Using xxx_periph.h in whole IDF instead of xxx_reg.h, xxx_struct.h, xxx_channel.h ... .
Cleaned up header files from unnecessary headers (releated to soc/... headers).
Removes the need to know/guess the paths to these libraries. Once we are gcc 8 only, we
can remove -nostdlib and no additional arguments are needed for system libraries.
The catch is: any time IDF overrides a symbol in the toolchain sysroot, we need
an undefined linker marker to make sure this symbol is seen by linker.
This MR removes the common dependency from every IDF components to the SOC component.
Currently, in the ``idf_functions.cmake`` script, we include the header path of SOC component by default for all components.
But for better code organization (or maybe also benifits to the compiling speed), we may remove the dependency to SOC components for most components except the driver and kernel related components.
In CMAKE, we have two kinds of header visibilities (set by include path visibility):
(Assume component A --(depends on)--> B, B is the current component)
1. public (``COMPONENT_ADD_INCLUDEDIRS``): means this path is visible to other depending components (A) (visible to A and B)
2. private (``COMPONENT_PRIV_INCLUDEDIRS``): means this path is only visible to source files inside the component (visible to B only)
and we have two kinds of depending ways:
(Assume component A --(depends on)--> B --(depends on)--> C, B is the current component)
1. public (```COMPONENT_REQUIRES```): means B can access to public include path of C. All other components rely on you (A) will also be available for the public headers. (visible to A, B)
2. private (``COMPONENT_PRIV_REQUIRES``): means B can access to public include path of C, but don't propagate this relation to other components (A). (visible to B)
1. remove the common requirement in ``idf_functions.cmake``, this makes the SOC components invisible to all other components by default.
2. if a component (for example, DRIVER) really needs the dependency to SOC, add a private dependency to SOC for it.
3. some other components that don't really depends on the SOC may still meet some errors saying "can't find header soc/...", this is because it's depended component (DRIVER) incorrectly include the header of SOC in its public headers. Moving all this kind of #include into source files, or private headers
4. Fix the include requirements for some file which miss sufficient #include directives. (Previously they include some headers by the long long long header include link)
This is a breaking change. Previous code may depends on the long include chain.
You may need to include the following headers for some files after this commit:
- soc/soc.h
- soc/soc_memory_layout.h
- driver/gpio.h
- esp_sleep.h
The major broken include chain includes:
1. esp_system.h no longer includes esp_sleep.h. The latter includes driver/gpio.h and driver/touch_pad.h.
2. ets_sys.h no longer includes soc/soc.h
3. freertos/portmacro.h no longer includes soc/soc_memory_layout.h
some peripheral headers no longer includes their hw related headers, e.g. rom/gpio.h no longer includes soc/gpio_pins.h and soc/gpio_reg.h
BREAKING CHANGE
Fixed adjtime function: While using the adjtime() function,
the time correction accumulated an error
when reading the time frequently (using gettimeofday).
1. separate rom include files and linkscript to esp_rom
2. modefiy "include rom/xxx.h" to "include esp32/rom/xxx.h"
3. Forward compatible
4. update mqtt
This uses a hack (temporarily defining __rtems__ from a wrapper header
file) to include timeradd, timersub, and similar macros, without
modifying newlib headers.
* Prevents section type conflict errors if (say) const & non-const data
is put into the same section (ie with DRAM_ATTR)
* Allows linker --gc-sections to remove unused custom sections
Don’t allow the compiler to convert malloc + memset into calloc,
causing a recursive call in _calloc_r. Fixes crash when building with
-O2 optimization level.
New unity component can be used for testing other applications.
Upstream version of Unity is included as a submodule.
Utilities specific to ESP-IDF unit tests (partitions, leak checking
setup/teardown functions, etc) are kept only in unit-test-app.
Kconfig options are added to allow disabling certain Unity features.
In some cases, linker could choose to use ROM functions instead of the
ones defined in IDF.
For functions used in ROM stub table, this would lead to infinite
recursion when the corresponding function was called from ROM.
For crypto functions, some of these were modified in IDF, and
incompatible with ROM counterparts.
This introduces the following changes :
* Implmentation added for pthread attribute related functions :
* pthread_attr_init
* pthread_attr_destroy
* pthread_attr_setdetachstate
* pthread_attr_getdetachstate
* pthread_attr_getstacksize
* pthread_attr_setstacksize
* pthread_create now supports passing attributes/configs through pthread_attr_t structure
* pthread_mutex_timedlock added
* pthread_exit added
* memory for joinable thread is freed before returning from pthread_join