Originally, when doing BLE active scan, Bluedroid will not report adv to
application layer until receive scan response. This option is used to
disable the behavior. When enable this option, Bluedroid will report
adv data or scan response to application layer immediately.
refence to https://github.com/espressif/esp-idf/issues/2284
Before fixing, the tx power in adv data is always 0xeb(-21dbm).
restriction:
If change BLE advertising TX power, please call esp_ble_gap_config_adv_data()
after BLE adv TX power changed.
Later, will implement set BLE advertising TX power via HCI, then the
TX power value in adv data can be update automatically after BLE adv
TX power changed.
Earlier they have to be selected at the compile time through sdkconfig.
A2DP sink and source application tested with this change.
Signed-off-by: Amey Inamdar <amey@espressif.com>
As of now, when Bluetooth debugs are enabled, all the messages are
mapped to BT_PRINTF which is mapped to ESP_LOGE. Hence, make monitor
shows all logs in red color which might lead to missing the actual
errors
This patch maps the Bluetooth messages to appropriate ESP_LOG* messages
and improves readability.
Also, make the BT trace level be configurable in menuconfig, so that
each layer of bt trace can be enabled/disabled.
Finally, add debug log control for BTC, OSI, BLUFI and clear up
Bluetooth debug logs.
So, with this the method of enabling Bluetooth logs is as follows:
1. make menuconfig -> Component config -> Bluetooth -> Bluedroid Enable
-> BT DEBUG LOG LEVEL -> set trace level for every layer of BT
Signed-off-by: Hrishikesh Dhayagude <hrishi@espressif.com>
1. add the L1 include path with a prefix, such like osi/list.h, stack/a2d_api.h and etc.
2. modify component, only bluedroid/api/include/api is export to another component and application,
other include path just for bluedroid used
3. put bluedroid/include into common/include/common, so the root directory of bluedroid have no include path.
4. modify doxygen to use esp_bt.h and redirect to
component/bt/bluedroid/api/include/api/
fix compile