104 lines
2.2 KiB
C++
104 lines
2.2 KiB
C++
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#include <V6RgbCctCommandHandler.h>
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bool V6RgbCctCommandHandler::handlePreset(
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MiLightClient* client,
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uint8_t commandLsb,
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uint32_t commandArg)
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{
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if (commandLsb == 0) {
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const uint8_t saturation = commandArg >> 24;
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const uint8_t color = (commandArg >> 16);
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const uint8_t brightness = (commandArg >> 8);
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client->updateBrightness(brightness);
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client->updateColorRaw(color);
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client->updateSaturation(saturation);
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} else if (commandLsb == 1) {
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const uint8_t brightness = (commandArg >> 16);
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const uint8_t kelvin = (commandArg >> 8);
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client->updateBrightness(brightness);
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client->updateTemperature(0x64 - kelvin);
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} else {
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return false;
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}
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return true;
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}
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bool V6RgbCctCommandHandler::handleCommand(
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MiLightClient* client,
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uint32_t command,
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uint32_t commandArg)
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{
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const uint8_t cmd = command & 0x7F;
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const uint8_t arg = commandArg >> 24;
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client->setHeld((command & 0x80) == 0x80);
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if (cmd == V2_STATUS) {
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switch (arg) {
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case V2_RGB_CCT_ON:
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case V2_RGB_CCT_OFF:
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client->updateStatus(arg == V2_RGB_CCT_ON ? ON : OFF);
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break;
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case V2_RGB_NIGHT_MODE:
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client->enableNightMode();
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break;
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case V2_RGB_CCT_SPEED_DOWN:
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client->modeSpeedDown();
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break;
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case V2_RGB_CCT_SPEED_UP:
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client->modeSpeedUp();
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break;
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default:
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return false;
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}
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return true;
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}
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switch (cmd) {
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case V2_COLOR:
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handleUpdateColor(client, commandArg);
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break;
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case V2_KELVIN:
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client->updateTemperature(100 - arg);
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break;
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case V2_BRIGHTNESS:
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client->updateBrightness(arg);
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break;
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case V2_SATURATION:
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client->updateSaturation(100 - arg);
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break;
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case V2_MODE:
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client->updateMode(arg-1);
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break;
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default:
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return false;
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}
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return true;
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}
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/*
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* Arguments are 32 bits. Most commands use the first byte, but color arguments
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* can use all four. Triggered in app when quickly transitioning through colors.
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*/
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void V6RgbCctCommandHandler::handleUpdateColor(MiLightClient *client, uint32_t color) {
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for (int i = 3; i >= 0; i--) {
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const uint8_t argValue = (color >> (i*8)) & 0xFF;
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client->updateColorRaw(argValue + 0xF6);
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}
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}
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