248 lines
7.6 KiB
C
248 lines
7.6 KiB
C
/*
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* Example program using the dvalue debug transport.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "duktape.h"
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#include "duk_trans_dvalue.h"
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void my_cooperate(duk_trans_dvalue_ctx *ctx, int block) {
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static int first_blocked = 1;
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if (!block) {
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/* Duktape is not blocked; you can cooperate with e.g. a user
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* interface here and send dvalues to Duktape, but don't block.
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*/
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return;
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}
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/* Duktape is blocked on a read and won't continue until debug
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* command(s) are sent.
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*
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* Normally you'd enter your own event loop here, and process
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* events until something needs to be sent to Duktape. For
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* example, the user might press a "Step over" button in the
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* UI which would cause dvalues to be sent. You can then
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* return from this callback.
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*
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* The code below sends some example messages for testing the
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* dvalue handling of the transport.
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*
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* If you create dvalues manually and send them using
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* duk_trans_dvalue_send(), you must free the dvalues after
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* the send call returns using duk_dvalue_free().
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*/
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if (first_blocked) {
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char *tmp;
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int i;
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/* First time Duktape becomes blocked, send DumpHeap which
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* exercises a lot of parsing code.
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*
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* NOTE: Valgrind may complain about reading uninitialized
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* bytes. This is caused by the DumpHeap command writing out
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* verbatim duk_tval values which are intentionally not
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* always fully initialized for performance reasons.
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*/
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first_blocked = 0;
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fprintf(stderr, "Duktape is blocked, send DumpHeap\n");
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fflush(stderr);
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duk_trans_dvalue_send_req(ctx);
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duk_trans_dvalue_send_integer(ctx, 0x20); /* DumpHeap */
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duk_trans_dvalue_send_eom(ctx);
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/* Also send a dummy TriggerStatus request with trailing dvalues
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* ignored by Duktape; Duktape will parse the dvalues to be able to
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* skip them, so that the dvalue encoding is exercised.
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*/
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tmp = malloc(100000); /* long buffer, >= 65536 chars */
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for (i = 0; i < 100000; i++) {
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tmp[i] = (char) i;
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}
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duk_trans_dvalue_send_req(ctx);
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duk_trans_dvalue_send_integer(ctx, 0x11); /* TriggerStatus */
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duk_trans_dvalue_send_string(ctx, "dummy"); /* short, <= 31 chars */
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duk_trans_dvalue_send_string(ctx, "123456789012345678901234567890foobar"); /* medium, >= 32 chars */
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duk_trans_dvalue_send_lstring(ctx, (const char *) tmp, 65535UL);
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duk_trans_dvalue_send_lstring(ctx, (const char *) tmp, 65536UL);
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duk_trans_dvalue_send_lstring(ctx, (const char *) tmp, 100000UL);
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duk_trans_dvalue_send_buffer(ctx, (const char *) tmp, 255U);
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duk_trans_dvalue_send_buffer(ctx, (const char *) tmp, 65535UL);
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duk_trans_dvalue_send_buffer(ctx, (const char *) tmp, 65536UL);
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duk_trans_dvalue_send_buffer(ctx, (const char *) tmp, 100000UL);
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duk_trans_dvalue_send_unused(ctx);
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duk_trans_dvalue_send_undefined(ctx);
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duk_trans_dvalue_send_null(ctx);
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duk_trans_dvalue_send_true(ctx);
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duk_trans_dvalue_send_false(ctx);
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duk_trans_dvalue_send_number(ctx, 123.456);
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duk_trans_dvalue_send_object(ctx, 12 /*classnum*/, (const char *) tmp, 8); /* fake ptr len */
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duk_trans_dvalue_send_pointer(ctx, (const char *) tmp, 8); /* fake ptr len */
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duk_trans_dvalue_send_lightfunc(ctx, 0xdabc /*lf_flags*/, (const char *) tmp, 8); /* fake ptr len */
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duk_trans_dvalue_send_heapptr(ctx, (const char *) tmp, 8); /* fake ptr len */
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duk_trans_dvalue_send_eom(ctx);
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}
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fprintf(stderr, "Duktape is blocked, send Eval and StepInto to resume execution\n");
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fflush(stderr);
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/* duk_trans_dvalue_send_req_cmd() sends a REQ dvalue followed by
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* an integer dvalue (command) for convenience.
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*/
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duk_trans_dvalue_send_req_cmd(ctx, 0x1e); /* 0x1e = Eval */
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duk_trans_dvalue_send_string(ctx, "evalMe");
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duk_trans_dvalue_send_eom(ctx);
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duk_trans_dvalue_send_req_cmd(ctx, 0x14); /* 0x14 = StepOver */
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duk_trans_dvalue_send_eom(ctx);
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}
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void my_received(duk_trans_dvalue_ctx *ctx, duk_dvalue *dv) {
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char buf[DUK_DVALUE_TOSTRING_BUFLEN];
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(void) ctx;
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duk_dvalue_to_string(dv, buf);
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fprintf(stderr, "Received dvalue: %s\n", buf);
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fflush(stderr);
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/* Here a normal debug client would wait for dvalues until an EOM
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* dvalue was received (which completes a debug message). The
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* debug message would then be handled, possibly causing UI changes
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* and/or causing debug commands to be sent to Duktape.
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*
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* The callback is responsible for eventually freeing the dvalue.
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* Here we free it immediately, but an actual client would probably
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* gather dvalues into an array or linked list to handle when the
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* debug message was complete.
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*/
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duk_dvalue_free(dv);
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}
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void my_handshake(duk_trans_dvalue_ctx *ctx, const char *line) {
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(void) ctx;
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/* The Duktape handshake line is given in 'line' (without LF).
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* The 'line' argument can be accessed for the duration of the
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* callback (read only). Don't free 'line' here, the transport
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* handles that.
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*/
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fprintf(stderr, "Received handshake line: '%s'\n", line);
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fflush(stderr);
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}
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void my_detached(duk_trans_dvalue_ctx *ctx) {
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(void) ctx;
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/* Detached call forwarded as is. */
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fprintf(stderr, "Debug transport detached\n");
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fflush(stderr);
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}
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static duk_ret_t native_print(duk_context *ctx) {
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duk_push_string(ctx, " ");
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duk_insert(ctx, 0);
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duk_join(ctx, duk_get_top(ctx) - 1);
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printf("%s\n", duk_to_string(ctx, -1));
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return 0;
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}
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int main(int argc, char *argv[]) {
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duk_context *ctx;
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duk_trans_dvalue_ctx *trans_ctx;
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int exitval = 0;
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(void) argc; (void) argv; /* suppress warning */
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ctx = duk_create_heap_default();
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if (!ctx) {
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fprintf(stderr, "Failed to create Duktape heap\n");
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fflush(stderr);
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exitval = 1;
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goto cleanup;
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}
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duk_push_c_function(ctx, native_print, DUK_VARARGS);
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duk_put_global_string(ctx, "print");
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trans_ctx = duk_trans_dvalue_init();
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if (!trans_ctx) {
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fprintf(stderr, "Failed to create debug transport context\n");
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fflush(stderr);
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exitval = 1;
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goto cleanup;
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}
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trans_ctx->cooperate = my_cooperate;
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trans_ctx->received = my_received;
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trans_ctx->handshake = my_handshake;
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trans_ctx->detached = my_detached;
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/* Attach debugger; this will fail with a fatal error here unless
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* debugger support is compiled in. To fail more gracefully, call
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* this under a duk_safe_call() to catch the error.
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*/
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duk_debugger_attach(ctx,
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duk_trans_dvalue_read_cb,
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duk_trans_dvalue_write_cb,
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duk_trans_dvalue_peek_cb,
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duk_trans_dvalue_read_flush_cb,
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duk_trans_dvalue_write_flush_cb,
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NULL, /* app request cb */
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duk_trans_dvalue_detached_cb,
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(void *) trans_ctx);
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fprintf(stderr, "Debugger attached, running eval\n");
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fflush(stderr);
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/* Evaluate simple test code, callbacks will "step over" until end.
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*
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* The test code here is just for exercising the debug transport.
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* The 'evalMe' variable is evaluated (using debugger command Eval)
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* before every step to force different dvalues to be carried over
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* the transport.
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*/
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duk_eval_string(ctx,
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"var evalMe;\n"
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"\n"
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"print('Hello world!');\n"
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"[ undefined, null, true, false, 123, -123, 123.1, 0, -0, 1/0, 0/0, -1/0, \n"
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" 'foo', Uint8Array.allocPlain('bar'), Duktape.Pointer('dummy'), Math.cos, \n"
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"].forEach(function (val) {\n"
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" print(val);\n"
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" evalMe = val;\n"
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"});\n"
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"\n"
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"var str = 'xxx'\n"
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"for (i = 0; i < 10; i++) {\n"
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" print(i, str);\n"
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" evalMe = str;\n"
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" evalMe = Uint8Array.allocPlain(str);\n"
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" str = str + str;\n"
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"}\n"
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);
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duk_pop(ctx);
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duk_debugger_detach(ctx);
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cleanup:
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if (trans_ctx) {
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duk_trans_dvalue_free(trans_ctx);
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trans_ctx = NULL;
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}
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if (ctx) {
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duk_destroy_heap(ctx);
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}
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return exitval;
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}
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