# Base configuration for low memory environments, see # doc/low-memory.rst: # # - Strips verbose errors etc # - Strips some ES2015 features like Proxy support (re-enable if needed) # - Strips some Duktape custom feature like JX/JC; keeps e.g. RegExp # and other standard parts # - Strips some commonly unnecessary API calls like bytecode dump/load # - Does not enable pointer compression or external strings: these # need target specific support code # - Does not enable ROM string/object support by default, enable manually # # Consider switching alignment to align-by-1 or align-by-4 for more compact # memory layout if the architecture supports it. #DUK_USE_ALIGN_BY: 1 # With the vast majority of compilers some of the 'undefined behavior' # assumptions are fine, and produce smaller and faster code, so enable # by default for lowmem targets. You may need to disable this for some # compilers. DUK_USE_ALLOW_UNDEFINED_BEHAVIOR: true DUK_USE_PREFER_SIZE: true DUK_USE_EXEC_PREFER_SIZE: true DUK_USE_FAST_REFCOUNT_DEFAULT: false DUK_USE_AUGMENT_ERROR_CREATE: false DUK_USE_AUGMENT_ERROR_THROW: false DUK_USE_TRACEBACKS: false DUK_USE_ERRCREATE: false DUK_USE_ERRTHROW: false DUK_USE_VERBOSE_ERRORS: false DUK_USE_PARANOID_ERRORS: true DUK_USE_FATAL_MAXLEN: 64 DUK_USE_VERBOSE_EXECUTOR_ERRORS: false # <100 bytes footprint DUK_USE_DEBUGGER_SUPPORT: false # must be disabled if DUK_USE_PC2LINE is disabled DUK_USE_PC2LINE: false DUK_USE_LEXER_SLIDING_WINDOW: false DUK_USE_JSON_STRINGIFY_FASTPATH: false DUK_USE_JSON_QUOTESTRING_FASTPATH: false DUK_USE_JSON_DECSTRING_FASTPATH: false DUK_USE_JSON_DECNUMBER_FASTPATH: false DUK_USE_JSON_EATWHITE_FASTPATH: false DUK_USE_BASE64_FASTPATH: false DUK_USE_HEX_FASTPATH: false DUK_USE_IDCHAR_FASTPATH: false DUK_USE_ARRAY_PROP_FASTPATH: false DUK_USE_ARRAY_FASTPATH: false DUK_USE_BYTECODE_DUMP_SUPPORT: false DUK_USE_JX: false DUK_USE_JC: false #DUK_USE_REGEXP_SUPPORT: false DUK_USE_DEBUG_BUFSIZE: 2048 DUK_USE_LIGHTFUNC_BUILTINS: true # Grow value stack without any slack, and shrink to minimum reserved size with # no slack. Increases allocation traffic but avoids allocating space not # actually needed. DUK_USE_VALSTACK_GROW_SHIFT: false DUK_USE_VALSTACK_SHRINK_CHECK_SHIFT: false DUK_USE_VALSTACK_SHRINK_SLACK_SHIFT: false # Using the same minsize and maxsize drops code footprint by around 400 bytes # (string table resize code is omitted). Enabling DUK_USE_STRTAB_PTRCOMP # saves some RAM (two bytes per strtab entry) at the cost of 200-300 bytes of # code footprint. DUK_USE_STRTAB_MINSIZE: 128 DUK_USE_STRTAB_MAXSIZE: 128 DUK_USE_STRTAB_SHRINK_LIMIT: 0 # doesn't matter if minsize==masize DUK_USE_STRTAB_GROW_LIMIT: 65536 # -""- DUK_USE_STRTAB_RESIZE_CHECK_MASK: 255 # -""- #DUK_USE_STRTAB_PTRCOMP: true # sometimes useful with pointer compression # Disable literal pinning and litcache. DUK_USE_LITCACHE_SIZE: false DUK_USE_HSTRING_ARRIDX: false DUK_USE_HSTRING_LAZY_CLEN: false # non-lazy charlen is smaller # Only add a hash table for quite large objects to conserve memory. Even # lower memory targets usually drop hash part support entirely. DUK_USE_HOBJECT_HASH_PROP_LIMIT: 64 DUK_USE_HOBJECT_ARRAY_ABANDON_MINSIZE: 32 # Disable freelist caching. DUK_USE_CACHE_ACTIVATION: false DUK_USE_CACHE_CATCHER: false # Consider using pointer compression, see doc/low-memory.rst. #DUK_USE_REFCOUNT16: true #DUK_USE_REFCOUNT32: false #DUK_USE_STRHASH16: true #DUK_USE_STRLEN16: true #DUK_USE_BUFLEN16: true #DUK_USE_OBJSIZES16: true #DUK_USE_HSTRING_CLEN: false #DUK_USE_HSTRING_LAZY_CLEN: false #DUK_USE_HOBJECT_HASH_PART: false #DUK_USE_HEAPPTR16 #DUK_USE_HEAPPTR_DEC16 #DUK_USE_HEAPPTR_ENC16 # Consider using external strings, see doc/low_memory.rst. #DUK_USE_EXTERNAL_STRINGS: true #DUK_USE_EXTSTR_INTERN_CHECK #DUK_USE_EXTSTR_FREE # Consider removing Node.js Buffer and ES2015 typed array support if not # needed (about 10 kB code footprint difference on x64) DUK_USE_BUFFEROBJECT_SUPPORT: false # Consider to reduce code footprint at the expense of more erratic RAM usage #DUK_USE_REFERENCE_COUNTING: false #DUK_USE_DOUBLE_LINKED_HEAP: false # Consider to reduce code footprint at the expense of less safeguards against # bugs in calling C code. DUK_USE_VALSTACK_UNSAFE: true # Disable optimizations for case insensitive regexps. If code involves # case insensitive regexps with large character classes, consider enabling # at least DUK_USE_REGEXP_CANON_BITMAP. DUK_USE_REGEXP_CANON_WORKAROUND: false # very large footprint (~128kB) DUK_USE_REGEXP_CANON_BITMAP: false # small footprint (~300-400 bytes) # Consider using ROM strings/objects to reduce footprint, see doc/low_memory.rst. # ROM strings/objects reduce startup RAM usage at the expense of code footprint # and some compliance. #DUK_USE_ROM_STRINGS: true #DUK_USE_ROM_OBJECTS: true #DUK_USE_ROM_GLOBAL_INHERIT: true # select inherit or clone; inherit recommended #DUK_USE_ROM_GLOBAL_CLONE: false # Function footprint size reduction. DUK_USE_FUNC_NAME_PROPERTY: true # compliance DUK_USE_FUNC_FILENAME_PROPERTY: false # non-standard, can be removed # Consider these; disabled by default because they don't impact E5 compliance. DUK_USE_ES6: false DUK_USE_ES7: false DUK_USE_ES8: false DUK_USE_ES9: false DUK_USE_BASE64_SUPPORT: false DUK_USE_HEX_SUPPORT: false DUK_USE_COROUTINE_SUPPORT: false DUK_USE_SOURCE_NONBMP: false # <300 bytes footprint DUK_USE_ES6_PROXY: false # roughly 2kB footprint DUK_USE_ES7_EXP_OPERATOR: false # pulls in pow() DUK_USE_ENCODING_BUILTINS: false DUK_USE_PERFORMANCE_BUILTIN: false DUK_USE_ES6_UNICODE_ESCAPE: false DUK_USE_HTML_COMMENTS: false DUK_USE_SHEBANG_COMMENTS: false DUK_USE_REFLECT_BUILTIN: false DUK_USE_SYMBOL_BUILTIN: false DUK_USE_CBOR_SUPPORT: false DUK_USE_CBOR_BUILTIN: false