MEMORY { FLASH (wx) : ORIGIN = 0x00000000, LENGTH = 256K RAM (wx) : ORIGIN = 0x20000000, LENGTH = 64K } SECTIONS { __vectors_start__ = .; .vectors : { *(.vectors) } > FLASH __vectors_end__ = __vectors_start__ + 0x400; .sys : { *(.sys*) } > FLASH .text : { *(.text*) } > FLASH .rodata : { *(.text*) } > FLASH __data_load_start__ = .; __data_start__ = .; .data : { *(.data*) } > RAM __data_end__ = __data_start__ + SIZEOF(.data); __bss_start__ = .; .bss : { *(.bss*) } > RAM __bss_end__ = __bss_start__ + SIZEOF(.bss); __heap_start__ = .; .heap : { *(.heap*) } > RAM __heap_end__ = __heap_start__ + SIZEOF(.heap); end = .; }