/* * Hobject allocation. * * Provides primitive allocation functions for all object types (plain object, * compiled function, native function, thread). The object return is not yet * in "heap allocated" list and has a refcount of zero, so caller must careful. */ /* XXX: In most cases there's no need for plain allocation without pushing * to the value stack. Maybe rework contract? */ #include "duk_internal.h" /* * Helpers. */ DUK_LOCAL void duk__init_object_parts(duk_heap *heap, duk_uint_t hobject_flags, duk_hobject *obj) { DUK_ASSERT(obj != NULL); /* Zeroed by caller. */ obj->hdr.h_flags = hobject_flags | DUK_HTYPE_OBJECT; DUK_ASSERT(DUK_HEAPHDR_GET_TYPE(&obj->hdr) == DUK_HTYPE_OBJECT); /* Assume zero shift. */ #if defined(DUK_USE_EXPLICIT_NULL_INIT) DUK_HOBJECT_SET_PROTOTYPE(heap, obj, NULL); DUK_HOBJECT_SET_PROPS(heap, obj, NULL); #endif #if defined(DUK_USE_HEAPPTR16) /* Zero encoded pointer is required to match NULL. */ DUK_HEAPHDR_SET_NEXT(heap, &obj->hdr, NULL); #if defined(DUK_USE_DOUBLE_LINKED_HEAP) DUK_HEAPHDR_SET_PREV(heap, &obj->hdr, NULL); #endif #endif DUK_HEAPHDR_ASSERT_LINKS(heap, &obj->hdr); DUK_HEAP_INSERT_INTO_HEAP_ALLOCATED(heap, &obj->hdr); /* obj->props is intentionally left as NULL, and duk_hobject_props.c must deal * with this properly. This is intentional: empty objects consume a minimum * amount of memory. Further, an initial allocation might fail and cause * 'obj' to "leak" (require a mark-and-sweep) since it is not reachable yet. */ } DUK_LOCAL void *duk__hobject_alloc_init(duk_hthread *thr, duk_uint_t hobject_flags, duk_size_t size) { void *res; res = (void *) DUK_ALLOC_CHECKED_ZEROED(thr, size); DUK_ASSERT(res != NULL); duk__init_object_parts(thr->heap, hobject_flags, (duk_hobject *) res); return res; } /* * Allocate an duk_hobject. * * The allocated object has no allocation for properties; the caller may * want to force a resize if a desired size is known. * * The allocated object has zero reference count and is not reachable. * The caller MUST make the object reachable and increase its reference * count before invoking any operation that might require memory allocation. */ DUK_INTERNAL duk_hobject *duk_hobject_alloc_unchecked(duk_heap *heap, duk_uint_t hobject_flags) { duk_hobject *res; DUK_ASSERT(heap != NULL); /* different memory layout, alloc size, and init */ DUK_ASSERT((hobject_flags & DUK_HOBJECT_FLAG_COMPFUNC) == 0); DUK_ASSERT((hobject_flags & DUK_HOBJECT_FLAG_NATFUNC) == 0); DUK_ASSERT((hobject_flags & DUK_HOBJECT_FLAG_BOUNDFUNC) == 0); res = (duk_hobject *) DUK_ALLOC_ZEROED(heap, sizeof(duk_hobject)); if (DUK_UNLIKELY(res == NULL)) { return NULL; } DUK_ASSERT(!DUK_HOBJECT_IS_THREAD(res)); duk__init_object_parts(heap, hobject_flags, res); DUK_ASSERT(!DUK_HOBJECT_IS_THREAD(res)); return res; } DUK_INTERNAL duk_hobject *duk_hobject_alloc(duk_hthread *thr, duk_uint_t hobject_flags) { duk_hobject *res; res = (duk_hobject *) duk__hobject_alloc_init(thr, hobject_flags, sizeof(duk_hobject)); return res; } DUK_INTERNAL duk_hcompfunc *duk_hcompfunc_alloc(duk_hthread *thr, duk_uint_t hobject_flags) { duk_hcompfunc *res; res = (duk_hcompfunc *) duk__hobject_alloc_init(thr, hobject_flags, sizeof(duk_hcompfunc)); #if defined(DUK_USE_EXPLICIT_NULL_INIT) #if defined(DUK_USE_HEAPPTR16) /* NULL pointer is required to encode to zero, so memset is enough. */ #else res->data = NULL; res->funcs = NULL; res->bytecode = NULL; #endif res->lex_env = NULL; res->var_env = NULL; #endif return res; } DUK_INTERNAL duk_hnatfunc *duk_hnatfunc_alloc(duk_hthread *thr, duk_uint_t hobject_flags) { duk_hnatfunc *res; res = (duk_hnatfunc *) duk__hobject_alloc_init(thr, hobject_flags, sizeof(duk_hnatfunc)); #if defined(DUK_USE_EXPLICIT_NULL_INIT) res->func = NULL; #endif return res; } DUK_INTERNAL duk_hboundfunc *duk_hboundfunc_alloc(duk_heap *heap, duk_uint_t hobject_flags) { duk_hboundfunc *res; res = (duk_hboundfunc *) DUK_ALLOC(heap, sizeof(duk_hboundfunc)); if (!res) { return NULL; } duk_memzero(res, sizeof(duk_hboundfunc)); duk__init_object_parts(heap, hobject_flags, &res->obj); DUK_TVAL_SET_UNDEFINED(&res->target); DUK_TVAL_SET_UNDEFINED(&res->this_binding); #if defined(DUK_USE_EXPLICIT_NULL_INIT) res->args = NULL; #endif return res; } #if defined(DUK_USE_BUFFEROBJECT_SUPPORT) DUK_INTERNAL duk_hbufobj *duk_hbufobj_alloc(duk_hthread *thr, duk_uint_t hobject_flags) { duk_hbufobj *res; res = (duk_hbufobj *) duk__hobject_alloc_init(thr, hobject_flags, sizeof(duk_hbufobj)); #if defined(DUK_USE_EXPLICIT_NULL_INIT) res->buf = NULL; res->buf_prop = NULL; #endif DUK_HBUFOBJ_ASSERT_VALID(res); return res; } #endif /* DUK_USE_BUFFEROBJECT_SUPPORT */ /* Allocate a new thread. * * Leaves the built-ins array uninitialized. The caller must either * initialize a new global context or share existing built-ins from * another thread. */ DUK_INTERNAL duk_hthread *duk_hthread_alloc_unchecked(duk_heap *heap, duk_uint_t hobject_flags) { duk_hthread *res; res = (duk_hthread *) DUK_ALLOC(heap, sizeof(duk_hthread)); if (DUK_UNLIKELY(res == NULL)) { return NULL; } duk_memzero(res, sizeof(duk_hthread)); duk__init_object_parts(heap, hobject_flags, &res->obj); #if defined(DUK_USE_EXPLICIT_NULL_INIT) res->ptr_curr_pc = NULL; res->heap = NULL; res->valstack = NULL; res->valstack_end = NULL; res->valstack_alloc_end = NULL; res->valstack_bottom = NULL; res->valstack_top = NULL; res->callstack_curr = NULL; res->resumer = NULL; res->compile_ctx = NULL, #if defined(DUK_USE_HEAPPTR16) res->strs16 = NULL; #else res->strs = NULL; #endif { duk_small_uint_t i; for (i = 0; i < DUK_NUM_BUILTINS; i++) { res->builtins[i] = NULL; } } #endif /* When nothing is running, API calls are in non-strict mode. */ DUK_ASSERT(res->strict == 0); res->heap = heap; /* XXX: Any reason not to merge duk_hthread_alloc.c here? */ return res; } DUK_INTERNAL duk_hthread *duk_hthread_alloc(duk_hthread *thr, duk_uint_t hobject_flags) { duk_hthread *res; res = duk_hthread_alloc_unchecked(thr->heap, hobject_flags); if (res == NULL) { DUK_ERROR_ALLOC_FAILED(thr); DUK_WO_NORETURN(return NULL;); } return res; } DUK_INTERNAL duk_harray *duk_harray_alloc(duk_hthread *thr, duk_uint_t hobject_flags) { duk_harray *res; res = (duk_harray *) duk__hobject_alloc_init(thr, hobject_flags, sizeof(duk_harray)); DUK_ASSERT(res->length == 0); return res; } DUK_INTERNAL duk_hdecenv *duk_hdecenv_alloc(duk_hthread *thr, duk_uint_t hobject_flags) { duk_hdecenv *res; res = (duk_hdecenv *) duk__hobject_alloc_init(thr, hobject_flags, sizeof(duk_hdecenv)); #if defined(DUK_USE_EXPLICIT_NULL_INIT) res->thread = NULL; res->varmap = NULL; #endif DUK_ASSERT(res->thread == NULL); DUK_ASSERT(res->varmap == NULL); DUK_ASSERT(res->regbase_byteoff == 0); return res; } DUK_INTERNAL duk_hobjenv *duk_hobjenv_alloc(duk_hthread *thr, duk_uint_t hobject_flags) { duk_hobjenv *res; res = (duk_hobjenv *) duk__hobject_alloc_init(thr, hobject_flags, sizeof(duk_hobjenv)); #if defined(DUK_USE_EXPLICIT_NULL_INIT) res->target = NULL; #endif DUK_ASSERT(res->target == NULL); return res; } DUK_INTERNAL duk_hproxy *duk_hproxy_alloc(duk_hthread *thr, duk_uint_t hobject_flags) { duk_hproxy *res; res = (duk_hproxy *) duk__hobject_alloc_init(thr, hobject_flags, sizeof(duk_hproxy)); /* Leave ->target and ->handler uninitialized, as caller will always * explicitly initialize them before any side effects are possible. */ return res; }