/* * String hash computation (interning). * * String hashing is performance critical because a string hash is computed * for all new strings which are candidates to be added to the string table. * However, strings actually added to the string table go through a codepoint * length calculation which dominates performance because it goes through * every byte of the input string (but only for strings added). * * The string hash algorithm should be fast, but on the other hand provide * good enough hashes to ensure both string table and object property table * hash tables work reasonably well (i.e., there aren't too many collisions * with real world inputs). Unless the hash is cryptographic, it's always * possible to craft inputs with maximal hash collisions. * * NOTE: The hash algorithms must match tools/dukutil.py:duk_heap_hashstring() * for ROM string support! */ #include "duk_internal.h" #if defined(DUK_USE_STRHASH_DENSE) /* Constants for duk_hashstring(). */ #define DUK__STRHASH_SHORTSTRING 4096L #define DUK__STRHASH_MEDIUMSTRING (256L * 1024L) #define DUK__STRHASH_BLOCKSIZE 256L DUK_INTERNAL duk_uint32_t duk_heap_hashstring(duk_heap *heap, const duk_uint8_t *str, duk_size_t len) { duk_uint32_t hash; /* Use Murmurhash2 directly for short strings, and use "block skipping" * for long strings: hash an initial part and then sample the rest of * the string with reasonably sized chunks. An initial offset for the * sampling is computed based on a hash of the initial part of the string; * this is done to (usually) avoid the case where all long strings have * certain offset ranges which are never sampled. * * Skip should depend on length and bound the total time to roughly * logarithmic. With current values: * * 1M string => 256 * 241 = 61696 bytes (0.06M) of hashing * 1G string => 256 * 16321 = 4178176 bytes (3.98M) of hashing * * XXX: It would be better to compute the skip offset more "smoothly" * instead of having a few boundary values. */ /* note: mixing len into seed improves hashing when skipping */ duk_uint32_t str_seed = heap->hash_seed ^ ((duk_uint32_t) len); if (len <= DUK__STRHASH_SHORTSTRING) { hash = duk_util_hashbytes(str, len, str_seed); } else { duk_size_t off; duk_size_t skip; if (len <= DUK__STRHASH_MEDIUMSTRING) { skip = (duk_size_t) (16 * DUK__STRHASH_BLOCKSIZE + DUK__STRHASH_BLOCKSIZE); } else { skip = (duk_size_t) (256 * DUK__STRHASH_BLOCKSIZE + DUK__STRHASH_BLOCKSIZE); } hash = duk_util_hashbytes(str, (duk_size_t) DUK__STRHASH_SHORTSTRING, str_seed); off = DUK__STRHASH_SHORTSTRING + (skip * (hash % 256)) / 256; /* XXX: inefficient loop */ while (off < len) { duk_size_t left = len - off; duk_size_t now = (duk_size_t) (left > DUK__STRHASH_BLOCKSIZE ? DUK__STRHASH_BLOCKSIZE : left); hash ^= duk_util_hashbytes(str + off, now, str_seed); off += skip; } } #if defined(DUK_USE_STRHASH16) /* Truncate to 16 bits here, so that a computed hash can be compared * against a hash stored in a 16-bit field. */ hash &= 0x0000ffffUL; #endif return hash; } #else /* DUK_USE_STRHASH_DENSE */ DUK_INTERNAL duk_uint32_t duk_heap_hashstring(duk_heap *heap, const duk_uint8_t *str, duk_size_t len) { duk_uint32_t hash; duk_size_t step; duk_size_t off; /* Slightly modified "Bernstein hash" from: * * http://eternallyconfuzzled.com/tuts/algorithms/jsw_tut_hashing.aspx * * Modifications: string skipping and reverse direction similar to * Lua 5.1.5, and different hash initializer. * * The reverse direction ensures last byte it always included in the * hash which is a good default as changing parts of the string are * more often in the suffix than in the prefix. */ hash = heap->hash_seed ^ ((duk_uint32_t) len); /* Bernstein hash init value is normally 5381 */ step = (len >> DUK_USE_STRHASH_SKIP_SHIFT) + 1; for (off = len; off >= step; off -= step) { DUK_ASSERT(off >= 1); /* off >= step, and step >= 1 */ hash = (hash * 33) + str[off - 1]; } #if defined(DUK_USE_STRHASH16) /* Truncate to 16 bits here, so that a computed hash can be compared * against a hash stored in a 16-bit field. */ hash &= 0x0000ffffUL; #endif return hash; } #endif /* DUK_USE_STRHASH_DENSE */