OVMS3/OVMS.V3/components/duktape/src-separate/duk_heap.h

724 lines
30 KiB
C
Raw Normal View History

/*
* Heap structure.
*
* Heap contains allocated heap objects, interned strings, and built-in
* strings for one or more threads.
*/
#if !defined(DUK_HEAP_H_INCLUDED)
#define DUK_HEAP_H_INCLUDED
/* alloc function typedefs in duktape.h */
/*
* Heap flags
*/
#define DUK_HEAP_FLAG_MARKANDSWEEP_RECLIMIT_REACHED (1U << 0) /* mark-and-sweep marking reached a recursion limit and must use multi-pass marking */
#define DUK_HEAP_FLAG_INTERRUPT_RUNNING (1U << 1) /* executor interrupt running (used to avoid nested interrupts) */
#define DUK_HEAP_FLAG_FINALIZER_NORESCUE (1U << 2) /* heap destruction ongoing, finalizer rescue no longer possible */
#define DUK_HEAP_FLAG_DEBUGGER_PAUSED (1U << 3) /* debugger is paused: talk with debug client until step/resume */
#define DUK__HEAP_HAS_FLAGS(heap,bits) ((heap)->flags & (bits))
#define DUK__HEAP_SET_FLAGS(heap,bits) do { \
(heap)->flags |= (bits); \
} while (0)
#define DUK__HEAP_CLEAR_FLAGS(heap,bits) do { \
(heap)->flags &= ~(bits); \
} while (0)
#define DUK_HEAP_HAS_MARKANDSWEEP_RECLIMIT_REACHED(heap) DUK__HEAP_HAS_FLAGS((heap), DUK_HEAP_FLAG_MARKANDSWEEP_RECLIMIT_REACHED)
#define DUK_HEAP_HAS_INTERRUPT_RUNNING(heap) DUK__HEAP_HAS_FLAGS((heap), DUK_HEAP_FLAG_INTERRUPT_RUNNING)
#define DUK_HEAP_HAS_FINALIZER_NORESCUE(heap) DUK__HEAP_HAS_FLAGS((heap), DUK_HEAP_FLAG_FINALIZER_NORESCUE)
#define DUK_HEAP_HAS_DEBUGGER_PAUSED(heap) DUK__HEAP_HAS_FLAGS((heap), DUK_HEAP_FLAG_DEBUGGER_PAUSED)
#define DUK_HEAP_SET_MARKANDSWEEP_RECLIMIT_REACHED(heap) DUK__HEAP_SET_FLAGS((heap), DUK_HEAP_FLAG_MARKANDSWEEP_RECLIMIT_REACHED)
#define DUK_HEAP_SET_INTERRUPT_RUNNING(heap) DUK__HEAP_SET_FLAGS((heap), DUK_HEAP_FLAG_INTERRUPT_RUNNING)
#define DUK_HEAP_SET_FINALIZER_NORESCUE(heap) DUK__HEAP_SET_FLAGS((heap), DUK_HEAP_FLAG_FINALIZER_NORESCUE)
#define DUK_HEAP_SET_DEBUGGER_PAUSED(heap) DUK__HEAP_SET_FLAGS((heap), DUK_HEAP_FLAG_DEBUGGER_PAUSED)
#define DUK_HEAP_CLEAR_MARKANDSWEEP_RECLIMIT_REACHED(heap) DUK__HEAP_CLEAR_FLAGS((heap), DUK_HEAP_FLAG_MARKANDSWEEP_RECLIMIT_REACHED)
#define DUK_HEAP_CLEAR_INTERRUPT_RUNNING(heap) DUK__HEAP_CLEAR_FLAGS((heap), DUK_HEAP_FLAG_INTERRUPT_RUNNING)
#define DUK_HEAP_CLEAR_FINALIZER_NORESCUE(heap) DUK__HEAP_CLEAR_FLAGS((heap), DUK_HEAP_FLAG_FINALIZER_NORESCUE)
#define DUK_HEAP_CLEAR_DEBUGGER_PAUSED(heap) DUK__HEAP_CLEAR_FLAGS((heap), DUK_HEAP_FLAG_DEBUGGER_PAUSED)
/*
* Longjmp types, also double as identifying continuation type for a rethrow (in 'finally')
*/
#define DUK_LJ_TYPE_UNKNOWN 0 /* unused */
#define DUK_LJ_TYPE_THROW 1 /* value1 -> error object */
#define DUK_LJ_TYPE_YIELD 2 /* value1 -> yield value, iserror -> error / normal */
#define DUK_LJ_TYPE_RESUME 3 /* value1 -> resume value, value2 -> resumee thread, iserror -> error/normal */
#define DUK_LJ_TYPE_BREAK 4 /* value1 -> label number, pseudo-type to indicate a break continuation (for ENDFIN) */
#define DUK_LJ_TYPE_CONTINUE 5 /* value1 -> label number, pseudo-type to indicate a continue continuation (for ENDFIN) */
#define DUK_LJ_TYPE_RETURN 6 /* value1 -> return value, pseudo-type to indicate a return continuation (for ENDFIN) */
#define DUK_LJ_TYPE_NORMAL 7 /* no value, pseudo-type to indicate a normal continuation (for ENDFIN) */
/*
* Mark-and-sweep flags
*
* These are separate from heap level flags now but could be merged.
* The heap structure only contains a 'base mark-and-sweep flags'
* field and the GC caller can impose further flags.
*/
/* Emergency mark-and-sweep: try extra hard, even at the cost of
* performance.
*/
#define DUK_MS_FLAG_EMERGENCY (1U << 0)
/* Postpone rescue decisions for reachable objects with FINALIZED set.
* Used during finalize_list processing to avoid incorrect rescue
* decisions due to finalize_list being a reachability root.
*/
#define DUK_MS_FLAG_POSTPONE_RESCUE (1U << 1)
/* Don't compact objects; needed during object property table resize
* to prevent a recursive resize. It would suffice to protect only the
* current object being resized, but this is not yet implemented.
*/
#define DUK_MS_FLAG_NO_OBJECT_COMPACTION (1U << 2)
/*
* Thread switching
*
* To switch heap->curr_thread, use the macro below so that interrupt counters
* get updated correctly. The macro allows a NULL target thread because that
* happens e.g. in call handling.
*/
#if defined(DUK_USE_INTERRUPT_COUNTER)
#define DUK_HEAP_SWITCH_THREAD(heap,newthr) duk_heap_switch_thread((heap), (newthr))
#else
#define DUK_HEAP_SWITCH_THREAD(heap,newthr) do { \
(heap)->curr_thread = (newthr); \
} while (0)
#endif
/*
* Stats
*/
#if defined(DUK_USE_DEBUG)
#define DUK_STATS_INC(heap,fieldname) do { \
(heap)->fieldname += 1; \
} while (0)
#else
#define DUK_STATS_INC(heap,fieldname) do {} while (0)
#endif
/*
* Other heap related defines
*/
/* Mark-and-sweep interval is relative to combined count of objects and
* strings kept in the heap during the latest mark-and-sweep pass.
* Fixed point .8 multiplier and .0 adder. Trigger count (interval) is
* decreased by each (re)allocation attempt (regardless of size), and each
* refzero processed object.
*
* 'SKIP' indicates how many (re)allocations to wait until a retry if
* GC is skipped because there is no thread do it with yet (happens
* only during init phases).
*/
#if defined(DUK_USE_REFERENCE_COUNTING)
#define DUK_HEAP_MARK_AND_SWEEP_TRIGGER_MULT 12800L /* 50x heap size */
#define DUK_HEAP_MARK_AND_SWEEP_TRIGGER_ADD 1024L
#define DUK_HEAP_MARK_AND_SWEEP_TRIGGER_SKIP 256L
#else
#define DUK_HEAP_MARK_AND_SWEEP_TRIGGER_MULT 256L /* 1x heap size */
#define DUK_HEAP_MARK_AND_SWEEP_TRIGGER_ADD 1024L
#define DUK_HEAP_MARK_AND_SWEEP_TRIGGER_SKIP 256L
#endif
/* GC torture. */
#if defined(DUK_USE_GC_TORTURE)
#define DUK_GC_TORTURE(heap) do { duk_heap_mark_and_sweep((heap), 0); } while (0)
#else
#define DUK_GC_TORTURE(heap) do { } while (0)
#endif
/* Stringcache is used for speeding up char-offset-to-byte-offset
* translations for non-ASCII strings.
*/
#define DUK_HEAP_STRCACHE_SIZE 4
#define DUK_HEAP_STRINGCACHE_NOCACHE_LIMIT 16 /* strings up to the this length are not cached */
/* Some list management macros. */
#define DUK_HEAP_INSERT_INTO_HEAP_ALLOCATED(heap,hdr) duk_heap_insert_into_heap_allocated((heap), (hdr))
#if defined(DUK_USE_REFERENCE_COUNTING)
#define DUK_HEAP_REMOVE_FROM_HEAP_ALLOCATED(heap,hdr) duk_heap_remove_from_heap_allocated((heap), (hdr))
#endif
#if defined(DUK_USE_FINALIZER_SUPPORT)
#define DUK_HEAP_INSERT_INTO_FINALIZE_LIST(heap,hdr) duk_heap_insert_into_finalize_list((heap), (hdr))
#define DUK_HEAP_REMOVE_FROM_FINALIZE_LIST(heap,hdr) duk_heap_remove_from_finalize_list((heap), (hdr))
#endif
/*
* Built-in strings
*/
/* heap string indices are autogenerated in duk_strings.h */
#if defined(DUK_USE_ROM_STRINGS)
#define DUK_HEAP_GET_STRING(heap,idx) \
((duk_hstring *) DUK_LOSE_CONST(duk_rom_strings_stridx[(idx)]))
#else /* DUK_USE_ROM_STRINGS */
#if defined(DUK_USE_HEAPPTR16)
#define DUK_HEAP_GET_STRING(heap,idx) \
((duk_hstring *) DUK_USE_HEAPPTR_DEC16((heap)->heap_udata, (heap)->strs16[(idx)]))
#else
#define DUK_HEAP_GET_STRING(heap,idx) \
((heap)->strs[(idx)])
#endif
#endif /* DUK_USE_ROM_STRINGS */
/*
* Raw memory calls: relative to heap, but no GC interaction
*/
#define DUK_ALLOC_RAW(heap,size) \
((heap)->alloc_func((heap)->heap_udata, (size)))
#define DUK_REALLOC_RAW(heap,ptr,newsize) \
((heap)->realloc_func((heap)->heap_udata, (void *) (ptr), (newsize)))
#define DUK_FREE_RAW(heap,ptr) \
((heap)->free_func((heap)->heap_udata, (void *) (ptr)))
/*
* Memory calls: relative to heap, GC interaction, but no error throwing.
*
* XXX: Currently a mark-and-sweep triggered by memory allocation will run
* using the heap->heap_thread. This thread is also used for running
* mark-and-sweep finalization; this is not ideal because it breaks the
* isolation between multiple global environments.
*
* Notes:
*
* - DUK_FREE() is required to ignore NULL and any other possible return
* value of a zero-sized alloc/realloc (same as ANSI C free()).
*
* - There is no DUK_REALLOC_ZEROED because we don't assume to know the
* old size. Caller must zero the reallocated memory.
*
* - DUK_REALLOC_INDIRECT() must be used when a mark-and-sweep triggered
* by an allocation failure might invalidate the original 'ptr', thus
* causing a realloc retry to use an invalid pointer. Example: we're
* reallocating the value stack and a finalizer resizes the same value
* stack during mark-and-sweep. The indirect variant requests for the
* current location of the pointer being reallocated using a callback
* right before every realloc attempt; this circuitous approach is used
* to avoid strict aliasing issues in a more straightforward indirect
* pointer (void **) approach. Note: the pointer in the storage
* location is read but is NOT updated; the caller must do that.
*/
/* callback for indirect reallocs, request for current pointer */
typedef void *(*duk_mem_getptr)(duk_heap *heap, void *ud);
#define DUK_ALLOC(heap,size) duk_heap_mem_alloc((heap), (size))
#define DUK_ALLOC_ZEROED(heap,size) duk_heap_mem_alloc_zeroed((heap), (size))
#define DUK_REALLOC(heap,ptr,newsize) duk_heap_mem_realloc((heap), (ptr), (newsize))
#define DUK_REALLOC_INDIRECT(heap,cb,ud,newsize) duk_heap_mem_realloc_indirect((heap), (cb), (ud), (newsize))
#define DUK_FREE(heap,ptr) duk_heap_mem_free((heap), (ptr))
/*
* Checked allocation, relative to a thread
*
* DUK_FREE_CHECKED() doesn't actually throw, but accepts a 'thr' argument
* for convenience.
*/
#define DUK_ALLOC_CHECKED(thr,size) duk_heap_mem_alloc_checked((thr), (size))
#define DUK_ALLOC_CHECKED_ZEROED(thr,size) duk_heap_mem_alloc_checked_zeroed((thr), (size))
#define DUK_FREE_CHECKED(thr,ptr) duk_heap_mem_free((thr)->heap, (ptr))
/*
* Memory constants
*/
#define DUK_HEAP_ALLOC_FAIL_MARKANDSWEEP_LIMIT 10 /* Retry allocation after mark-and-sweep for this
* many times. A single mark-and-sweep round is
* not guaranteed to free all unreferenced memory
* because of finalization (in fact, ANY number of
* rounds is strictly not enough).
*/
#define DUK_HEAP_ALLOC_FAIL_MARKANDSWEEP_EMERGENCY_LIMIT 3 /* Starting from this round, use emergency mode
* for mark-and-sweep.
*/
/*
* Debugger support
*/
/* Maximum number of breakpoints. Only breakpoints that are set are
* consulted so increasing this has no performance impact.
*/
#define DUK_HEAP_MAX_BREAKPOINTS 16
/* Opcode interval for a Date-based status/peek rate limit check. Only
* relevant when debugger is attached. Requesting a timestamp may be a
* slow operation on some platforms so this shouldn't be too low. On the
* other hand a high value makes Duktape react to a pause request slowly.
*/
#define DUK_HEAP_DBG_RATELIMIT_OPCODES 4000
/* Milliseconds between status notify and transport peeks. */
#define DUK_HEAP_DBG_RATELIMIT_MILLISECS 200
/* Debugger pause flags. */
#define DUK_PAUSE_FLAG_ONE_OPCODE (1U << 0) /* pause when a single opcode has been executed */
#define DUK_PAUSE_FLAG_ONE_OPCODE_ACTIVE (1U << 1) /* one opcode pause actually active; artifact of current implementation */
#define DUK_PAUSE_FLAG_LINE_CHANGE (1U << 2) /* pause when current line number changes */
#define DUK_PAUSE_FLAG_FUNC_ENTRY (1U << 3) /* pause when entering a function */
#define DUK_PAUSE_FLAG_FUNC_EXIT (1U << 4) /* pause when exiting current function */
#define DUK_PAUSE_FLAG_CAUGHT_ERROR (1U << 5) /* pause when about to throw an error that is caught */
#define DUK_PAUSE_FLAG_UNCAUGHT_ERROR (1U << 6) /* pause when about to throw an error that won't be caught */
struct duk_breakpoint {
duk_hstring *filename;
duk_uint32_t line;
};
/*
* String cache should ideally be at duk_hthread level, but that would
* cause string finalization to slow down relative to the number of
* threads; string finalization must check the string cache for "weak"
* references to the string being finalized to avoid dead pointers.
*
* Thus, string caches are now at the heap level now.
*/
struct duk_strcache_entry {
duk_hstring *h;
duk_uint32_t bidx;
duk_uint32_t cidx;
};
/*
* Longjmp state, contains the information needed to perform a longjmp.
* Longjmp related values are written to value1, value2, and iserror.
*/
struct duk_ljstate {
duk_jmpbuf *jmpbuf_ptr; /* current setjmp() catchpoint */
duk_small_uint_t type; /* longjmp type */
duk_bool_t iserror; /* isError flag for yield */
duk_tval value1; /* 1st related value (type specific) */
duk_tval value2; /* 2nd related value (type specific) */
};
#define DUK_ASSERT_LJSTATE_UNSET(heap) do { \
DUK_ASSERT(heap != NULL); \
DUK_ASSERT(heap->lj.type == DUK_LJ_TYPE_UNKNOWN); \
DUK_ASSERT(heap->lj.iserror == 0); \
DUK_ASSERT(DUK_TVAL_IS_UNDEFINED(&heap->lj.value1)); \
DUK_ASSERT(DUK_TVAL_IS_UNDEFINED(&heap->lj.value2)); \
} while (0)
#define DUK_ASSERT_LJSTATE_SET(heap) do { \
DUK_ASSERT(heap != NULL); \
DUK_ASSERT(heap->lj.type != DUK_LJ_TYPE_UNKNOWN); \
} while (0)
/*
* Literal intern cache
*/
struct duk_litcache_entry {
const duk_uint8_t *addr;
duk_hstring *h;
};
/*
* Main heap structure
*/
#if defined(DUK_USE_ASSERTIONS)
DUK_INTERNAL_DECL void duk_heap_assert_valid(duk_heap *heap);
#define DUK_HEAP_ASSERT_VALID(heap) do { duk_heap_assert_valid((heap)); } while (0)
#else
#define DUK_HEAP_ASSERT_VALID(heap) do {} while (0)
#endif
struct duk_heap {
duk_small_uint_t flags;
/* Allocator functions. */
duk_alloc_function alloc_func;
duk_realloc_function realloc_func;
duk_free_function free_func;
/* Heap udata, used for allocator functions but also for other heap
* level callbacks like fatal function, pointer compression, etc.
*/
void *heap_udata;
/* Fatal error handling, called e.g. when a longjmp() is needed but
* lj.jmpbuf_ptr is NULL. fatal_func must never return; it's not
* declared as "noreturn" because doing that for typedefs is a bit
* challenging portability-wise.
*/
duk_fatal_function fatal_func;
/* Main list of allocated heap objects. Objects are either here,
* in finalize_list waiting for processing, or in refzero_list
* temporarily while a DECREF refzero cascade finishes.
*/
duk_heaphdr *heap_allocated;
/* Temporary work list for freeing a cascade of objects when a DECREF
* (or DECREF_NORZ) encounters a zero refcount. Using a work list
* allows fixed C stack size when refcounts go to zero for a chain of
* objects. Outside of DECREF this is always a NULL because DECREF is
* processed without side effects (only memory free calls).
*/
#if defined(DUK_USE_REFERENCE_COUNTING)
duk_heaphdr *refzero_list;
#endif
#if defined(DUK_USE_FINALIZER_SUPPORT)
/* Work list for objects to be finalized. */
duk_heaphdr *finalize_list;
#if defined(DUK_USE_ASSERTIONS)
/* Object whose finalizer is executing right now (no nesting). */
duk_heaphdr *currently_finalizing;
#endif
#endif
/* Freelist for duk_activations and duk_catchers. */
#if defined(DUK_USE_CACHE_ACTIVATION)
duk_activation *activation_free;
#endif
#if defined(DUK_USE_CACHE_CATCHER)
duk_catcher *catcher_free;
#endif
/* Voluntary mark-and-sweep trigger counter. Intentionally signed
* because we continue decreasing the value when voluntary GC cannot
* run.
*/
#if defined(DUK_USE_VOLUNTARY_GC)
duk_int_t ms_trigger_counter;
#endif
/* Mark-and-sweep recursion control: too deep recursion causes
* multi-pass processing to avoid growing C stack without bound.
*/
duk_uint_t ms_recursion_depth;
/* Mark-and-sweep flags automatically active (used for critical sections). */
duk_small_uint_t ms_base_flags;
/* Mark-and-sweep running flag. Prevents re-entry, and also causes
* refzero events to be ignored (= objects won't be queued to refzero_list).
*
* 0: mark-and-sweep not running
* 1: mark-and-sweep is running
* 2: heap destruction active or debugger active, prevent mark-and-sweep
* and refzero processing (but mark-and-sweep not itself running)
*/
duk_uint_t ms_running;
/* Mark-and-sweep prevent count, stacking. Used to avoid M&S side
* effects (besides finalizers which are controlled separately) such
* as compacting the string table or object property tables. This
* is also bumped when ms_running is set to prevent recursive re-entry.
* Can also be bumped when mark-and-sweep is not running.
*/
duk_uint_t ms_prevent_count;
/* Finalizer processing prevent count, stacking. Bumped when finalizers
* are processed to prevent recursive finalizer processing (first call site
* processing finalizers handles all finalizers until the list is empty).
* Can also be bumped explicitly to prevent finalizer execution.
*/
duk_uint_t pf_prevent_count;
/* When processing finalize_list, don't actually run finalizers but
* queue finalizable objects back to heap_allocated as is. This is
* used during heap destruction to deal with finalizers that keep
* on creating more finalizable garbage.
*/
duk_uint_t pf_skip_finalizers;
#if defined(DUK_USE_ASSERTIONS)
/* Set when we're in a critical path where an error throw would cause
* e.g. sandboxing/protected call violations or state corruption. This
* is just used for asserts.
*/
duk_bool_t error_not_allowed;
#endif
#if defined(DUK_USE_ASSERTIONS)
/* Set when heap is still being initialized, helps with writing
* some assertions.
*/
duk_bool_t heap_initializing;
#endif
/* Marker for detecting internal "double faults", errors thrown when
* we're trying to create an error object, see duk_error_throw.c.
*/
duk_bool_t creating_error;
/* Marker for indicating we're calling a user error augmentation
* (errCreate/errThrow) function. Errors created/thrown during
* such a call are not augmented.
*/
#if defined(DUK_USE_AUGMENT_ERROR_THROW) || defined(DUK_USE_AUGMENT_ERROR_CREATE)
duk_bool_t augmenting_error;
#endif
/* Longjmp state. */
duk_ljstate lj;
/* Heap thread, used internally and for finalization. */
duk_hthread *heap_thread;
/* Current running thread. */
duk_hthread *curr_thread;
/* Heap level "stash" object (e.g., various reachability roots). */
duk_hobject *heap_object;
/* duk_handle_call / duk_handle_safe_call recursion depth limiting */
duk_int_t call_recursion_depth;
duk_int_t call_recursion_limit;
/* Mix-in value for computing string hashes; should be reasonably unpredictable. */
duk_uint32_t hash_seed;
/* Random number state for duk_util_tinyrandom.c. */
#if !defined(DUK_USE_GET_RANDOM_DOUBLE)
#if defined(DUK_USE_PREFER_SIZE) || !defined(DUK_USE_64BIT_OPS)
duk_uint32_t rnd_state; /* State for Shamir's three-op algorithm */
#else
duk_uint64_t rnd_state[2]; /* State for xoroshiro128+ */
#endif
#endif
/* Counter for unique local symbol creation. */
/* XXX: When 64-bit types are available, it would be more efficient to
* use a duk_uint64_t at least for incrementing but maybe also for
* string formatting in the Symbol constructor.
*/
duk_uint32_t sym_counter[2];
/* For manual debugging: instruction count based on executor and
* interrupt counter book-keeping. Inspect debug logs to see how
* they match up.
*/
#if defined(DUK_USE_INTERRUPT_COUNTER) && defined(DUK_USE_DEBUG)
duk_int_t inst_count_exec;
duk_int_t inst_count_interrupt;
#endif
/* Debugger state. */
#if defined(DUK_USE_DEBUGGER_SUPPORT)
/* Callbacks and udata; dbg_read_cb != NULL is used to indicate attached state. */
duk_debug_read_function dbg_read_cb; /* required, NULL implies detached */
duk_debug_write_function dbg_write_cb; /* required */
duk_debug_peek_function dbg_peek_cb;
duk_debug_read_flush_function dbg_read_flush_cb;
duk_debug_write_flush_function dbg_write_flush_cb;
duk_debug_request_function dbg_request_cb;
duk_debug_detached_function dbg_detached_cb;
void *dbg_udata;
/* The following are only relevant when debugger is attached. */
duk_bool_t dbg_processing; /* currently processing messages or breakpoints: don't enter message processing recursively (e.g. no breakpoints when processing debugger eval) */
duk_bool_t dbg_state_dirty; /* resend state next time executor is about to run */
duk_bool_t dbg_force_restart; /* force executor restart to recheck breakpoints; used to handle function returns (see GH-303) */
duk_bool_t dbg_detaching; /* debugger detaching; used to avoid calling detach handler recursively */
duk_small_uint_t dbg_pause_flags; /* flags for automatic pause behavior */
duk_activation *dbg_pause_act; /* activation related to pause behavior (pause on line change, function entry/exit) */
duk_uint32_t dbg_pause_startline; /* starting line number for line change related pause behavior */
duk_breakpoint dbg_breakpoints[DUK_HEAP_MAX_BREAKPOINTS]; /* breakpoints: [0,breakpoint_count[ gc reachable */
duk_small_uint_t dbg_breakpoint_count;
duk_breakpoint *dbg_breakpoints_active[DUK_HEAP_MAX_BREAKPOINTS + 1]; /* currently active breakpoints: NULL term, borrowed pointers */
/* XXX: make active breakpoints actual copies instead of pointers? */
/* These are for rate limiting Status notifications and transport peeking. */
duk_uint_t dbg_exec_counter; /* cumulative opcode execution count (overflows are OK) */
duk_uint_t dbg_last_counter; /* value of dbg_exec_counter when we last did a Date-based check */
duk_double_t dbg_last_time; /* time when status/peek was last done (Date-based rate limit) */
/* Used to support single-byte stream lookahead. */
duk_bool_t dbg_have_next_byte;
duk_uint8_t dbg_next_byte;
#endif /* DUK_USE_DEBUGGER_SUPPORT */
#if defined(DUK_USE_ASSERTIONS)
duk_bool_t dbg_calling_transport; /* transport call in progress, calling into Duktape forbidden */
#endif
/* String intern table (weak refs). */
#if defined(DUK_USE_STRTAB_PTRCOMP)
duk_uint16_t *strtable16;
#else
duk_hstring **strtable;
#endif
duk_uint32_t st_mask; /* mask for lookup, st_size - 1 */
duk_uint32_t st_size; /* stringtable size */
#if (DUK_USE_STRTAB_MINSIZE != DUK_USE_STRTAB_MAXSIZE)
duk_uint32_t st_count; /* string count for resize load factor checks */
#endif
duk_bool_t st_resizing; /* string table is being resized; avoid recursive resize */
/* String access cache (codepoint offset -> byte offset) for fast string
* character looping; 'weak' reference which needs special handling in GC.
*/
duk_strcache_entry strcache[DUK_HEAP_STRCACHE_SIZE];
#if defined(DUK_USE_LITCACHE_SIZE)
/* Literal intern cache. When enabled, strings interned as literals
* (e.g. duk_push_literal()) will be pinned and cached for the lifetime
* of the heap.
*/
duk_litcache_entry litcache[DUK_USE_LITCACHE_SIZE];
#endif
/* Built-in strings. */
#if defined(DUK_USE_ROM_STRINGS)
/* No field needed when strings are in ROM. */
#else
#if defined(DUK_USE_HEAPPTR16)
duk_uint16_t strs16[DUK_HEAP_NUM_STRINGS];
#else
duk_hstring *strs[DUK_HEAP_NUM_STRINGS];
#endif
#endif
/* Stats. */
#if defined(DUK_USE_DEBUG)
duk_int_t stats_exec_opcodes;
duk_int_t stats_exec_interrupt;
duk_int_t stats_exec_throw;
duk_int_t stats_call_all;
duk_int_t stats_call_tailcall;
duk_int_t stats_call_ecmatoecma;
duk_int_t stats_safecall_all;
duk_int_t stats_safecall_nothrow;
duk_int_t stats_safecall_throw;
duk_int_t stats_ms_try_count;
duk_int_t stats_ms_skip_count;
duk_int_t stats_ms_emergency_count;
duk_int_t stats_strtab_intern_hit;
duk_int_t stats_strtab_intern_miss;
duk_int_t stats_strtab_resize_check;
duk_int_t stats_strtab_resize_grow;
duk_int_t stats_strtab_resize_shrink;
duk_int_t stats_strtab_litcache_hit;
duk_int_t stats_strtab_litcache_miss;
duk_int_t stats_strtab_litcache_pin;
duk_int_t stats_object_realloc_props;
duk_int_t stats_object_abandon_array;
duk_int_t stats_getownpropdesc_count;
duk_int_t stats_getownpropdesc_hit;
duk_int_t stats_getownpropdesc_miss;
duk_int_t stats_getpropdesc_count;
duk_int_t stats_getpropdesc_hit;
duk_int_t stats_getpropdesc_miss;
duk_int_t stats_getprop_all;
duk_int_t stats_getprop_arrayidx;
duk_int_t stats_getprop_bufobjidx;
duk_int_t stats_getprop_bufferidx;
duk_int_t stats_getprop_bufferlen;
duk_int_t stats_getprop_stringidx;
duk_int_t stats_getprop_stringlen;
duk_int_t stats_getprop_proxy;
duk_int_t stats_getprop_arguments;
duk_int_t stats_putprop_all;
duk_int_t stats_putprop_arrayidx;
duk_int_t stats_putprop_bufobjidx;
duk_int_t stats_putprop_bufferidx;
duk_int_t stats_putprop_proxy;
duk_int_t stats_getvar_all;
duk_int_t stats_putvar_all;
duk_int_t stats_envrec_delayedcreate;
duk_int_t stats_envrec_create;
duk_int_t stats_envrec_newenv;
duk_int_t stats_envrec_oldenv;
duk_int_t stats_envrec_pushclosure;
#endif
};
/*
* Prototypes
*/
DUK_INTERNAL_DECL
duk_heap *duk_heap_alloc(duk_alloc_function alloc_func,
duk_realloc_function realloc_func,
duk_free_function free_func,
void *heap_udata,
duk_fatal_function fatal_func);
DUK_INTERNAL_DECL void duk_heap_free(duk_heap *heap);
DUK_INTERNAL_DECL void duk_free_hobject(duk_heap *heap, duk_hobject *h);
DUK_INTERNAL_DECL void duk_free_hbuffer(duk_heap *heap, duk_hbuffer *h);
DUK_INTERNAL_DECL void duk_free_hstring(duk_heap *heap, duk_hstring *h);
DUK_INTERNAL_DECL void duk_heap_free_heaphdr_raw(duk_heap *heap, duk_heaphdr *hdr);
DUK_INTERNAL_DECL void duk_heap_insert_into_heap_allocated(duk_heap *heap, duk_heaphdr *hdr);
#if defined(DUK_USE_REFERENCE_COUNTING)
DUK_INTERNAL_DECL void duk_heap_remove_from_heap_allocated(duk_heap *heap, duk_heaphdr *hdr);
#endif
#if defined(DUK_USE_FINALIZER_SUPPORT)
DUK_INTERNAL_DECL void duk_heap_insert_into_finalize_list(duk_heap *heap, duk_heaphdr *hdr);
DUK_INTERNAL_DECL void duk_heap_remove_from_finalize_list(duk_heap *heap, duk_heaphdr *hdr);
#endif
#if defined(DUK_USE_ASSERTIONS)
DUK_INTERNAL_DECL duk_bool_t duk_heap_in_heap_allocated(duk_heap *heap, duk_heaphdr *ptr);
#endif
#if defined(DUK_USE_INTERRUPT_COUNTER)
DUK_INTERNAL_DECL void duk_heap_switch_thread(duk_heap *heap, duk_hthread *new_thr);
#endif
DUK_INTERNAL_DECL duk_hstring *duk_heap_strtable_intern(duk_heap *heap, const duk_uint8_t *str, duk_uint32_t blen);
DUK_INTERNAL_DECL duk_hstring *duk_heap_strtable_intern_checked(duk_hthread *thr, const duk_uint8_t *str, duk_uint32_t len);
#if defined(DUK_USE_LITCACHE_SIZE)
DUK_INTERNAL_DECL duk_hstring *duk_heap_strtable_intern_literal_checked(duk_hthread *thr, const duk_uint8_t *str, duk_uint32_t blen);
#endif
DUK_INTERNAL_DECL duk_hstring *duk_heap_strtable_intern_u32(duk_heap *heap, duk_uint32_t val);
DUK_INTERNAL_DECL duk_hstring *duk_heap_strtable_intern_u32_checked(duk_hthread *thr, duk_uint32_t val);
#if defined(DUK_USE_REFERENCE_COUNTING)
DUK_INTERNAL_DECL void duk_heap_strtable_unlink(duk_heap *heap, duk_hstring *h);
#endif
DUK_INTERNAL_DECL void duk_heap_strtable_unlink_prev(duk_heap *heap, duk_hstring *h, duk_hstring *prev);
DUK_INTERNAL_DECL void duk_heap_strtable_force_resize(duk_heap *heap);
DUK_INTERNAL void duk_heap_strtable_free(duk_heap *heap);
#if defined(DUK_USE_DEBUG)
DUK_INTERNAL void duk_heap_strtable_dump(duk_heap *heap);
#endif
DUK_INTERNAL_DECL void duk_heap_strcache_string_remove(duk_heap *heap, duk_hstring *h);
DUK_INTERNAL_DECL duk_uint_fast32_t duk_heap_strcache_offset_char2byte(duk_hthread *thr, duk_hstring *h, duk_uint_fast32_t char_offset);
#if defined(DUK_USE_PROVIDE_DEFAULT_ALLOC_FUNCTIONS)
DUK_INTERNAL_DECL void *duk_default_alloc_function(void *udata, duk_size_t size);
DUK_INTERNAL_DECL void *duk_default_realloc_function(void *udata, void *ptr, duk_size_t newsize);
DUK_INTERNAL_DECL void duk_default_free_function(void *udata, void *ptr);
#endif
DUK_INTERNAL_DECL void *duk_heap_mem_alloc(duk_heap *heap, duk_size_t size);
DUK_INTERNAL_DECL void *duk_heap_mem_alloc_zeroed(duk_heap *heap, duk_size_t size);
DUK_INTERNAL_DECL void *duk_heap_mem_alloc_checked(duk_hthread *thr, duk_size_t size);
DUK_INTERNAL_DECL void *duk_heap_mem_alloc_checked_zeroed(duk_hthread *thr, duk_size_t size);
DUK_INTERNAL_DECL void *duk_heap_mem_realloc(duk_heap *heap, void *ptr, duk_size_t newsize);
DUK_INTERNAL_DECL void *duk_heap_mem_realloc_indirect(duk_heap *heap, duk_mem_getptr cb, void *ud, duk_size_t newsize);
DUK_INTERNAL_DECL void duk_heap_mem_free(duk_heap *heap, void *ptr);
DUK_INTERNAL_DECL void duk_heap_free_freelists(duk_heap *heap);
#if defined(DUK_USE_FINALIZER_SUPPORT)
DUK_INTERNAL_DECL void duk_heap_run_finalizer(duk_heap *heap, duk_hobject *obj);
DUK_INTERNAL_DECL void duk_heap_process_finalize_list(duk_heap *heap);
#endif /* DUK_USE_FINALIZER_SUPPORT */
DUK_INTERNAL_DECL void duk_heap_mark_and_sweep(duk_heap *heap, duk_small_uint_t flags);
DUK_INTERNAL_DECL duk_uint32_t duk_heap_hashstring(duk_heap *heap, const duk_uint8_t *str, duk_size_t len);
#endif /* DUK_HEAP_H_INCLUDED */