627 lines
16 KiB
C
627 lines
16 KiB
C
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/*
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* C eventloop example.
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*
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* Timer management is similar to eventloop.js but implemented in C.
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* In particular, timer insertion is an O(n) operation; in a real world
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* eventloop based on a heap insertion would be O(log N).
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdint.h>
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#include <sys/time.h>
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#include <poll.h>
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#include "duktape.h"
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#include "c_eventloop.h"
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#if !defined(DUKTAPE_EVENTLOOP_DEBUG)
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#define DUKTAPE_EVENTLOOP_DEBUG 0 /* set to 1 to debug with printf */
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#endif
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#define TIMERS_SLOT_NAME "eventTimers"
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#define MIN_DELAY 1.0
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#define MIN_WAIT 1.0
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#define MAX_WAIT 60000.0
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#define MAX_EXPIRIES 10
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#define MAX_FDS 256
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#define MAX_TIMERS 4096 /* this is quite excessive for embedded use, but good for testing */
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typedef struct {
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int64_t id; /* numeric ID (returned from e.g. setTimeout); zero if unused */
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double target; /* next target time */
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double delay; /* delay/interval */
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int oneshot; /* oneshot=1 (setTimeout), repeated=0 (setInterval) */
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int removed; /* timer has been requested for removal */
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/* The callback associated with the timer is held in the "global stash",
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* in <stash>.eventTimers[String(id)]. The references must be deleted
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* when a timer struct is deleted.
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*/
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} ev_timer;
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/* Active timers. Dense list, terminates to end of list or first unused timer.
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* The list is sorted by 'target', with lowest 'target' (earliest expiry) last
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* in the list. When a timer's callback is being called, the timer is moved
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* to 'timer_expiring' as it needs special handling should the user callback
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* delete that particular timer.
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*/
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static ev_timer timer_list[MAX_TIMERS];
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static ev_timer timer_expiring;
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static int timer_count; /* last timer at timer_count - 1 */
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static int64_t timer_next_id = 1;
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/* Socket poll state. */
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static struct pollfd poll_list[MAX_FDS];
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static int poll_count = 0;
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/* Misc */
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static int exit_requested = 0;
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/* Get Javascript compatible 'now' timestamp (millisecs since 1970). */
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static double get_now(void) {
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struct timeval tv;
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int rc;
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rc = gettimeofday(&tv, NULL);
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if (rc != 0) {
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/* Should never happen, so return whatever. */
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return 0.0;
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}
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return ((double) tv.tv_sec) * 1000.0 + ((double) tv.tv_usec) / 1000.0;
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}
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static ev_timer *find_nearest_timer(void) {
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/* Last timer expires first (list is always kept sorted). */
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if (timer_count <= 0) {
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return NULL;
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}
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return timer_list + timer_count - 1;
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}
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/* Bubble last timer on timer list backwards until it has been moved to
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* its proper sorted position (based on 'target' time).
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*/
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static void bubble_last_timer(void) {
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int i;
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int n = timer_count;
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ev_timer *t;
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ev_timer tmp;
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for (i = n - 1; i > 0; i--) {
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/* Timer to bubble is at index i, timer to compare to is
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* at i-1 (both guaranteed to exist).
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*/
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t = timer_list + i;
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if (t->target <= (t-1)->target) {
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/* 't' expires earlier than (or same time as) 't-1', so we're done. */
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break;
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} else {
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/* 't' expires later than 't-1', so swap them and repeat. */
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memcpy((void *) &tmp, (void *) (t - 1), sizeof(ev_timer));
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memcpy((void *) (t - 1), (void *) t, sizeof(ev_timer));
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memcpy((void *) t, (void *) &tmp, sizeof(ev_timer));
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}
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}
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}
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static void expire_timers(duk_context *ctx) {
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ev_timer *t;
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int sanity = MAX_EXPIRIES;
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double now;
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int rc;
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/* Because a user callback can mutate the timer list (by adding or deleting
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* a timer), we expire one timer and then rescan from the end again. There
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* is a sanity limit on how many times we do this per expiry round.
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*/
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duk_push_global_stash(ctx);
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duk_get_prop_string(ctx, -1, TIMERS_SLOT_NAME);
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/* [ ... stash eventTimers ] */
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now = get_now();
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while (sanity-- > 0) {
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/*
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* If exit has been requested, exit without running further
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* callbacks.
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*/
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if (exit_requested) {
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#if DUKTAPE_EVENTLOOP_DEBUG > 0
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fprintf(stderr, "exit requested, exiting timer expiry loop\n");
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fflush(stderr);
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#endif
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break;
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}
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/*
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* Expired timer(s) still exist?
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*/
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if (timer_count <= 0) {
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break;
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}
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t = timer_list + timer_count - 1;
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if (t->target > now) {
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break;
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}
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/*
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* Move the timer to 'expiring' for the duration of the callback.
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* Mark a one-shot timer deleted, compute a new target for an interval.
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*/
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memcpy((void *) &timer_expiring, (void *) t, sizeof(ev_timer));
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memset((void *) t, 0, sizeof(ev_timer));
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timer_count--;
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t = &timer_expiring;
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if (t->oneshot) {
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t->removed = 1;
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} else {
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t->target = now + t->delay; /* XXX: or t->target + t->delay? */
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}
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/*
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* Call timer callback. The callback can operate on the timer list:
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* add new timers, remove timers. The callback can even remove the
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* expired timer whose callback we're calling. However, because the
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* timer being expired has been moved to 'timer_expiring', we don't
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* need to worry about the timer's offset changing on the timer list.
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*/
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#if DUKTAPE_EVENTLOOP_DEBUG > 0
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fprintf(stderr, "calling user callback for timer id %d\n", (int) t->id);
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fflush(stderr);
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#endif
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duk_push_number(ctx, (double) t->id);
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duk_get_prop(ctx, -2); /* -> [ ... stash eventTimers func ] */
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rc = duk_pcall(ctx, 0 /*nargs*/); /* -> [ ... stash eventTimers retval ] */
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if (rc != 0) {
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#if DUKTAPE_EVENTLOOP_DEBUG > 0
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fprintf(stderr, "timer callback failed for timer %d: %s\n", (int) t->id, duk_to_string(ctx, -1));
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fflush(stderr);
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#endif
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}
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duk_pop(ctx); /* ignore errors for now -> [ ... stash eventTimers ] */
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if (t->removed) {
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/* One-shot timer (always removed) or removed by user callback. */
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#if DUKTAPE_EVENTLOOP_DEBUG > 0
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fprintf(stderr, "deleting callback state for timer %d\n", (int) t->id);
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fflush(stderr);
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#endif
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duk_push_number(ctx, (double) t->id);
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duk_del_prop(ctx, -2);
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} else {
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/* Interval timer, not removed by user callback. Queue back to
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* timer list and bubble to its final sorted position.
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*/
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#if DUKTAPE_EVENTLOOP_DEBUG > 0
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fprintf(stderr, "queueing timer %d back into active list\n", (int) t->id);
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fflush(stderr);
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#endif
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if (timer_count >= MAX_TIMERS) {
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(void) duk_error(ctx, DUK_ERR_RANGE_ERROR, "out of timer slots");
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}
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memcpy((void *) (timer_list + timer_count), (void *) t, sizeof(ev_timer));
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timer_count++;
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bubble_last_timer();
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}
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}
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memset((void *) &timer_expiring, 0, sizeof(ev_timer));
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duk_pop_2(ctx); /* -> [ ... ] */
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}
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static void compact_poll_list(void) {
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int i, j, n;
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/* i = input index
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* j = output index (initially same as i)
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*/
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n = poll_count;
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for (i = 0, j = 0; i < n; i++) {
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struct pollfd *pfd = poll_list + i;
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if (pfd->fd == 0) {
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/* keep output index the same */
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#if DUKTAPE_EVENTLOOP_DEBUG > 0
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fprintf(stderr, "remove pollfd (index %d): fd=%d, events=%d, revents=%d\n",
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i, pfd->fd, pfd->events, pfd->revents),
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fflush(stderr);
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#endif
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continue;
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}
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#if DUKTAPE_EVENTLOOP_DEBUG > 0
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fprintf(stderr, "keep pollfd (index %d -> %d): fd=%d, events=%d, revents=%d\n",
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i, j, pfd->fd, pfd->events, pfd->revents),
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fflush(stderr);
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#endif
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if (i != j) {
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/* copy only if indices have diverged */
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memcpy((void *) (poll_list + j), (void *) (poll_list + i), sizeof(struct pollfd));
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}
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j++;
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}
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if (j < poll_count) {
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/* zeroize unused entries for sanity */
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memset((void *) (poll_list + j), 0, (poll_count - j) * sizeof(struct pollfd));
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}
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poll_count = j;
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}
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duk_ret_t eventloop_run(duk_context *ctx, void *udata) {
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ev_timer *t;
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double now;
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double diff;
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int timeout;
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int rc;
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int i, n;
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int idx_eventloop;
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int idx_fd_handler;
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(void) udata;
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/* The ECMAScript poll handler is passed through EventLoop.fdPollHandler
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* which c_eventloop.js sets before we come here.
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*/
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duk_push_global_object(ctx);
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duk_get_prop_string(ctx, -1, "EventLoop");
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duk_get_prop_string(ctx, -1, "fdPollHandler"); /* -> [ global EventLoop fdPollHandler ] */
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idx_fd_handler = duk_get_top_index(ctx);
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idx_eventloop = idx_fd_handler - 1;
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for (;;) {
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/*
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* Expire timers.
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*/
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expire_timers(ctx);
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/*
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* If exit requested, bail out as fast as possible.
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*/
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if (exit_requested) {
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#if DUKTAPE_EVENTLOOP_DEBUG > 0
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fprintf(stderr, "exit requested, exiting event loop\n");
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fflush(stderr);
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#endif
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break;
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}
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/*
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* Compact poll list by removing pollfds with fd == 0.
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*/
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compact_poll_list();
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/*
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* Determine poll() timeout (as close to poll() as possible as
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* the wait is relative).
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*/
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now = get_now();
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t = find_nearest_timer();
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if (t) {
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diff = t->target - now;
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if (diff < MIN_WAIT) {
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diff = MIN_WAIT;
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} else if (diff > MAX_WAIT) {
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diff = MAX_WAIT;
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}
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timeout = (int) diff; /* clamping ensures that fits */
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} else {
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if (poll_count == 0) {
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#if DUKTAPE_EVENTLOOP_DEBUG > 0
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fprintf(stderr, "no timers and no sockets to poll, exiting\n");
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fflush(stderr);
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#endif
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break;
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}
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timeout = (int) MAX_WAIT;
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}
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/*
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* Poll for activity or timeout.
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*/
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#if DUKTAPE_EVENTLOOP_DEBUG > 0
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fprintf(stderr, "going to poll, timeout %d ms, pollfd count %d\n", timeout, poll_count);
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fflush(stderr);
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#endif
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rc = poll(poll_list, poll_count, timeout);
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#if DUKTAPE_EVENTLOOP_DEBUG > 0
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fprintf(stderr, "poll rc: %d\n", rc);
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fflush(stderr);
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#endif
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if (rc < 0) {
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/* error */
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} else if (rc == 0) {
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/* timeout */
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} else {
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/* 'rc' fds active */
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}
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/*
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* Check socket activity, handle all sockets. Handling is offloaded to
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* ECMAScript code (fd + revents).
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*
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* If FDs are removed from the poll list while we're processing callbacks,
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* the entries are simply marked unused (fd set to 0) without actually
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* removing them from the poll list. This ensures indices are not
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* disturbed. The poll list is compacted before next poll().
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*/
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n = (rc == 0 ? 0 : poll_count); /* if timeout, no need to check pollfd */
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for (i = 0; i < n; i++) {
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struct pollfd *pfd = poll_list + i;
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if (pfd->fd == 0) {
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/* deleted, perhaps by previous callback */
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continue;
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}
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if (pfd->revents) {
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#if DUKTAPE_EVENTLOOP_DEBUG > 0
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fprintf(stderr, "fd %d has revents: %d\n", (int) pfd->fd, (int) pfd->revents);
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fflush(stderr);
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#endif
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duk_dup(ctx, idx_fd_handler);
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duk_dup(ctx, idx_eventloop);
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duk_push_int(ctx, pfd->fd);
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duk_push_int(ctx, pfd->revents);
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rc = duk_pcall_method(ctx, 2 /*nargs*/);
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if (rc) {
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#if DUKTAPE_EVENTLOOP_DEBUG > 0
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fprintf(stderr, "fd callback failed for fd %d: %s\n", (int) pfd->fd, duk_to_string(ctx, -1));
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fflush(stderr);
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#endif
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}
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duk_pop(ctx);
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pfd->revents = 0;
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}
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}
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}
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duk_pop_n(ctx, 3);
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return 0;
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}
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static int create_timer(duk_context *ctx) {
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double delay;
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int oneshot;
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int idx;
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int64_t timer_id;
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double now;
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ev_timer *t;
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now = get_now();
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/* indexes:
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* 0 = function (callback)
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* 1 = delay
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* 2 = boolean: oneshot
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*/
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delay = duk_require_number(ctx, 1);
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if (delay < MIN_DELAY) {
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delay = MIN_DELAY;
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}
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oneshot = duk_require_boolean(ctx, 2);
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if (timer_count >= MAX_TIMERS) {
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(void) duk_error(ctx, DUK_ERR_RANGE_ERROR, "out of timer slots");
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}
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idx = timer_count++;
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timer_id = timer_next_id++;
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t = timer_list + idx;
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memset((void *) t, 0, sizeof(ev_timer));
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t->id = timer_id;
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t->target = now + delay;
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t->delay = delay;
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t->oneshot = oneshot;
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t->removed = 0;
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/* Timer is now at the last position; use swaps to "bubble" it to its
|
||
|
* correct sorted position.
|
||
|
*/
|
||
|
|
||
|
bubble_last_timer();
|
||
|
|
||
|
/* Finally, register the callback to the global stash 'eventTimers' object. */
|
||
|
|
||
|
duk_push_global_stash(ctx);
|
||
|
duk_get_prop_string(ctx, -1, TIMERS_SLOT_NAME); /* -> [ func delay oneshot stash eventTimers ] */
|
||
|
duk_push_number(ctx, (double) timer_id);
|
||
|
duk_dup(ctx, 0);
|
||
|
duk_put_prop(ctx, -3); /* eventTimers[timer_id] = callback */
|
||
|
|
||
|
/* Return timer id. */
|
||
|
|
||
|
duk_push_number(ctx, (double) timer_id);
|
||
|
#if DUKTAPE_EVENTLOOP_DEBUG > 0
|
||
|
fprintf(stderr, "created timer id: %d\n", (int) timer_id);
|
||
|
fflush(stderr);
|
||
|
#endif
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
static int delete_timer(duk_context *ctx) {
|
||
|
int i, n;
|
||
|
int64_t timer_id;
|
||
|
ev_timer *t;
|
||
|
int found = 0;
|
||
|
|
||
|
/* indexes:
|
||
|
* 0 = timer id
|
||
|
*/
|
||
|
|
||
|
timer_id = (int64_t) duk_require_number(ctx, 0);
|
||
|
|
||
|
/*
|
||
|
* Unlike insertion, deletion needs a full scan of the timer list
|
||
|
* and an expensive remove. If no match is found, nothing is deleted.
|
||
|
* Caller gets a boolean return code indicating match.
|
||
|
*
|
||
|
* When a timer is being expired and its user callback is running,
|
||
|
* the timer has been moved to 'timer_expiring' and its deletion
|
||
|
* needs special handling: just mark it to-be-deleted and let the
|
||
|
* expiry code remove it.
|
||
|
*/
|
||
|
|
||
|
t = &timer_expiring;
|
||
|
if (t->id == timer_id) {
|
||
|
t->removed = 1;
|
||
|
duk_push_true(ctx);
|
||
|
#if DUKTAPE_EVENTLOOP_DEBUG > 0
|
||
|
fprintf(stderr, "deleted expiring timer id: %d\n", (int) timer_id);
|
||
|
fflush(stderr);
|
||
|
#endif
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
n = timer_count;
|
||
|
for (i = 0; i < n; i++) {
|
||
|
t = timer_list + i;
|
||
|
if (t->id == timer_id) {
|
||
|
found = 1;
|
||
|
|
||
|
/* Shift elements downwards to keep the timer list dense
|
||
|
* (no need if last element).
|
||
|
*/
|
||
|
if (i < timer_count - 1) {
|
||
|
memmove((void *) t, (void *) (t + 1), (timer_count - i - 1) * sizeof(ev_timer));
|
||
|
}
|
||
|
|
||
|
/* Zero last element for clarity. */
|
||
|
memset((void *) (timer_list + n - 1), 0, sizeof(ev_timer));
|
||
|
|
||
|
/* Update timer_count. */
|
||
|
timer_count--;
|
||
|
|
||
|
/* The C state is now up-to-date, but we still need to delete
|
||
|
* the timer callback state from the global 'stash'.
|
||
|
*/
|
||
|
|
||
|
duk_push_global_stash(ctx);
|
||
|
duk_get_prop_string(ctx, -1, TIMERS_SLOT_NAME); /* -> [ timer_id stash eventTimers ] */
|
||
|
duk_push_number(ctx, (double) timer_id);
|
||
|
duk_del_prop(ctx, -2); /* delete eventTimers[timer_id] */
|
||
|
|
||
|
#if DUKTAPE_EVENTLOOP_DEBUG > 0
|
||
|
fprintf(stderr, "deleted timer id: %d\n", (int) timer_id);
|
||
|
fflush(stderr);
|
||
|
#endif
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#if DUKTAPE_EVENTLOOP_DEBUG > 0
|
||
|
if (!found) {
|
||
|
fprintf(stderr, "trying to delete timer id %d, but not found; ignoring\n", (int) timer_id);
|
||
|
fflush(stderr);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
duk_push_boolean(ctx, found);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
static int listen_fd(duk_context *ctx) {
|
||
|
int fd = duk_require_int(ctx, 0);
|
||
|
int events = duk_require_int(ctx, 1);
|
||
|
int i, n;
|
||
|
struct pollfd *pfd;
|
||
|
|
||
|
#if DUKTAPE_EVENTLOOP_DEBUG > 0
|
||
|
fprintf(stderr, "listen_fd: fd=%d, events=%d\n", fd, events);
|
||
|
fflush(stderr);
|
||
|
#endif
|
||
|
/* events == 0 means stop listening to the FD */
|
||
|
|
||
|
n = poll_count;
|
||
|
for (i = 0; i < n; i++) {
|
||
|
pfd = poll_list + i;
|
||
|
if (pfd->fd == fd) {
|
||
|
#if DUKTAPE_EVENTLOOP_DEBUG > 0
|
||
|
fprintf(stderr, "listen_fd: fd found at index %d\n", i);
|
||
|
fflush(stderr);
|
||
|
#endif
|
||
|
if (events == 0) {
|
||
|
/* mark to-be-deleted, cleaned up by next poll */
|
||
|
pfd->fd = 0;
|
||
|
} else {
|
||
|
pfd->events = events;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* not found, append to list */
|
||
|
#if DUKTAPE_EVENTLOOP_DEBUG > 0
|
||
|
fprintf(stderr, "listen_fd: fd not found on list, add new entry\n");
|
||
|
fflush(stderr);
|
||
|
#endif
|
||
|
|
||
|
if (poll_count >= MAX_FDS) {
|
||
|
(void) duk_error(ctx, DUK_ERR_ERROR, "out of fd slots");
|
||
|
}
|
||
|
|
||
|
pfd = poll_list + poll_count;
|
||
|
pfd->fd = fd;
|
||
|
pfd->events = events;
|
||
|
pfd->revents = 0;
|
||
|
poll_count++;
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static int request_exit(duk_context *ctx) {
|
||
|
(void) ctx;
|
||
|
exit_requested = 1;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static duk_function_list_entry eventloop_funcs[] = {
|
||
|
{ "createTimer", create_timer, 3 },
|
||
|
{ "deleteTimer", delete_timer, 1 },
|
||
|
{ "listenFd", listen_fd, 2 },
|
||
|
{ "requestExit", request_exit, 0 },
|
||
|
{ NULL, NULL, 0 }
|
||
|
};
|
||
|
|
||
|
void eventloop_register(duk_context *ctx) {
|
||
|
memset((void *) timer_list, 0, MAX_TIMERS * sizeof(ev_timer));
|
||
|
memset((void *) &timer_expiring, 0, sizeof(ev_timer));
|
||
|
memset((void *) poll_list, 0, MAX_FDS * sizeof(struct pollfd));
|
||
|
|
||
|
/* Set global 'EventLoop'. */
|
||
|
duk_push_global_object(ctx);
|
||
|
duk_push_object(ctx);
|
||
|
duk_put_function_list(ctx, -1, eventloop_funcs);
|
||
|
duk_put_prop_string(ctx, -2, "EventLoop");
|
||
|
duk_pop(ctx);
|
||
|
|
||
|
/* Initialize global stash 'eventTimers'. */
|
||
|
duk_push_global_stash(ctx);
|
||
|
duk_push_object(ctx);
|
||
|
duk_put_prop_string(ctx, -2, TIMERS_SLOT_NAME);
|
||
|
duk_pop(ctx);
|
||
|
}
|