2492 lines
83 KiB
JavaScript
2492 lines
83 KiB
JavaScript
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/*
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* Minimal debug web console for Duktape command line tool
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*
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* See debugger/README.rst.
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*
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* The web UI socket.io communication can easily become a bottleneck and
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* it's important to ensure that the web UI remains responsive. Basic rate
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* limiting mechanisms (token buckets, suppressing identical messages, etc)
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* are used here now. Ideally the web UI would pull data on its own terms
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* which would provide natural rate limiting.
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*
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* Promises are used to structure callback chains.
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*
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* https://github.com/petkaantonov/bluebird
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* https://github.com/petkaantonov/bluebird/blob/master/API.md
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* https://github.com/petkaantonov/bluebird/wiki/Promise-anti-patterns
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*/
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var Promise = require('bluebird');
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var events = require('events');
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var stream = require('stream');
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var path = require('path');
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var fs = require('fs');
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var net = require('net');
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var byline = require('byline');
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var util = require('util');
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var readline = require('readline');
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var sprintf = require('sprintf').sprintf;
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var utf8 = require('utf8');
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var yaml = require('yamljs');
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var recursiveReadSync = require('recursive-readdir-sync');
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// Command line options (defaults here, overwritten if necessary)
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var optTargetHost = '127.0.0.1';
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var optTargetPort = 9091;
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var optHttpPort = 9092;
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var optJsonProxyPort = 9093;
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var optJsonProxy = false;
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var optSourceSearchDirs = [ '../tests/ecmascript' ];
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var optDumpDebugRead = null;
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var optDumpDebugWrite = null;
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var optDumpDebugPretty = null;
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var optLogMessages = false;
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// Constants
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var UI_MESSAGE_CLIPLEN = 128;
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var LOCALS_CLIPLEN = 64;
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var EVAL_CLIPLEN = 4096;
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var GETVAR_CLIPLEN = 4096;
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var SUPPORTED_DEBUG_PROTOCOL_VERSION = 2;
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// Commands initiated by Duktape
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var CMD_STATUS = 0x01;
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var CMD_UNUSED_2 = 0x02; // Duktape 1.x: print notify
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var CMD_UNUSED_3 = 0x03; // Duktape 1.x: alert notify
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var CMD_UNUSED_4 = 0x04; // Duktape 1.x: log notify
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var CMD_THROW = 0x05;
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var CMD_DETACHING = 0x06;
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// Commands initiated by the debug client (= us)
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var CMD_BASICINFO = 0x10;
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var CMD_TRIGGERSTATUS = 0x11;
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var CMD_PAUSE = 0x12;
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var CMD_RESUME = 0x13;
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var CMD_STEPINTO = 0x14;
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var CMD_STEPOVER = 0x15;
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var CMD_STEPOUT = 0x16;
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var CMD_LISTBREAK = 0x17;
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var CMD_ADDBREAK = 0x18;
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var CMD_DELBREAK = 0x19;
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var CMD_GETVAR = 0x1a;
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var CMD_PUTVAR = 0x1b;
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var CMD_GETCALLSTACK = 0x1c;
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var CMD_GETLOCALS = 0x1d;
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var CMD_EVAL = 0x1e;
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var CMD_DETACH = 0x1f;
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var CMD_DUMPHEAP = 0x20;
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var CMD_GETBYTECODE = 0x21;
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// Errors
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var ERR_UNKNOWN = 0x00;
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var ERR_UNSUPPORTED = 0x01;
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var ERR_TOOMANY = 0x02;
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var ERR_NOTFOUND = 0x03;
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// Marker objects for special protocol values
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var DVAL_EOM = { type: 'eom' };
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var DVAL_REQ = { type: 'req' };
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var DVAL_REP = { type: 'rep' };
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var DVAL_ERR = { type: 'err' };
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var DVAL_NFY = { type: 'nfy' };
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// String map for commands (debug dumping). A single map works (instead of
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// separate maps for each direction) because command numbers don't currently
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// overlap. So merge the YAML metadata.
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var debugCommandMeta = yaml.load('duk_debugcommands.yaml');
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var debugCommandNames = []; // list of command names, merged client/target
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debugCommandMeta.target_commands.forEach(function (k, i) {
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debugCommandNames[i] = k;
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});
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debugCommandMeta.client_commands.forEach(function (k, i) { // override
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debugCommandNames[i] = k;
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});
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var debugCommandNumbers = {}; // map from (merged) command name to number
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debugCommandNames.forEach(function (k, i) {
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debugCommandNumbers[k] = i;
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});
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// Duktape heaphdr type constants, must match C headers
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var DUK_HTYPE_STRING = 0;
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var DUK_HTYPE_OBJECT = 1;
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var DUK_HTYPE_BUFFER = 2;
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// Duktape internal class numbers, must match C headers
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var dukClassNameMeta = yaml.load('duk_classnames.yaml');
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var dukClassNames = dukClassNameMeta.class_names;
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// Bytecode opcode/extraop metadata
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var dukOpcodes = yaml.load('duk_opcodes.yaml');
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if (dukOpcodes.opcodes.length != 256) {
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throw new Error('opcode metadata length incorrect');
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}
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/*
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* Miscellaneous helpers
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*/
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var nybbles = '0123456789abcdef';
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/* Convert a buffer into a string using Unicode codepoints U+0000...U+00FF.
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* This is the NodeJS 'binary' encoding, but since it's being deprecated,
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* reimplement it here. We need to avoid parsing strings as e.g. UTF-8:
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* although Duktape strings are usually UTF-8/CESU-8 that's not always the
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* case, e.g. for internal strings. Buffer values are also represented as
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* strings in the debug protocol, so we must deal accurately with arbitrary
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* byte arrays.
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*/
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function bufferToDebugString(buf) {
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var cp = [];
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var i, n;
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/*
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// This fails with "RangeError: Maximum call stack size exceeded" for some
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// reason, so use a much slower variant.
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for (i = 0, n = buf.length; i < n; i++) {
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cp[i] = buf[i];
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}
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return String.fromCharCode.apply(String, cp);
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*/
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for (i = 0, n = buf.length; i < n; i++) {
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cp[i] = String.fromCharCode(buf[i]);
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}
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return cp.join('');
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}
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/* Write a string into a buffer interpreting codepoints U+0000...U+00FF
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* as bytes. Drop higher bits.
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*/
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function writeDebugStringToBuffer(str, buf, off) {
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var i, n;
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for (i = 0, n = str.length; i < n; i++) {
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buf[off + i] = str.charCodeAt(i) & 0xff; // truncate higher bits
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}
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}
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/* Encode an ordinary Unicode string into a dvalue compatible format, i.e.
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* into a byte array represented as codepoints U+0000...U+00FF. Concretely,
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* encode with UTF-8 and then represent the bytes with U+0000...U+00FF.
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*/
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function stringToDebugString(str) {
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return utf8.encode(str);
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}
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/* Pretty print a dvalue. Useful for dumping etc. */
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function prettyDebugValue(x) {
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if (typeof x === 'object' && x !== null) {
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if (x.type === 'eom') {
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return 'EOM';
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} else if (x.type === 'req') {
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return 'REQ';
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} else if (x.type === 'rep') {
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return 'REP';
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} else if (x.type === 'err') {
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return 'ERR';
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} else if (x.type === 'nfy') {
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return 'NFY';
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}
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}
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return JSON.stringify(x);
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}
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/* Pretty print a number for UI usage. Types and values should be easy to
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* read and typing should be obvious. For numbers, support Infinity, NaN,
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* and signed zeroes properly.
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*/
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function prettyUiNumber(x) {
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if (x === 1 / 0) { return 'Infinity'; }
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if (x === -1 / 0) { return '-Infinity'; }
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if (Number.isNaN(x)) { return 'NaN'; }
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if (x === 0 && 1 / x > 0) { return '0'; }
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if (x === 0 && 1 / x < 0) { return '-0'; }
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return x.toString();
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}
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/* Pretty print a dvalue string (bytes represented as U+0000...U+00FF)
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* for UI usage. Try UTF-8 decoding to get a nice Unicode string (JSON
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* encoded) but if that fails, ensure that bytes are encoded transparently.
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* The result is a quoted string with a special quote marker for a "raw"
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* string when UTF-8 decoding fails. Very long strings are optionally
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* clipped.
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*/
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function prettyUiString(x, cliplen) {
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var ret;
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if (typeof x !== 'string') {
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throw new Error('invalid input to prettyUiString: ' + typeof x);
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}
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try {
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// Here utf8.decode() is better than decoding using NodeJS buffer
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// operations because we want strict UTF-8 interpretation.
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ret = JSON.stringify(utf8.decode(x));
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} catch (e) {
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// When we fall back to representing bytes, indicate that the string
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// is "raw" with a 'r"' prefix (a somewhat arbitrary convention).
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// U+0022 = ", U+0027 = '
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ret = 'r"' + x.replace(/[\u0022\u0027\u0000-\u001f\u0080-\uffff]/g, function (match) {
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var cp = match.charCodeAt(0);
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return '\\x' + nybbles[(cp >> 4) & 0x0f] + nybbles[cp & 0x0f];
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}) + '"';
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}
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if (cliplen && ret.length > cliplen) {
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ret = ret.substring(0, cliplen) + '...'; // trailing '"' intentionally missing
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}
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return ret;
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}
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/* Pretty print a dvalue string (bytes represented as U+0000...U+00FF)
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* for UI usage without quotes.
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*/
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function prettyUiStringUnquoted(x, cliplen) {
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var ret;
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if (typeof x !== 'string') {
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throw new Error('invalid input to prettyUiStringUnquoted: ' + typeof x);
|
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}
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try {
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// Here utf8.decode() is better than decoding using NodeJS buffer
|
||
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// operations because we want strict UTF-8 interpretation.
|
||
|
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// XXX: unprintable characters etc? In some UI cases we'd want to
|
||
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// e.g. escape newlines and in others not.
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ret = utf8.decode(x);
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} catch (e) {
|
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// For the unquoted version we don't need to escape single or double
|
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// quotes.
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ret = x.replace(/[\u0000-\u001f\u0080-\uffff]/g, function (match) {
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var cp = match.charCodeAt(0);
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return '\\x' + nybbles[(cp >> 4) & 0x0f] + nybbles[cp & 0x0f];
|
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});
|
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}
|
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|
|
||
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if (cliplen && ret.length > cliplen) {
|
||
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ret = ret.substring(0, cliplen) + '...';
|
||
|
}
|
||
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return ret;
|
||
|
}
|
||
|
|
||
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/* Pretty print a dvalue for UI usage. Everything comes out as a ready-to-use
|
||
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* string.
|
||
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*
|
||
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* XXX: Currently the debug client formats all values for UI use. A better
|
||
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* solution would be to pass values in typed form and let the UI format them,
|
||
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* so that styling etc. could take typing into account.
|
||
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*/
|
||
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function prettyUiDebugValue(x, cliplen) {
|
||
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if (typeof x === 'object' && x !== null) {
|
||
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// Note: typeof null === 'object', so null special case explicitly
|
||
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if (x.type === 'eom') {
|
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return 'EOM';
|
||
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} else if (x.type === 'req') {
|
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return 'REQ';
|
||
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} else if (x.type === 'rep') {
|
||
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return 'REP';
|
||
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} else if (x.type === 'err') {
|
||
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return 'ERR';
|
||
|
} else if (x.type === 'nfy') {
|
||
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return 'NFY';
|
||
|
} else if (x.type === 'unused') {
|
||
|
return 'unused';
|
||
|
} else if (x.type === 'undefined') {
|
||
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return 'undefined';
|
||
|
} else if (x.type === 'buffer') {
|
||
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return '|' + x.data + '|';
|
||
|
} else if (x.type === 'object') {
|
||
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return '[object ' + (dukClassNames[x.class] || ('class ' + x.class)) + ' ' + x.pointer + ']';
|
||
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} else if (x.type === 'pointer') {
|
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return '<pointer ' + x.pointer + '>';
|
||
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} else if (x.type === 'lightfunc') {
|
||
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return '<lightfunc 0x' + x.flags.toString(16) + ' ' + x.pointer + '>';
|
||
|
} else if (x.type === 'number') {
|
||
|
// duk_tval number, any IEEE double
|
||
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var tmp = new Buffer(x.data, 'hex'); // decode into hex
|
||
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var val = tmp.readDoubleBE(0); // big endian ieee double
|
||
|
return prettyUiNumber(val);
|
||
|
}
|
||
|
} else if (x === null) {
|
||
|
return 'null';
|
||
|
} else if (typeof x === 'boolean') {
|
||
|
return x ? 'true' : 'false';
|
||
|
} else if (typeof x === 'string') {
|
||
|
return prettyUiString(x, cliplen);
|
||
|
} else if (typeof x === 'number') {
|
||
|
// Debug protocol integer
|
||
|
return prettyUiNumber(x);
|
||
|
}
|
||
|
|
||
|
// We shouldn't come here, but if we do, JSON is a reasonable default.
|
||
|
return JSON.stringify(x);
|
||
|
}
|
||
|
|
||
|
/* Pretty print a debugger message given as an array of parsed dvalues.
|
||
|
* Result should be a pure ASCII one-liner.
|
||
|
*/
|
||
|
function prettyDebugMessage(msg) {
|
||
|
return msg.map(prettyDebugValue).join(' ');
|
||
|
}
|
||
|
|
||
|
/* Pretty print a debugger command. */
|
||
|
function prettyDebugCommand(cmd) {
|
||
|
return debugCommandNames[cmd] || String(cmd);
|
||
|
}
|
||
|
|
||
|
/* Decode and normalize source file contents: UTF-8, tabs to 8,
|
||
|
* CR LF to LF.
|
||
|
*/
|
||
|
function decodeAndNormalizeSource(data) {
|
||
|
var tmp;
|
||
|
var lines, line, repl;
|
||
|
var i, n;
|
||
|
var j, m;
|
||
|
|
||
|
try {
|
||
|
tmp = data.toString('utf8');
|
||
|
} catch (e) {
|
||
|
console.log('Failed to UTF-8 decode source file, ignoring: ' + e);
|
||
|
tmp = String(data);
|
||
|
}
|
||
|
|
||
|
lines = tmp.split(/\r?\n/);
|
||
|
for (i = 0, n = lines.length; i < n; i++) {
|
||
|
line = lines[i];
|
||
|
if (/\t/.test(line)) {
|
||
|
repl = '';
|
||
|
for (j = 0, m = line.length; j < m; j++) {
|
||
|
if (line.charAt(j) === '\t') {
|
||
|
repl += ' ';
|
||
|
while ((repl.length % 8) != 0) {
|
||
|
repl += ' ';
|
||
|
}
|
||
|
} else {
|
||
|
repl += line.charAt(j);
|
||
|
}
|
||
|
}
|
||
|
lines[i] = repl;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// XXX: normalize last newline (i.e. force a newline if contents don't
|
||
|
// end with a newline)?
|
||
|
|
||
|
return lines.join('\n');
|
||
|
}
|
||
|
|
||
|
/* Token bucket rate limiter for a given callback. Calling code calls
|
||
|
* trigger() to request 'cb' to be called, and the rate limiter ensures
|
||
|
* that 'cb' is not called too often.
|
||
|
*/
|
||
|
function RateLimited(tokens, rate, cb) {
|
||
|
var _this = this;
|
||
|
this.maxTokens = tokens;
|
||
|
this.tokens = this.maxTokens;
|
||
|
this.rate = rate;
|
||
|
this.cb = cb;
|
||
|
this.delayedCb = false;
|
||
|
|
||
|
// Right now the implementation is setInterval-based, but could also be
|
||
|
// made timerless. There are so few rate limited resources that this
|
||
|
// doesn't matter in practice.
|
||
|
|
||
|
this.tokenAdder = setInterval(function () {
|
||
|
if (_this.tokens < _this.maxTokens) {
|
||
|
_this.tokens++;
|
||
|
}
|
||
|
if (_this.delayedCb) {
|
||
|
_this.delayedCb = false;
|
||
|
_this.tokens--;
|
||
|
_this.cb();
|
||
|
}
|
||
|
}, this.rate);
|
||
|
}
|
||
|
RateLimited.prototype.trigger = function () {
|
||
|
if (this.tokens > 0) {
|
||
|
this.tokens--;
|
||
|
this.cb();
|
||
|
} else {
|
||
|
this.delayedCb = true;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* Source file manager
|
||
|
*
|
||
|
* Scan the list of search directories for ECMAScript source files and
|
||
|
* build an index of them. Provides a mechanism to find a source file
|
||
|
* based on a raw 'fileName' property provided by the debug target, and
|
||
|
* to provide a file list for the web UI.
|
||
|
*
|
||
|
* NOTE: it's tempting to do loose matching for filenames, but this does
|
||
|
* not work in practice. Filenames must match 1:1 with the debug target
|
||
|
* so that e.g. breakpoints assigned based on filenames found from the
|
||
|
* search paths will match 1:1 on the debug target. If this is not the
|
||
|
* case, breakpoints won't work as expected.
|
||
|
*/
|
||
|
|
||
|
function SourceFileManager(directories) {
|
||
|
this.directories = directories;
|
||
|
this.extensions = { '.js': true, '.jsm': true };
|
||
|
this.fileMap = {}; // filename as seen by debug target -> file path
|
||
|
this.files = []; // filenames as seen by debug target
|
||
|
}
|
||
|
|
||
|
SourceFileManager.prototype.scan = function () {
|
||
|
var _this = this;
|
||
|
var fileMap = {}; // relative path -> file path
|
||
|
var files;
|
||
|
|
||
|
this.directories.forEach(function (dir) {
|
||
|
console.log('Scanning source files: ' + dir);
|
||
|
try {
|
||
|
recursiveReadSync(dir).forEach(function (fn) {
|
||
|
// Example: dir ../../tests
|
||
|
// normFn ../../tests/foo/bar.js
|
||
|
// relFn foo/bar.js
|
||
|
var normDir = path.normalize(dir);
|
||
|
var normFn = path.normalize(fn);
|
||
|
var relFn = path.relative(normDir, normFn);
|
||
|
|
||
|
if (fs.existsSync(normFn) && fs.lstatSync(normFn).isFile() &&
|
||
|
_this.extensions[path.extname(normFn)]) {
|
||
|
// We want the fileMap to contain the filename relative to
|
||
|
// the search dir root. First directory containing a
|
||
|
// certail relFn wins.
|
||
|
if (relFn in fileMap) {
|
||
|
console.log('Found', relFn, 'multiple times, first match wins');
|
||
|
} else {
|
||
|
fileMap[relFn] = normFn;
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
} catch (e) {
|
||
|
console.log('Failed to scan ' + dir + ': ' + e);
|
||
|
}
|
||
|
});
|
||
|
|
||
|
files = Object.keys(fileMap);
|
||
|
files.sort();
|
||
|
this.files = files;
|
||
|
|
||
|
this.fileMap = fileMap;
|
||
|
|
||
|
console.log('Found ' + files.length + ' source files in ' + this.directories.length + ' search directories');
|
||
|
};
|
||
|
|
||
|
SourceFileManager.prototype.getFiles = function () {
|
||
|
return this.files;
|
||
|
};
|
||
|
|
||
|
SourceFileManager.prototype.search = function (fileName) {
|
||
|
var _this = this;
|
||
|
|
||
|
// Loose matching is tempting but counterproductive: filenames must
|
||
|
// match 1:1 between the debug client and the debug target for e.g.
|
||
|
// breakpoints to work as expected. Note that a breakpoint may be
|
||
|
// assigned by selecting a file from a dropdown populated by scanning
|
||
|
// the filesystem for available sources and there's no way of knowing
|
||
|
// if the debug target uses the exact same name.
|
||
|
//
|
||
|
// We intentionally allow any files from the search paths, not just
|
||
|
// those scanned to this.fileMap.
|
||
|
|
||
|
function tryLookup() {
|
||
|
var i, fn, data;
|
||
|
|
||
|
for (i = 0; i < _this.directories.length; i++) {
|
||
|
fn = path.join(_this.directories[i], fileName);
|
||
|
if (fs.existsSync(fn) && fs.lstatSync(fn).isFile()) {
|
||
|
data = fs.readFileSync(fn); // Raw bytes
|
||
|
return decodeAndNormalizeSource(data); // Unicode string
|
||
|
}
|
||
|
}
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
return tryLookup(fileName);
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* Debug protocol parser
|
||
|
*
|
||
|
* The debug protocol parser is an EventEmitter which parses debug messages
|
||
|
* from an input stream and emits 'debug-message' events for completed
|
||
|
* messages ending in an EOM. The parser also provides debug dumping, stream
|
||
|
* logging functionality, and statistics gathering functionality.
|
||
|
*
|
||
|
* This parser is used to parse both incoming and outgoing messages. For
|
||
|
* outgoing messages the only function is to validate and debug dump the
|
||
|
* messages we're about to send. The downside of dumping at this low level
|
||
|
* is that we can't match request and reply/error messages here.
|
||
|
*
|
||
|
* http://www.sitepoint.com/nodejs-events-and-eventemitter/
|
||
|
*/
|
||
|
|
||
|
function DebugProtocolParser(inputStream,
|
||
|
protocolVersion,
|
||
|
rawDumpFileName,
|
||
|
textDumpFileName,
|
||
|
textDumpFilePrefix,
|
||
|
hexDumpConsolePrefix,
|
||
|
textDumpConsolePrefix) {
|
||
|
var _this = this;
|
||
|
this.inputStream = inputStream;
|
||
|
this.closed = false; // stream is closed/broken, don't parse anymore
|
||
|
this.bytes = 0;
|
||
|
this.dvalues = 0;
|
||
|
this.messages = 0;
|
||
|
this.requests = 0;
|
||
|
this.prevBytes = 0;
|
||
|
this.bytesPerSec = 0;
|
||
|
this.statsTimer = null;
|
||
|
this.readableNumberValue = true;
|
||
|
|
||
|
events.EventEmitter.call(this);
|
||
|
|
||
|
var buf = new Buffer(0); // accumulate data
|
||
|
var msg = []; // accumulated message until EOM
|
||
|
var versionIdentification;
|
||
|
|
||
|
var statsInterval = 2000;
|
||
|
var statsIntervalSec = statsInterval / 1000;
|
||
|
this.statsTimer = setInterval(function () {
|
||
|
_this.bytesPerSec = (_this.bytes - _this.prevBytes) / statsIntervalSec;
|
||
|
_this.prevBytes = _this.bytes;
|
||
|
_this.emit('stats-update');
|
||
|
}, statsInterval);
|
||
|
|
||
|
function consume(n) {
|
||
|
var tmp = new Buffer(buf.length - n);
|
||
|
buf.copy(tmp, 0, n);
|
||
|
buf = tmp;
|
||
|
}
|
||
|
|
||
|
inputStream.on('data', function (data) {
|
||
|
var i, n, x, v, gotValue, len, t, tmpbuf, verstr;
|
||
|
var prettyMsg;
|
||
|
|
||
|
if (_this.closed || !_this.inputStream) {
|
||
|
console.log('Ignoring incoming data from closed input stream, len ' + data.length);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
_this.bytes += data.length;
|
||
|
if (rawDumpFileName) {
|
||
|
fs.appendFileSync(rawDumpFileName, data);
|
||
|
}
|
||
|
if (hexDumpConsolePrefix) {
|
||
|
console.log(hexDumpConsolePrefix + data.toString('hex'));
|
||
|
}
|
||
|
|
||
|
buf = Buffer.concat([ buf, data ]);
|
||
|
|
||
|
// Protocol version handling. When dumping an output stream, the
|
||
|
// caller gives a non-null protocolVersion so we don't read one here.
|
||
|
if (protocolVersion == null) {
|
||
|
if (buf.length > 1024) {
|
||
|
_this.emit('transport-error', 'Parse error (version identification too long), dropping connection');
|
||
|
_this.close();
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
for (i = 0, n = buf.length; i < n; i++) {
|
||
|
if (buf[i] == 0x0a) {
|
||
|
tmpbuf = new Buffer(i);
|
||
|
buf.copy(tmpbuf, 0, 0, i);
|
||
|
consume(i + 1);
|
||
|
verstr = tmpbuf.toString('utf-8');
|
||
|
t = verstr.split(' ');
|
||
|
protocolVersion = Number(t[0]);
|
||
|
versionIdentification = verstr;
|
||
|
|
||
|
_this.emit('protocol-version', {
|
||
|
protocolVersion: protocolVersion,
|
||
|
versionIdentification: versionIdentification
|
||
|
});
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (protocolVersion == null) {
|
||
|
// Still waiting for version identification to complete.
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Parse complete dvalues (quite inefficient now) by trial parsing.
|
||
|
// Consume a value only when it's fully present in 'buf'.
|
||
|
// See doc/debugger.rst for format description.
|
||
|
|
||
|
while (buf.length > 0) {
|
||
|
x = buf[0];
|
||
|
v = undefined;
|
||
|
gotValue = false; // used to flag special values like undefined
|
||
|
|
||
|
if (x >= 0xc0) {
|
||
|
// 0xc0...0xff: integers 0-16383
|
||
|
if (buf.length >= 2) {
|
||
|
v = ((x - 0xc0) << 8) + buf[1];
|
||
|
consume(2);
|
||
|
}
|
||
|
} else if (x >= 0x80) {
|
||
|
// 0x80...0xbf: integers 0-63
|
||
|
v = x - 0x80;
|
||
|
consume(1);
|
||
|
} else if (x >= 0x60) {
|
||
|
// 0x60...0x7f: strings with length 0-31
|
||
|
len = x - 0x60;
|
||
|
if (buf.length >= 1 + len) {
|
||
|
v = new Buffer(len);
|
||
|
buf.copy(v, 0, 1, 1 + len);
|
||
|
v = bufferToDebugString(v);
|
||
|
consume(1 + len);
|
||
|
}
|
||
|
} else {
|
||
|
switch (x) {
|
||
|
case 0x00: v = DVAL_EOM; consume(1); break;
|
||
|
case 0x01: v = DVAL_REQ; consume(1); break;
|
||
|
case 0x02: v = DVAL_REP; consume(1); break;
|
||
|
case 0x03: v = DVAL_ERR; consume(1); break;
|
||
|
case 0x04: v = DVAL_NFY; consume(1); break;
|
||
|
case 0x10: // 4-byte signed integer
|
||
|
if (buf.length >= 5) {
|
||
|
v = buf.readInt32BE(1);
|
||
|
consume(5);
|
||
|
}
|
||
|
break;
|
||
|
case 0x11: // 4-byte string
|
||
|
if (buf.length >= 5) {
|
||
|
len = buf.readUInt32BE(1);
|
||
|
if (buf.length >= 5 + len) {
|
||
|
v = new Buffer(len);
|
||
|
buf.copy(v, 0, 5, 5 + len);
|
||
|
v = bufferToDebugString(v);
|
||
|
consume(5 + len);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case 0x12: // 2-byte string
|
||
|
if (buf.length >= 3) {
|
||
|
len = buf.readUInt16BE(1);
|
||
|
if (buf.length >= 3 + len) {
|
||
|
v = new Buffer(len);
|
||
|
buf.copy(v, 0, 3, 3 + len);
|
||
|
v = bufferToDebugString(v);
|
||
|
consume(3 + len);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case 0x13: // 4-byte buffer
|
||
|
if (buf.length >= 5) {
|
||
|
len = buf.readUInt32BE(1);
|
||
|
if (buf.length >= 5 + len) {
|
||
|
v = new Buffer(len);
|
||
|
buf.copy(v, 0, 5, 5 + len);
|
||
|
v = { type: 'buffer', data: v.toString('hex') };
|
||
|
consume(5 + len);
|
||
|
// Value could be a Node.js buffer directly, but
|
||
|
// we prefer all dvalues to be JSON compatible
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case 0x14: // 2-byte buffer
|
||
|
if (buf.length >= 3) {
|
||
|
len = buf.readUInt16BE(1);
|
||
|
if (buf.length >= 3 + len) {
|
||
|
v = new Buffer(len);
|
||
|
buf.copy(v, 0, 3, 3 + len);
|
||
|
v = { type: 'buffer', data: v.toString('hex') };
|
||
|
consume(3 + len);
|
||
|
// Value could be a Node.js buffer directly, but
|
||
|
// we prefer all dvalues to be JSON compatible
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case 0x15: // unused/none
|
||
|
v = { type: 'unused' };
|
||
|
consume(1);
|
||
|
break;
|
||
|
case 0x16: // undefined
|
||
|
v = { type: 'undefined' };
|
||
|
gotValue = true; // indicate 'v' is actually set
|
||
|
consume(1);
|
||
|
break;
|
||
|
case 0x17: // null
|
||
|
v = null;
|
||
|
gotValue = true; // indicate 'v' is actually set
|
||
|
consume(1);
|
||
|
break;
|
||
|
case 0x18: // true
|
||
|
v = true;
|
||
|
consume(1);
|
||
|
break;
|
||
|
case 0x19: // false
|
||
|
v = false;
|
||
|
consume(1);
|
||
|
break;
|
||
|
case 0x1a: // number (IEEE double), big endian
|
||
|
if (buf.length >= 9) {
|
||
|
v = new Buffer(8);
|
||
|
buf.copy(v, 0, 1, 9);
|
||
|
v = { type: 'number', data: v.toString('hex') };
|
||
|
|
||
|
if (_this.readableNumberValue) {
|
||
|
// The value key should not be used programmatically,
|
||
|
// it is just there to make the dumps more readable.
|
||
|
v.value = buf.readDoubleBE(1);
|
||
|
}
|
||
|
consume(9);
|
||
|
}
|
||
|
break;
|
||
|
case 0x1b: // object
|
||
|
if (buf.length >= 3) {
|
||
|
len = buf[2];
|
||
|
if (buf.length >= 3 + len) {
|
||
|
v = new Buffer(len);
|
||
|
buf.copy(v, 0, 3, 3 + len);
|
||
|
v = { type: 'object', 'class': buf[1], pointer: v.toString('hex') };
|
||
|
consume(3 + len);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case 0x1c: // pointer
|
||
|
if (buf.length >= 2) {
|
||
|
len = buf[1];
|
||
|
if (buf.length >= 2 + len) {
|
||
|
v = new Buffer(len);
|
||
|
buf.copy(v, 0, 2, 2 + len);
|
||
|
v = { type: 'pointer', pointer: v.toString('hex') };
|
||
|
consume(2 + len);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case 0x1d: // lightfunc
|
||
|
if (buf.length >= 4) {
|
||
|
len = buf[3];
|
||
|
if (buf.length >= 4 + len) {
|
||
|
v = new Buffer(len);
|
||
|
buf.copy(v, 0, 4, 4 + len);
|
||
|
v = { type: 'lightfunc', flags: buf.readUInt16BE(1), pointer: v.toString('hex') };
|
||
|
consume(4 + len);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case 0x1e: // heapptr
|
||
|
if (buf.length >= 2) {
|
||
|
len = buf[1];
|
||
|
if (buf.length >= 2 + len) {
|
||
|
v = new Buffer(len);
|
||
|
buf.copy(v, 0, 2, 2 + len);
|
||
|
v = { type: 'heapptr', pointer: v.toString('hex') };
|
||
|
consume(2 + len);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
_this.emit('transport-error', 'Parse error, dropping connection');
|
||
|
_this.close();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (typeof v === 'undefined' && !gotValue) {
|
||
|
break;
|
||
|
}
|
||
|
msg.push(v);
|
||
|
_this.dvalues++;
|
||
|
|
||
|
// Could emit a 'debug-value' event here, but that's not necessary
|
||
|
// because the receiver will just collect statistics which can also
|
||
|
// be done using the finished message.
|
||
|
|
||
|
if (v === DVAL_EOM) {
|
||
|
_this.messages++;
|
||
|
|
||
|
if (textDumpFileName || textDumpConsolePrefix) {
|
||
|
prettyMsg = prettyDebugMessage(msg);
|
||
|
if (textDumpFileName) {
|
||
|
fs.appendFileSync(textDumpFileName, (textDumpFilePrefix || '') + prettyMsg + '\n');
|
||
|
}
|
||
|
if (textDumpConsolePrefix) {
|
||
|
console.log(textDumpConsolePrefix + prettyMsg);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_this.emit('debug-message', msg);
|
||
|
msg = []; // new object, old may be in circulation for a while
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
// Not all streams will emit this.
|
||
|
inputStream.on('error', function (err) {
|
||
|
_this.emit('transport-error', err);
|
||
|
_this.close();
|
||
|
});
|
||
|
|
||
|
// Not all streams will emit this.
|
||
|
inputStream.on('close', function () {
|
||
|
_this.close();
|
||
|
});
|
||
|
}
|
||
|
DebugProtocolParser.prototype = Object.create(events.EventEmitter.prototype);
|
||
|
|
||
|
DebugProtocolParser.prototype.close = function () {
|
||
|
// Although the underlying transport may not have a close() or destroy()
|
||
|
// method or even a 'close' event, this method is always available and
|
||
|
// will generate a 'transport-close'.
|
||
|
//
|
||
|
// The caller is responsible for closing the underlying stream if that
|
||
|
// is necessary.
|
||
|
|
||
|
if (this.closed) { return; }
|
||
|
|
||
|
this.closed = true;
|
||
|
if (this.statsTimer) {
|
||
|
clearInterval(this.statsTimer);
|
||
|
this.statsTimer = null;
|
||
|
}
|
||
|
this.emit('transport-close');
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* Debugger output formatting
|
||
|
*/
|
||
|
|
||
|
function formatDebugValue(v) {
|
||
|
var buf, dec, len;
|
||
|
|
||
|
// See doc/debugger.rst for format description.
|
||
|
|
||
|
if (typeof v === 'object' && v !== null) {
|
||
|
// Note: typeof null === 'object', so null special case explicitly
|
||
|
if (v.type === 'eom') {
|
||
|
return new Buffer([ 0x00 ]);
|
||
|
} else if (v.type === 'req') {
|
||
|
return new Buffer([ 0x01 ]);
|
||
|
} else if (v.type === 'rep') {
|
||
|
return new Buffer([ 0x02 ]);
|
||
|
} else if (v.type === 'err') {
|
||
|
return new Buffer([ 0x03 ]);
|
||
|
} else if (v.type === 'nfy') {
|
||
|
return new Buffer([ 0x04 ]);
|
||
|
} else if (v.type === 'unused') {
|
||
|
return new Buffer([ 0x15 ]);
|
||
|
} else if (v.type === 'undefined') {
|
||
|
return new Buffer([ 0x16 ]);
|
||
|
} else if (v.type === 'number') {
|
||
|
dec = new Buffer(v.data, 'hex');
|
||
|
len = dec.length;
|
||
|
if (len !== 8) {
|
||
|
throw new TypeError('value cannot be converted to dvalue: ' + JSON.stringify(v));
|
||
|
}
|
||
|
buf = new Buffer(1 + len);
|
||
|
buf[0] = 0x1a;
|
||
|
dec.copy(buf, 1);
|
||
|
return buf;
|
||
|
} else if (v.type === 'buffer') {
|
||
|
dec = new Buffer(v.data, 'hex');
|
||
|
len = dec.length;
|
||
|
if (len <= 0xffff) {
|
||
|
buf = new Buffer(3 + len);
|
||
|
buf[0] = 0x14;
|
||
|
buf[1] = (len >> 8) & 0xff;
|
||
|
buf[2] = (len >> 0) & 0xff;
|
||
|
dec.copy(buf, 3);
|
||
|
return buf;
|
||
|
} else {
|
||
|
buf = new Buffer(5 + len);
|
||
|
buf[0] = 0x13;
|
||
|
buf[1] = (len >> 24) & 0xff;
|
||
|
buf[2] = (len >> 16) & 0xff;
|
||
|
buf[3] = (len >> 8) & 0xff;
|
||
|
buf[4] = (len >> 0) & 0xff;
|
||
|
dec.copy(buf, 5);
|
||
|
return buf;
|
||
|
}
|
||
|
} else if (v.type === 'object') {
|
||
|
dec = new Buffer(v.pointer, 'hex');
|
||
|
len = dec.length;
|
||
|
buf = new Buffer(3 + len);
|
||
|
buf[0] = 0x1b;
|
||
|
buf[1] = v.class;
|
||
|
buf[2] = len;
|
||
|
dec.copy(buf, 3);
|
||
|
return buf;
|
||
|
} else if (v.type === 'pointer') {
|
||
|
dec = new Buffer(v.pointer, 'hex');
|
||
|
len = dec.length;
|
||
|
buf = new Buffer(2 + len);
|
||
|
buf[0] = 0x1c;
|
||
|
buf[1] = len;
|
||
|
dec.copy(buf, 2);
|
||
|
return buf;
|
||
|
} else if (v.type === 'lightfunc') {
|
||
|
dec = new Buffer(v.pointer, 'hex');
|
||
|
len = dec.length;
|
||
|
buf = new Buffer(4 + len);
|
||
|
buf[0] = 0x1d;
|
||
|
buf[1] = (v.flags >> 8) & 0xff;
|
||
|
buf[2] = v.flags & 0xff;
|
||
|
buf[3] = len;
|
||
|
dec.copy(buf, 4);
|
||
|
return buf;
|
||
|
} else if (v.type === 'heapptr') {
|
||
|
dec = new Buffer(v.pointer, 'hex');
|
||
|
len = dec.length;
|
||
|
buf = new Buffer(2 + len);
|
||
|
buf[0] = 0x1e;
|
||
|
buf[1] = len;
|
||
|
dec.copy(buf, 2);
|
||
|
return buf;
|
||
|
}
|
||
|
} else if (v === null) {
|
||
|
return new Buffer([ 0x17 ]);
|
||
|
} else if (typeof v === 'boolean') {
|
||
|
return new Buffer([ v ? 0x18 : 0x19 ]);
|
||
|
} else if (typeof v === 'number') {
|
||
|
if (Math.floor(v) === v && /* whole */
|
||
|
(v !== 0 || 1 / v > 0) && /* not negative zero */
|
||
|
v >= -0x80000000 && v <= 0x7fffffff) {
|
||
|
// Represented signed 32-bit integers as plain integers.
|
||
|
// Debugger code expects this for all fields that are not
|
||
|
// duk_tval representations (e.g. command numbers and such).
|
||
|
if (v >= 0x00 && v <= 0x3f) {
|
||
|
return new Buffer([ 0x80 + v ]);
|
||
|
} else if (v >= 0x0000 && v <= 0x3fff) {
|
||
|
return new Buffer([ 0xc0 + (v >> 8), v & 0xff ]);
|
||
|
} else if (v >= -0x80000000 && v <= 0x7fffffff) {
|
||
|
return new Buffer([ 0x10,
|
||
|
(v >> 24) & 0xff,
|
||
|
(v >> 16) & 0xff,
|
||
|
(v >> 8) & 0xff,
|
||
|
(v >> 0) & 0xff ]);
|
||
|
} else {
|
||
|
throw new Error('internal error when encoding integer to dvalue: ' + v);
|
||
|
}
|
||
|
} else {
|
||
|
// Represent non-integers as IEEE double dvalues
|
||
|
buf = new Buffer(1 + 8);
|
||
|
buf[0] = 0x1a;
|
||
|
buf.writeDoubleBE(v, 1);
|
||
|
return buf;
|
||
|
}
|
||
|
} else if (typeof v === 'string') {
|
||
|
if (v.length < 0 || v.length > 0xffffffff) {
|
||
|
// Not possible in practice.
|
||
|
throw new TypeError('cannot convert to dvalue, invalid string length: ' + v.length);
|
||
|
}
|
||
|
if (v.length <= 0x1f) {
|
||
|
buf = new Buffer(1 + v.length);
|
||
|
buf[0] = 0x60 + v.length;
|
||
|
writeDebugStringToBuffer(v, buf, 1);
|
||
|
return buf;
|
||
|
} else if (v.length <= 0xffff) {
|
||
|
buf = new Buffer(3 + v.length);
|
||
|
buf[0] = 0x12;
|
||
|
buf[1] = (v.length >> 8) & 0xff;
|
||
|
buf[2] = (v.length >> 0) & 0xff;
|
||
|
writeDebugStringToBuffer(v, buf, 3);
|
||
|
return buf;
|
||
|
} else {
|
||
|
buf = new Buffer(5 + v.length);
|
||
|
buf[0] = 0x11;
|
||
|
buf[1] = (v.length >> 24) & 0xff;
|
||
|
buf[2] = (v.length >> 16) & 0xff;
|
||
|
buf[3] = (v.length >> 8) & 0xff;
|
||
|
buf[4] = (v.length >> 0) & 0xff;
|
||
|
writeDebugStringToBuffer(v, buf, 5);
|
||
|
return buf;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Shouldn't come here.
|
||
|
throw new TypeError('value cannot be converted to dvalue: ' + JSON.stringify(v));
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Debugger implementation
|
||
|
*
|
||
|
* A debugger instance communicates with the debug target and maintains
|
||
|
* persistent debug state so that the current state can be resent to the
|
||
|
* socket.io client (web UI) if it reconnects. Whenever the debugger state
|
||
|
* is changed an event is generated. The socket.io handler will listen to
|
||
|
* state change events and push the necessary updates to the web UI, often
|
||
|
* in a rate limited fashion or using a client pull to ensure the web UI
|
||
|
* is not overloaded.
|
||
|
*
|
||
|
* The debugger instance assumes that if the debug protocol connection is
|
||
|
* re-established, it is always to the same target. There is no separate
|
||
|
* abstraction for a debugger session.
|
||
|
*/
|
||
|
|
||
|
function Debugger() {
|
||
|
events.EventEmitter.call(this);
|
||
|
|
||
|
this.web = null; // web UI singleton
|
||
|
this.targetStream = null; // transport connection to target
|
||
|
this.outputPassThroughStream = null; // dummy passthrough for message dumping
|
||
|
this.inputParser = null; // parser for incoming debug messages
|
||
|
this.outputParser = null; // parser for outgoing debug messages (stats, dumping)
|
||
|
this.protocolVersion = null;
|
||
|
this.dukVersion = null;
|
||
|
this.dukGitDescribe = null;
|
||
|
this.targetInfo = null;
|
||
|
this.attached = false;
|
||
|
this.handshook = false;
|
||
|
this.reqQueue = null;
|
||
|
this.stats = { // stats for current debug connection
|
||
|
rxBytes: 0, rxDvalues: 0, rxMessages: 0, rxBytesPerSec: 0,
|
||
|
txBytes: 0, txDvalues: 0, txMessages: 0, txBytesPerSec: 0
|
||
|
};
|
||
|
this.execStatus = {
|
||
|
attached: false,
|
||
|
state: 'detached',
|
||
|
fileName: '',
|
||
|
funcName: '',
|
||
|
line: 0,
|
||
|
pc: 0
|
||
|
};
|
||
|
this.breakpoints = [];
|
||
|
this.callstack = [];
|
||
|
this.locals = [];
|
||
|
this.messageLines = [];
|
||
|
this.messageScrollBack = 100;
|
||
|
}
|
||
|
Debugger.prototype = events.EventEmitter.prototype;
|
||
|
|
||
|
Debugger.prototype.decodeBytecodeFromBuffer = function (buf, consts, funcs) {
|
||
|
var i, j, n, m, ins, pc;
|
||
|
var res = [];
|
||
|
var op, str, args, comments;
|
||
|
|
||
|
// XXX: add constants inline to preformatted output (e.g. for strings,
|
||
|
// add a short escaped snippet as a comment on the line after the
|
||
|
// compact argument list).
|
||
|
|
||
|
for (i = 0, n = buf.length; i < n; i += 4) {
|
||
|
pc = i / 4;
|
||
|
|
||
|
// shift forces unsigned
|
||
|
if (this.endianness === 'little') {
|
||
|
ins = buf.readInt32LE(i) >>> 0;
|
||
|
} else {
|
||
|
ins = buf.readInt32BE(i) >>> 0;
|
||
|
}
|
||
|
|
||
|
op = dukOpcodes.opcodes[ins & 0xff];
|
||
|
|
||
|
args = [];
|
||
|
comments = [];
|
||
|
if (op.args) {
|
||
|
for (j = 0, m = op.args.length; j < m; j++) {
|
||
|
var A = (ins >>> 8) & 0xff;
|
||
|
var B = (ins >>> 16) & 0xff;
|
||
|
var C = (ins >>> 24) & 0xff;
|
||
|
var BC = (ins >>> 16) & 0xffff;
|
||
|
var ABC = (ins >>> 8) & 0xffffff;
|
||
|
var Bconst = op & 0x01;
|
||
|
var Cconst = op & 0x02;
|
||
|
|
||
|
switch (op.args[j]) {
|
||
|
case 'A_R': args.push('r' + A); break;
|
||
|
case 'A_RI': args.push('r' + A + '(indirect)'); break;
|
||
|
case 'A_C': args.push('c' + A); break;
|
||
|
case 'A_H': args.push('0x' + A.toString(16)); break;
|
||
|
case 'A_I': args.push(A.toString(10)); break;
|
||
|
case 'A_B': args.push(A ? 'true' : 'false'); break;
|
||
|
case 'B_RC': args.push((Bconst ? 'c' : 'r') + B); break;
|
||
|
case 'B_R': args.push('r' + B); break;
|
||
|
case 'B_RI': args.push('r' + B + '(indirect)'); break;
|
||
|
case 'B_C': args.push('c' + B); break;
|
||
|
case 'B_H': args.push('0x' + B.toString(16)); break;
|
||
|
case 'B_I': args.push(B.toString(10)); break;
|
||
|
case 'C_RC': args.push((Cconst ? 'c' : 'r') + C); break;
|
||
|
case 'C_R': args.push('r' + C); break;
|
||
|
case 'C_RI': args.push('r' + C + '(indirect)'); break;
|
||
|
case 'C_C': args.push('c' + C); break;
|
||
|
case 'C_H': args.push('0x' + C.toString(16)); break;
|
||
|
case 'C_I': args.push(C.toString(10)); break;
|
||
|
case 'BC_R': args.push('r' + BC); break;
|
||
|
case 'BC_C': args.push('c' + BC); break;
|
||
|
case 'BC_H': args.push('0x' + BC.toString(16)); break;
|
||
|
case 'BC_I': args.push(BC.toString(10)); break;
|
||
|
case 'ABC_H': args.push(ABC.toString(16)); break;
|
||
|
case 'ABC_I': args.push(ABC.toString(10)); break;
|
||
|
case 'BC_LDINT': args.push(BC - (1 << 15)); break;
|
||
|
case 'BC_LDINTX': args.push(BC - 0); break; // no bias in LDINTX
|
||
|
case 'ABC_JUMP': {
|
||
|
var pc_add = ABC - (1 << 23) + 1; // pc is preincremented before adding
|
||
|
var pc_dst = pc + pc_add;
|
||
|
args.push(pc_dst + ' (' + (pc_add >= 0 ? '+' : '') + pc_add + ')');
|
||
|
break;
|
||
|
}
|
||
|
default: args.push('?'); break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (op.flags) {
|
||
|
for (j = 0, m = op.flags.length; j < m; j++) {
|
||
|
if (ins & op.flags[j].mask) {
|
||
|
comments.push(op.flags[j].name);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (args.length > 0) {
|
||
|
str = sprintf('%05d %08x %-12s %s', pc, ins, op.name, args.join(', '));
|
||
|
} else {
|
||
|
str = sprintf('%05d %08x %-12s', pc, ins, op.name);
|
||
|
}
|
||
|
if (comments.length > 0) {
|
||
|
str = sprintf('%-44s ; %s', str, comments.join(', '));
|
||
|
}
|
||
|
|
||
|
res.push({
|
||
|
str: str,
|
||
|
ins: ins
|
||
|
});
|
||
|
}
|
||
|
|
||
|
return res;
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.uiMessage = function (type, val) {
|
||
|
var msg;
|
||
|
if (typeof type === 'object') {
|
||
|
msg = type;
|
||
|
} else if (typeof type === 'string') {
|
||
|
msg = { type: type, message: val };
|
||
|
} else {
|
||
|
throw new TypeError('invalid ui message: ' + type);
|
||
|
}
|
||
|
this.messageLines.push(msg);
|
||
|
while (this.messageLines.length > this.messageScrollBack) {
|
||
|
this.messageLines.shift();
|
||
|
}
|
||
|
this.emit('ui-message-update'); // just trigger a sync, gets rate limited
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendRequest = function (msg) {
|
||
|
var _this = this;
|
||
|
return new Promise(function (resolve, reject) {
|
||
|
var dvals = [];
|
||
|
var dval;
|
||
|
var data;
|
||
|
var i;
|
||
|
|
||
|
if (!_this.attached || !_this.handshook || !_this.reqQueue || !_this.targetStream) {
|
||
|
throw new Error('invalid state for sendRequest');
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < msg.length; i++) {
|
||
|
try {
|
||
|
dval = formatDebugValue(msg[i]);
|
||
|
} catch (e) {
|
||
|
console.log('Failed to format dvalue, dropping connection: ' + e);
|
||
|
console.log(e.stack || e);
|
||
|
_this.targetStream.destroy();
|
||
|
throw new Error('failed to format dvalue');
|
||
|
}
|
||
|
dvals.push(dval);
|
||
|
}
|
||
|
|
||
|
data = Buffer.concat(dvals);
|
||
|
|
||
|
_this.targetStream.write(data);
|
||
|
_this.outputPassThroughStream.write(data); // stats and dumping
|
||
|
|
||
|
if (optLogMessages) {
|
||
|
console.log('Request ' + prettyDebugCommand(msg[1]) + ': ' + prettyDebugMessage(msg));
|
||
|
}
|
||
|
|
||
|
if (!_this.reqQueue) {
|
||
|
throw new Error('no reqQueue');
|
||
|
}
|
||
|
|
||
|
_this.reqQueue.push({
|
||
|
reqMsg: msg,
|
||
|
reqCmd: msg[1],
|
||
|
resolveCb: resolve,
|
||
|
rejectCb: reject
|
||
|
});
|
||
|
});
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendBasicInfoRequest = function () {
|
||
|
var _this = this;
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_BASICINFO, DVAL_EOM ]).then(function (msg) {
|
||
|
_this.dukVersion = msg[1];
|
||
|
_this.dukGitDescribe = msg[2];
|
||
|
_this.targetInfo = msg[3];
|
||
|
_this.endianness = { 1: 'little', 2: 'mixed', 3: 'big' }[msg[4]] || 'unknown';
|
||
|
_this.emit('basic-info-update');
|
||
|
return msg;
|
||
|
});
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendGetVarRequest = function (varname, level) {
|
||
|
var _this = this;
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_GETVAR, (typeof level === 'number' ? level : -1), varname, DVAL_EOM ]).then(function (msg) {
|
||
|
return { found: msg[1] === 1, value: msg[2] };
|
||
|
});
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendPutVarRequest = function (varname, varvalue, level) {
|
||
|
var _this = this;
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_PUTVAR, (typeof level === 'number' ? level : -1), varname, varvalue, DVAL_EOM ]);
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendInvalidCommandTestRequest = function () {
|
||
|
// Intentional invalid command
|
||
|
var _this = this;
|
||
|
return this.sendRequest([ DVAL_REQ, 0xdeadbeef, DVAL_EOM ]);
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendStatusRequest = function () {
|
||
|
// Send a status request to trigger a status notify, result is ignored:
|
||
|
// target sends a status notify instead of a meaningful reply
|
||
|
var _this = this;
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_TRIGGERSTATUS, DVAL_EOM ]);
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendBreakpointListRequest = function () {
|
||
|
var _this = this;
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_LISTBREAK, DVAL_EOM ]).then(function (msg) {
|
||
|
var i, n;
|
||
|
var breakpts = [];
|
||
|
|
||
|
for (i = 1, n = msg.length - 1; i < n; i += 2) {
|
||
|
breakpts.push({ fileName: msg[i], lineNumber: msg[i + 1] });
|
||
|
}
|
||
|
|
||
|
_this.breakpoints = breakpts;
|
||
|
_this.emit('breakpoints-update');
|
||
|
return msg;
|
||
|
});
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendGetLocalsRequest = function (level) {
|
||
|
var _this = this;
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_GETLOCALS, (typeof level === 'number' ? level : -1), DVAL_EOM ]).then(function (msg) {
|
||
|
var i;
|
||
|
var locals = [];
|
||
|
|
||
|
for (i = 1; i <= msg.length - 2; i += 2) {
|
||
|
// XXX: do pretty printing in debug client for now
|
||
|
locals.push({ key: msg[i], value: prettyUiDebugValue(msg[i + 1], LOCALS_CLIPLEN) });
|
||
|
}
|
||
|
|
||
|
_this.locals = locals;
|
||
|
_this.emit('locals-update');
|
||
|
return msg;
|
||
|
});
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendGetCallStackRequest = function () {
|
||
|
var _this = this;
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_GETCALLSTACK, DVAL_EOM ]).then(function (msg) {
|
||
|
var i;
|
||
|
var stack = [];
|
||
|
|
||
|
for (i = 1; i + 3 <= msg.length - 1; i += 4) {
|
||
|
stack.push({
|
||
|
fileName: msg[i],
|
||
|
funcName: msg[i + 1],
|
||
|
lineNumber: msg[i + 2],
|
||
|
pc: msg[i + 3]
|
||
|
});
|
||
|
}
|
||
|
|
||
|
_this.callstack = stack;
|
||
|
_this.emit('callstack-update');
|
||
|
return msg;
|
||
|
});
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendStepIntoRequest = function () {
|
||
|
var _this = this;
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_STEPINTO, DVAL_EOM ]);
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendStepOverRequest = function () {
|
||
|
var _this = this;
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_STEPOVER, DVAL_EOM ]);
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendStepOutRequest = function () {
|
||
|
var _this = this;
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_STEPOUT, DVAL_EOM ]);
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendPauseRequest = function () {
|
||
|
var _this = this;
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_PAUSE, DVAL_EOM ]);
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendResumeRequest = function () {
|
||
|
var _this = this;
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_RESUME, DVAL_EOM ]);
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendEvalRequest = function (evalInput, level) {
|
||
|
var _this = this;
|
||
|
// Use explicit level if given. If no level is given, use null if the call
|
||
|
// stack is empty, -1 otherwise. This works well when we're paused and the
|
||
|
// callstack information is not liable to change before we do an Eval.
|
||
|
if (typeof level !== 'number') {
|
||
|
level = this.callstack && this.callstack.length > 0 ? -1 : null;
|
||
|
}
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_EVAL, level, evalInput, DVAL_EOM ]).then(function (msg) {
|
||
|
return { error: msg[1] === 1 /*error*/, value: msg[2] };
|
||
|
});
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendDetachRequest = function () {
|
||
|
var _this = this;
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_DETACH, DVAL_EOM ]);
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendDumpHeapRequest = function () {
|
||
|
var _this = this;
|
||
|
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_DUMPHEAP, DVAL_EOM ]).then(function (msg) {
|
||
|
var res = {};
|
||
|
var objs = [];
|
||
|
var i, j, n, m, o, prop;
|
||
|
|
||
|
res.type = 'heapDump';
|
||
|
res.heapObjects = objs;
|
||
|
|
||
|
for (i = 1, n = msg.length - 1; i < n; /*nop*/) {
|
||
|
o = {};
|
||
|
o.ptr = msg[i++];
|
||
|
o.type = msg[i++];
|
||
|
o.flags = msg[i++] >>> 0; /* unsigned */
|
||
|
o.refc = msg[i++];
|
||
|
|
||
|
if (o.type === DUK_HTYPE_STRING) {
|
||
|
o.blen = msg[i++];
|
||
|
o.clen = msg[i++];
|
||
|
o.hash = msg[i++] >>> 0; /* unsigned */
|
||
|
o.data = msg[i++];
|
||
|
} else if (o.type === DUK_HTYPE_BUFFER) {
|
||
|
o.len = msg[i++];
|
||
|
o.data = msg[i++];
|
||
|
} else if (o.type === DUK_HTYPE_OBJECT) {
|
||
|
o['class'] = msg[i++];
|
||
|
o.proto = msg[i++];
|
||
|
o.esize = msg[i++];
|
||
|
o.enext = msg[i++];
|
||
|
o.asize = msg[i++];
|
||
|
o.hsize = msg[i++];
|
||
|
o.props = [];
|
||
|
for (j = 0, m = o.enext; j < m; j++) {
|
||
|
prop = {};
|
||
|
prop.flags = msg[i++];
|
||
|
prop.key = msg[i++];
|
||
|
prop.accessor = (msg[i++] == 1);
|
||
|
if (prop.accessor) {
|
||
|
prop.getter = msg[i++];
|
||
|
prop.setter = msg[i++];
|
||
|
} else {
|
||
|
prop.value = msg[i++];
|
||
|
}
|
||
|
o.props.push(prop);
|
||
|
}
|
||
|
o.array = [];
|
||
|
for (j = 0, m = o.asize; j < m; j++) {
|
||
|
prop = {};
|
||
|
prop.value = msg[i++];
|
||
|
o.array.push(prop);
|
||
|
}
|
||
|
} else {
|
||
|
console.log('invalid htype: ' + o.type + ', disconnect');
|
||
|
_this.disconnectDebugger();
|
||
|
throw new Error('invalid htype');
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
objs.push(o);
|
||
|
}
|
||
|
|
||
|
return res;
|
||
|
});
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.sendGetBytecodeRequest = function () {
|
||
|
var _this = this;
|
||
|
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_GETBYTECODE, -1 /* level; could be other than -1 too */, DVAL_EOM ]).then(function (msg) {
|
||
|
var idx = 1;
|
||
|
var nconst;
|
||
|
var nfunc;
|
||
|
var val;
|
||
|
var buf;
|
||
|
var i, n;
|
||
|
var consts = [];
|
||
|
var funcs = [];
|
||
|
var bcode;
|
||
|
var preformatted;
|
||
|
var ret;
|
||
|
var idxPreformattedInstructions;
|
||
|
|
||
|
//console.log(JSON.stringify(msg));
|
||
|
|
||
|
nconst = msg[idx++];
|
||
|
for (i = 0; i < nconst; i++) {
|
||
|
val = msg[idx++];
|
||
|
consts.push(val);
|
||
|
}
|
||
|
|
||
|
nfunc = msg[idx++];
|
||
|
for (i = 0; i < nfunc; i++) {
|
||
|
val = msg[idx++];
|
||
|
funcs.push(val);
|
||
|
}
|
||
|
val = msg[idx++];
|
||
|
|
||
|
// Right now bytecode is a string containing a direct dump of the
|
||
|
// bytecode in target endianness. Decode here so that the web UI
|
||
|
// doesn't need to.
|
||
|
|
||
|
buf = new Buffer(val.length);
|
||
|
writeDebugStringToBuffer(val, buf, 0);
|
||
|
bcode = _this.decodeBytecodeFromBuffer(buf, consts, funcs);
|
||
|
|
||
|
preformatted = [];
|
||
|
consts.forEach(function (v, i) {
|
||
|
preformatted.push('; c' + i + ' ' + JSON.stringify(v));
|
||
|
});
|
||
|
preformatted.push('');
|
||
|
idxPreformattedInstructions = preformatted.length;
|
||
|
bcode.forEach(function (v) {
|
||
|
preformatted.push(v.str);
|
||
|
});
|
||
|
preformatted = preformatted.join('\n') + '\n';
|
||
|
|
||
|
ret = {
|
||
|
constants: consts,
|
||
|
functions: funcs,
|
||
|
bytecode: bcode,
|
||
|
preformatted: preformatted,
|
||
|
idxPreformattedInstructions: idxPreformattedInstructions
|
||
|
};
|
||
|
|
||
|
return ret;
|
||
|
});
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.changeBreakpoint = function (fileName, lineNumber, mode) {
|
||
|
var _this = this;
|
||
|
|
||
|
return this.sendRequest([ DVAL_REQ, CMD_LISTBREAK, DVAL_EOM ]).then(function (msg) {
|
||
|
var i, n;
|
||
|
var breakpts = [];
|
||
|
var deleted = false;
|
||
|
|
||
|
// Up-to-date list of breakpoints on target
|
||
|
for (i = 1, n = msg.length - 1; i < n; i += 2) {
|
||
|
breakpts.push({ fileName: msg[i], lineNumber: msg[i + 1] });
|
||
|
}
|
||
|
|
||
|
// Delete matching breakpoints in reverse order so that indices
|
||
|
// remain valid. We do this for all operations so that duplicates
|
||
|
// are eliminated if present.
|
||
|
for (i = breakpts.length - 1; i >= 0; i--) {
|
||
|
var bp = breakpts[i];
|
||
|
if (mode === 'deleteall' || (bp.fileName === fileName && bp.lineNumber === lineNumber)) {
|
||
|
deleted = true;
|
||
|
_this.sendRequest([ DVAL_REQ, CMD_DELBREAK, i, DVAL_EOM ], function (msg) {
|
||
|
// nop
|
||
|
}, function (err) {
|
||
|
// nop
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Technically we should wait for each delbreak reply but because
|
||
|
// target processes the requests in order, it doesn't matter.
|
||
|
if ((mode === 'add') || (mode === 'toggle' && !deleted)) {
|
||
|
_this.sendRequest([ DVAL_REQ, CMD_ADDBREAK, fileName, lineNumber, DVAL_EOM ], function (msg) {
|
||
|
// nop
|
||
|
}, function (err) {
|
||
|
_this.uiMessage('debugger-info', 'Failed to add breakpoint: ' + err);
|
||
|
});
|
||
|
}
|
||
|
|
||
|
// Read final, effective breakpoints from the target
|
||
|
_this.sendBreakpointListRequest();
|
||
|
});
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.disconnectDebugger = function () {
|
||
|
if (this.targetStream) {
|
||
|
// We require a destroy() method from the actual target stream
|
||
|
this.targetStream.destroy();
|
||
|
this.targetStream = null;
|
||
|
}
|
||
|
if (this.inputParser) {
|
||
|
this.inputParser.close();
|
||
|
this.inputParser = null;
|
||
|
}
|
||
|
if (this.outputPassThroughStream) {
|
||
|
// There is no close() or destroy() for a passthrough stream, so just
|
||
|
// close the outputParser which will cancel timers etc.
|
||
|
}
|
||
|
if (this.outputParser) {
|
||
|
this.outputParser.close();
|
||
|
this.outputParser = null;
|
||
|
}
|
||
|
|
||
|
this.attached = false;
|
||
|
this.handshook = false;
|
||
|
this.reqQueue = null;
|
||
|
this.execStatus = {
|
||
|
attached: false,
|
||
|
state: 'detached',
|
||
|
fileName: '',
|
||
|
funcName: '',
|
||
|
line: 0,
|
||
|
pc: 0
|
||
|
};
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.connectDebugger = function () {
|
||
|
var _this = this;
|
||
|
|
||
|
this.disconnectDebugger(); // close previous target connection
|
||
|
|
||
|
// CUSTOMTRANSPORT: to use a custom transport, change this.targetStream to
|
||
|
// use your custom transport.
|
||
|
|
||
|
console.log('Connecting to ' + optTargetHost + ':' + optTargetPort + '...');
|
||
|
this.targetStream = new net.Socket();
|
||
|
this.targetStream.connect(optTargetPort, optTargetHost, function () {
|
||
|
console.log('Debug transport connected');
|
||
|
_this.attached = true;
|
||
|
_this.reqQueue = [];
|
||
|
_this.uiMessage('debugger-info', 'Debug transport connected');
|
||
|
});
|
||
|
|
||
|
this.inputParser = new DebugProtocolParser(
|
||
|
this.targetStream,
|
||
|
null,
|
||
|
optDumpDebugRead,
|
||
|
optDumpDebugPretty,
|
||
|
optDumpDebugPretty ? 'Recv: ' : null,
|
||
|
null,
|
||
|
null // console logging is done at a higher level to match request/response
|
||
|
);
|
||
|
|
||
|
// Use a PassThrough stream to debug dump and get stats for output messages.
|
||
|
// Simply write outgoing data to both the targetStream and this passthrough
|
||
|
// separately.
|
||
|
this.outputPassThroughStream = stream.PassThrough();
|
||
|
this.outputParser = new DebugProtocolParser(
|
||
|
this.outputPassThroughStream,
|
||
|
1,
|
||
|
optDumpDebugWrite,
|
||
|
optDumpDebugPretty,
|
||
|
optDumpDebugPretty ? 'Send: ' : null,
|
||
|
null,
|
||
|
null // console logging is done at a higher level to match request/response
|
||
|
);
|
||
|
|
||
|
this.inputParser.on('transport-close', function () {
|
||
|
_this.uiMessage('debugger-info', 'Debug transport closed');
|
||
|
_this.disconnectDebugger();
|
||
|
_this.emit('exec-status-update');
|
||
|
_this.emit('detached');
|
||
|
});
|
||
|
|
||
|
this.inputParser.on('transport-error', function (err) {
|
||
|
_this.uiMessage('debugger-info', 'Debug transport error: ' + err);
|
||
|
_this.disconnectDebugger();
|
||
|
});
|
||
|
|
||
|
this.inputParser.on('protocol-version', function (msg) {
|
||
|
var ver = msg.protocolVersion;
|
||
|
console.log('Debug version identification:', msg.versionIdentification);
|
||
|
_this.protocolVersion = ver;
|
||
|
_this.uiMessage('debugger-info', 'Debug version identification: ' + msg.versionIdentification);
|
||
|
if (ver !== SUPPORTED_DEBUG_PROTOCOL_VERSION) {
|
||
|
console.log('Unsupported debug protocol version (got ' + ver + ', support ' + SUPPORTED_DEBUG_PROTOCOL_VERSION + ')');
|
||
|
_this.uiMessage('debugger-info', 'Protocol version ' + ver + ' unsupported, dropping connection');
|
||
|
_this.targetStream.destroy();
|
||
|
} else {
|
||
|
_this.uiMessage('debugger-info', 'Debug protocol version: ' + ver);
|
||
|
_this.handshook = true;
|
||
|
_this.execStatus = {
|
||
|
attached: true,
|
||
|
state: 'attached',
|
||
|
fileName: '',
|
||
|
funcName: '',
|
||
|
line: 0,
|
||
|
pc: 0
|
||
|
};
|
||
|
_this.emit('exec-status-update');
|
||
|
_this.emit('attached'); // inform web UI
|
||
|
|
||
|
// Fetch basic info right away
|
||
|
_this.sendBasicInfoRequest();
|
||
|
}
|
||
|
});
|
||
|
|
||
|
this.inputParser.on('debug-message', function (msg) {
|
||
|
_this.processDebugMessage(msg);
|
||
|
});
|
||
|
|
||
|
this.inputParser.on('stats-update', function () {
|
||
|
_this.stats.rxBytes = this.bytes;
|
||
|
_this.stats.rxDvalues = this.dvalues;
|
||
|
_this.stats.rxMessages = this.messages;
|
||
|
_this.stats.rxBytesPerSec = this.bytesPerSec;
|
||
|
_this.emit('debug-stats-update');
|
||
|
});
|
||
|
|
||
|
this.outputParser.on('stats-update', function () {
|
||
|
_this.stats.txBytes = this.bytes;
|
||
|
_this.stats.txDvalues = this.dvalues;
|
||
|
_this.stats.txMessages = this.messages;
|
||
|
_this.stats.txBytesPerSec = this.bytesPerSec;
|
||
|
_this.emit('debug-stats-update');
|
||
|
});
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.processDebugMessage = function (msg) {
|
||
|
var req;
|
||
|
var prevState, newState;
|
||
|
var err;
|
||
|
|
||
|
if (msg[0] === DVAL_REQ) {
|
||
|
// No actual requests sent by the target right now (just notifys).
|
||
|
console.log('Unsolicited reply message, dropping connection: ' + prettyDebugMessage(msg));
|
||
|
} else if (msg[0] === DVAL_REP) {
|
||
|
if (this.reqQueue.length <= 0) {
|
||
|
console.log('Unsolicited reply message, dropping connection: ' + prettyDebugMessage(msg));
|
||
|
this.targetStream.destroy();
|
||
|
}
|
||
|
req = this.reqQueue.shift();
|
||
|
|
||
|
if (optLogMessages) {
|
||
|
console.log('Reply for ' + prettyDebugCommand(req.reqCmd) + ': ' + prettyDebugMessage(msg));
|
||
|
}
|
||
|
|
||
|
if (req.resolveCb) {
|
||
|
req.resolveCb(msg);
|
||
|
} else {
|
||
|
// nop: no callback
|
||
|
}
|
||
|
} else if (msg[0] === DVAL_ERR) {
|
||
|
if (this.reqQueue.length <= 0) {
|
||
|
console.log('Unsolicited error message, dropping connection: ' + prettyDebugMessage(msg));
|
||
|
this.targetStream.destroy();
|
||
|
}
|
||
|
err = new Error(String(msg[2]) + ' (code ' + String(msg[1]) + ')');
|
||
|
err.errorCode = msg[1] || 0;
|
||
|
req = this.reqQueue.shift();
|
||
|
|
||
|
if (optLogMessages) {
|
||
|
console.log('Error for ' + prettyDebugCommand(req.reqCmd) + ': ' + prettyDebugMessage(msg));
|
||
|
}
|
||
|
|
||
|
if (req.rejectCb) {
|
||
|
req.rejectCb(err);
|
||
|
} else {
|
||
|
// nop: no callback
|
||
|
}
|
||
|
} else if (msg[0] === DVAL_NFY) {
|
||
|
if (optLogMessages) {
|
||
|
console.log('Notify ' + prettyDebugCommand(msg[1]) + ': ' + prettyDebugMessage(msg));
|
||
|
}
|
||
|
|
||
|
if (msg[1] === CMD_STATUS) {
|
||
|
prevState = this.execStatus.state;
|
||
|
newState = msg[2] === 0 ? 'running' : 'paused';
|
||
|
this.execStatus = {
|
||
|
attached: true,
|
||
|
state: newState,
|
||
|
fileName: msg[3],
|
||
|
funcName: msg[4],
|
||
|
line: msg[5],
|
||
|
pc: msg[6]
|
||
|
};
|
||
|
|
||
|
if (prevState !== newState && newState === 'paused') {
|
||
|
// update run state now that we're paused
|
||
|
this.sendBreakpointListRequest();
|
||
|
this.sendGetLocalsRequest();
|
||
|
this.sendGetCallStackRequest();
|
||
|
}
|
||
|
|
||
|
this.emit('exec-status-update');
|
||
|
} else if (msg[1] === CMD_THROW) {
|
||
|
this.uiMessage({ type: 'throw', fatal: msg[2], message: (msg[2] ? 'UNCAUGHT: ' : 'THROW: ') + prettyUiStringUnquoted(msg[3], UI_MESSAGE_CLIPLEN), fileName: msg[4], lineNumber: msg[5] });
|
||
|
} else if (msg[1] === CMD_DETACHING) {
|
||
|
this.uiMessage({ type: 'detaching', reason: msg[2], message: 'DETACH: ' + (msg.length >= 5 ? prettyUiStringUnquoted(msg[3]) : 'detaching') });
|
||
|
} else {
|
||
|
// Ignore unknown notify messages
|
||
|
console.log('Unknown notify, ignoring: ' + prettyDebugMessage(msg));
|
||
|
|
||
|
//this.targetStream.destroy();
|
||
|
}
|
||
|
} else {
|
||
|
console.log('Invalid initial dvalue, dropping connection: ' + prettyDebugMessage(msg));
|
||
|
this.targetStream.destroy();
|
||
|
}
|
||
|
};
|
||
|
|
||
|
Debugger.prototype.run = function () {
|
||
|
var _this = this;
|
||
|
|
||
|
// Initial debugger connection
|
||
|
|
||
|
this.connectDebugger();
|
||
|
|
||
|
// Poll various state items when running
|
||
|
|
||
|
var sendRound = 0;
|
||
|
var statusPending = false;
|
||
|
var bplistPending = false;
|
||
|
var localsPending = false;
|
||
|
var callStackPending = false;
|
||
|
|
||
|
setInterval(function () {
|
||
|
if (_this.execStatus.state !== 'running') {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Could also check for an empty request queue, but that's probably
|
||
|
// too strict?
|
||
|
|
||
|
// Pending flags are used to avoid requesting the same thing twice
|
||
|
// while a previous request is pending. The flag-based approach is
|
||
|
// quite awkward. Rework to use promises.
|
||
|
|
||
|
switch (sendRound) {
|
||
|
case 0:
|
||
|
if (!statusPending) {
|
||
|
statusPending = true;
|
||
|
_this.sendStatusRequest().finally(function () { statusPending = false; });
|
||
|
}
|
||
|
break;
|
||
|
case 1:
|
||
|
if (!bplistPending) {
|
||
|
bplistPending = true;
|
||
|
_this.sendBreakpointListRequest().finally(function () { bplistPending = false; });
|
||
|
}
|
||
|
break;
|
||
|
case 2:
|
||
|
if (!localsPending) {
|
||
|
localsPending = true;
|
||
|
_this.sendGetLocalsRequest().finally(function () { localsPending = false; });
|
||
|
}
|
||
|
break;
|
||
|
case 3:
|
||
|
if (!callStackPending) {
|
||
|
callStackPending = true;
|
||
|
_this.sendGetCallStackRequest().finally(function () { callStackPending = false; });
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
sendRound = (sendRound + 1) % 4;
|
||
|
}, 500);
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* Express setup and socket.io
|
||
|
*/
|
||
|
|
||
|
function DebugWebServer() {
|
||
|
this.dbg = null; // debugger singleton
|
||
|
this.socket = null; // current socket (or null)
|
||
|
this.keepaliveTimer = null;
|
||
|
this.uiMessageLimiter = null;
|
||
|
this.cachedJson = {}; // cache to avoid resending identical data
|
||
|
this.sourceFileManager = new SourceFileManager(optSourceSearchDirs);
|
||
|
this.sourceFileManager.scan();
|
||
|
}
|
||
|
|
||
|
DebugWebServer.prototype.handleSourcePost = function (req, res) {
|
||
|
var fileName = req.body && req.body.fileName;
|
||
|
var fileData;
|
||
|
|
||
|
console.log('Source request: ' + fileName);
|
||
|
|
||
|
if (typeof fileName !== 'string') {
|
||
|
res.status(500).send('invalid request');
|
||
|
return;
|
||
|
}
|
||
|
fileData = this.sourceFileManager.search(fileName, optSourceSearchDirs);
|
||
|
if (typeof fileData !== 'string') {
|
||
|
res.status(404).send('not found');
|
||
|
return;
|
||
|
}
|
||
|
res.status(200).send(fileData); // UTF-8
|
||
|
};
|
||
|
|
||
|
DebugWebServer.prototype.handleSourceListPost = function (req, res) {
|
||
|
console.log('Source list request');
|
||
|
|
||
|
var files = this.sourceFileManager.getFiles();
|
||
|
res.header('Content-Type', 'application/json');
|
||
|
res.status(200).json(files);
|
||
|
};
|
||
|
|
||
|
DebugWebServer.prototype.handleHeapDumpGet = function (req, res) {
|
||
|
console.log('Heap dump get');
|
||
|
|
||
|
this.dbg.sendDumpHeapRequest().then(function (val) {
|
||
|
res.header('Content-Type', 'application/json');
|
||
|
//res.status(200).json(val);
|
||
|
res.status(200).send(JSON.stringify(val, null, 4));
|
||
|
}).catch(function (err) {
|
||
|
res.status(500).send('Failed to get heap dump: ' + (err.stack || err));
|
||
|
});
|
||
|
};
|
||
|
|
||
|
DebugWebServer.prototype.run = function () {
|
||
|
var _this = this;
|
||
|
|
||
|
var express = require('express');
|
||
|
var bodyParser = require('body-parser');
|
||
|
var app = express();
|
||
|
var http = require('http').Server(app);
|
||
|
var io = require('socket.io')(http);
|
||
|
|
||
|
app.use(bodyParser.json());
|
||
|
app.post('/source', this.handleSourcePost.bind(this));
|
||
|
app.post('/sourceList', this.handleSourceListPost.bind(this));
|
||
|
app.get('/heapDump.json', this.handleHeapDumpGet.bind(this));
|
||
|
app.use('/', express.static(__dirname + '/static'));
|
||
|
|
||
|
http.listen(optHttpPort, function () {
|
||
|
console.log('Listening on *:' + optHttpPort);
|
||
|
});
|
||
|
|
||
|
io.on('connection', this.handleNewSocketIoConnection.bind(this));
|
||
|
|
||
|
this.dbg.on('attached', function () {
|
||
|
console.log('Debugger attached');
|
||
|
});
|
||
|
|
||
|
this.dbg.on('detached', function () {
|
||
|
console.log('Debugger detached');
|
||
|
});
|
||
|
|
||
|
this.dbg.on('debug-stats-update', function () {
|
||
|
_this.debugStatsLimiter.trigger();
|
||
|
});
|
||
|
|
||
|
this.dbg.on('ui-message-update', function () {
|
||
|
// Explicit rate limiter because this is a source of a lot of traffic.
|
||
|
_this.uiMessageLimiter.trigger();
|
||
|
});
|
||
|
|
||
|
this.dbg.on('basic-info-update', function () {
|
||
|
_this.emitBasicInfo();
|
||
|
});
|
||
|
|
||
|
this.dbg.on('breakpoints-update', function () {
|
||
|
_this.emitBreakpoints();
|
||
|
});
|
||
|
|
||
|
this.dbg.on('exec-status-update', function () {
|
||
|
// Explicit rate limiter because this is a source of a lot of traffic.
|
||
|
_this.execStatusLimiter.trigger();
|
||
|
});
|
||
|
|
||
|
this.dbg.on('locals-update', function () {
|
||
|
_this.emitLocals();
|
||
|
});
|
||
|
|
||
|
this.dbg.on('callstack-update', function () {
|
||
|
_this.emitCallStack();
|
||
|
});
|
||
|
|
||
|
this.uiMessageLimiter = new RateLimited(10, 1000, this.uiMessageLimiterCallback.bind(this));
|
||
|
this.execStatusLimiter = new RateLimited(50, 500, this.execStatusLimiterCallback.bind(this));
|
||
|
this.debugStatsLimiter = new RateLimited(1, 2000, this.debugStatsLimiterCallback.bind(this));
|
||
|
|
||
|
this.keepaliveTimer = setInterval(this.emitKeepalive.bind(this), 30000);
|
||
|
};
|
||
|
|
||
|
DebugWebServer.prototype.handleNewSocketIoConnection = function (socket) {
|
||
|
var _this = this;
|
||
|
|
||
|
console.log('Socket.io connected');
|
||
|
if (this.socket) {
|
||
|
console.log('Closing previous socket.io socket');
|
||
|
this.socket.emit('replaced');
|
||
|
}
|
||
|
this.socket = socket;
|
||
|
|
||
|
this.emitKeepalive();
|
||
|
|
||
|
socket.on('disconnect', function () {
|
||
|
console.log('Socket.io disconnected');
|
||
|
if (_this.socket === socket) {
|
||
|
_this.socket = null;
|
||
|
}
|
||
|
});
|
||
|
|
||
|
socket.on('keepalive', function (msg) {
|
||
|
// nop
|
||
|
});
|
||
|
|
||
|
socket.on('attach', function (msg) {
|
||
|
if (_this.dbg.targetStream) {
|
||
|
console.log('Attach request when debugger already has a connection, ignoring');
|
||
|
} else {
|
||
|
_this.dbg.connectDebugger();
|
||
|
}
|
||
|
});
|
||
|
|
||
|
socket.on('detach', function (msg) {
|
||
|
// Try to detach cleanly, timeout if no response
|
||
|
Promise.any([
|
||
|
_this.dbg.sendDetachRequest(),
|
||
|
Promise.delay(3000)
|
||
|
]).finally(function () {
|
||
|
_this.dbg.disconnectDebugger();
|
||
|
});
|
||
|
});
|
||
|
|
||
|
socket.on('stepinto', function (msg) {
|
||
|
_this.dbg.sendStepIntoRequest();
|
||
|
});
|
||
|
|
||
|
socket.on('stepover', function (msg) {
|
||
|
_this.dbg.sendStepOverRequest();
|
||
|
});
|
||
|
|
||
|
socket.on('stepout', function (msg) {
|
||
|
_this.dbg.sendStepOutRequest();
|
||
|
});
|
||
|
|
||
|
socket.on('pause', function (msg) {
|
||
|
_this.dbg.sendPauseRequest();
|
||
|
});
|
||
|
|
||
|
socket.on('resume', function (msg) {
|
||
|
_this.dbg.sendResumeRequest();
|
||
|
});
|
||
|
|
||
|
socket.on('eval', function (msg) {
|
||
|
// msg.input is a proper Unicode strings here, and needs to be
|
||
|
// converted into a protocol string (U+0000...U+00FF).
|
||
|
var input = stringToDebugString(msg.input);
|
||
|
_this.dbg.sendEvalRequest(input, msg.level).then(function (v) {
|
||
|
socket.emit('eval-result', { error: v.error, result: prettyUiDebugValue(v.value, EVAL_CLIPLEN) });
|
||
|
});
|
||
|
|
||
|
// An eval call quite possibly changes the local variables so always
|
||
|
// re-read locals afterwards. We don't need to wait for Eval to
|
||
|
// complete here; the requests will pipeline automatically and be
|
||
|
// executed in order.
|
||
|
|
||
|
// XXX: move this to the web UI so that the UI can control what
|
||
|
// locals are listed (or perhaps show locals for all levels with
|
||
|
// an expandable tree view).
|
||
|
_this.dbg.sendGetLocalsRequest();
|
||
|
});
|
||
|
|
||
|
socket.on('getvar', function (msg) {
|
||
|
// msg.varname is a proper Unicode strings here, and needs to be
|
||
|
// converted into a protocol string (U+0000...U+00FF).
|
||
|
var varname = stringToDebugString(msg.varname);
|
||
|
_this.dbg.sendGetVarRequest(varname, msg.level)
|
||
|
.then(function (v) {
|
||
|
socket.emit('getvar-result', { found: v.found, result: prettyUiDebugValue(v.value, GETVAR_CLIPLEN) });
|
||
|
});
|
||
|
});
|
||
|
|
||
|
socket.on('putvar', function (msg) {
|
||
|
// msg.varname and msg.varvalue are proper Unicode strings here, they
|
||
|
// need to be converted into protocol strings (U+0000...U+00FF).
|
||
|
var varname = stringToDebugString(msg.varname);
|
||
|
var varvalue = msg.varvalue;
|
||
|
|
||
|
// varvalue is JSON parsed by the web UI for now, need special string
|
||
|
// encoding here.
|
||
|
if (typeof varvalue === 'string') {
|
||
|
varvalue = stringToDebugString(msg.varvalue);
|
||
|
}
|
||
|
|
||
|
_this.dbg.sendPutVarRequest(varname, varvalue, msg.level)
|
||
|
.then(function (v) {
|
||
|
console.log('putvar done'); // XXX: signal success to UI?
|
||
|
});
|
||
|
|
||
|
// A PutVar call quite possibly changes the local variables so always
|
||
|
// re-read locals afterwards. We don't need to wait for PutVar to
|
||
|
// complete here; the requests will pipeline automatically and be
|
||
|
// executed in order.
|
||
|
|
||
|
// XXX: make the client do this?
|
||
|
_this.dbg.sendGetLocalsRequest();
|
||
|
});
|
||
|
|
||
|
socket.on('add-breakpoint', function (msg) {
|
||
|
_this.dbg.changeBreakpoint(msg.fileName, msg.lineNumber, 'add');
|
||
|
});
|
||
|
|
||
|
socket.on('delete-breakpoint', function (msg) {
|
||
|
_this.dbg.changeBreakpoint(msg.fileName, msg.lineNumber, 'delete');
|
||
|
});
|
||
|
|
||
|
socket.on('toggle-breakpoint', function (msg) {
|
||
|
_this.dbg.changeBreakpoint(msg.fileName, msg.lineNumber, 'toggle');
|
||
|
});
|
||
|
|
||
|
socket.on('delete-all-breakpoints', function (msg) {
|
||
|
_this.dbg.changeBreakpoint(null, null, 'deleteall');
|
||
|
});
|
||
|
|
||
|
socket.on('get-bytecode', function (msg) {
|
||
|
_this.dbg.sendGetBytecodeRequest().then(function (res) {
|
||
|
socket.emit('bytecode', res);
|
||
|
});
|
||
|
});
|
||
|
|
||
|
// Resend all debugger state for new client
|
||
|
this.cachedJson = {}; // clear client state cache
|
||
|
this.emitBasicInfo();
|
||
|
this.emitStats();
|
||
|
this.emitExecStatus();
|
||
|
this.emitUiMessages();
|
||
|
this.emitBreakpoints();
|
||
|
this.emitCallStack();
|
||
|
this.emitLocals();
|
||
|
};
|
||
|
|
||
|
// Check if 'msg' would encode to the same JSON which was previously sent
|
||
|
// to the web client. The caller then avoid resending unnecessary stuff.
|
||
|
DebugWebServer.prototype.cachedJsonCheck = function (cacheKey, msg) {
|
||
|
var newJson = JSON.stringify(msg);
|
||
|
if (this.cachedJson[cacheKey] === newJson) {
|
||
|
return true; // cached
|
||
|
}
|
||
|
this.cachedJson[cacheKey] = newJson;
|
||
|
return false; // not cached, send (cache already updated)
|
||
|
};
|
||
|
|
||
|
DebugWebServer.prototype.uiMessageLimiterCallback = function () {
|
||
|
this.emitUiMessages();
|
||
|
};
|
||
|
|
||
|
DebugWebServer.prototype.execStatusLimiterCallback = function () {
|
||
|
this.emitExecStatus();
|
||
|
};
|
||
|
|
||
|
DebugWebServer.prototype.debugStatsLimiterCallback = function () {
|
||
|
this.emitStats();
|
||
|
};
|
||
|
|
||
|
DebugWebServer.prototype.emitKeepalive = function () {
|
||
|
if (!this.socket) { return; }
|
||
|
|
||
|
this.socket.emit('keepalive', { nodeVersion: process.version });
|
||
|
};
|
||
|
|
||
|
DebugWebServer.prototype.emitBasicInfo = function () {
|
||
|
if (!this.socket) { return; }
|
||
|
|
||
|
var newMsg = {
|
||
|
duk_version: this.dbg.dukVersion,
|
||
|
duk_git_describe: this.dbg.dukGitDescribe,
|
||
|
target_info: this.dbg.targetInfo,
|
||
|
endianness: this.dbg.endianness
|
||
|
};
|
||
|
if (this.cachedJsonCheck('basic-info', newMsg)) {
|
||
|
return;
|
||
|
}
|
||
|
this.socket.emit('basic-info', newMsg);
|
||
|
};
|
||
|
|
||
|
DebugWebServer.prototype.emitStats = function () {
|
||
|
if (!this.socket) { return; }
|
||
|
|
||
|
this.socket.emit('debug-stats', this.dbg.stats);
|
||
|
};
|
||
|
|
||
|
DebugWebServer.prototype.emitExecStatus = function () {
|
||
|
if (!this.socket) { return; }
|
||
|
|
||
|
var newMsg = this.dbg.execStatus;
|
||
|
if (this.cachedJsonCheck('exec-status', newMsg)) {
|
||
|
return;
|
||
|
}
|
||
|
this.socket.emit('exec-status', newMsg);
|
||
|
};
|
||
|
|
||
|
DebugWebServer.prototype.emitUiMessages = function () {
|
||
|
if (!this.socket) { return; }
|
||
|
|
||
|
var newMsg = this.dbg.messageLines;
|
||
|
if (this.cachedJsonCheck('output-lines', newMsg)) {
|
||
|
return;
|
||
|
}
|
||
|
this.socket.emit('output-lines', newMsg);
|
||
|
};
|
||
|
|
||
|
DebugWebServer.prototype.emitBreakpoints = function () {
|
||
|
if (!this.socket) { return; }
|
||
|
|
||
|
var newMsg = { breakpoints: this.dbg.breakpoints };
|
||
|
if (this.cachedJsonCheck('breakpoints', newMsg)) {
|
||
|
return;
|
||
|
}
|
||
|
this.socket.emit('breakpoints', newMsg);
|
||
|
};
|
||
|
|
||
|
DebugWebServer.prototype.emitCallStack = function () {
|
||
|
if (!this.socket) { return; }
|
||
|
|
||
|
var newMsg = { callstack: this.dbg.callstack };
|
||
|
if (this.cachedJsonCheck('callstack', newMsg)) {
|
||
|
return;
|
||
|
}
|
||
|
this.socket.emit('callstack', newMsg);
|
||
|
};
|
||
|
|
||
|
DebugWebServer.prototype.emitLocals = function () {
|
||
|
if (!this.socket) { return; }
|
||
|
|
||
|
var newMsg = { locals: this.dbg.locals };
|
||
|
if (this.cachedJsonCheck('locals', newMsg)) {
|
||
|
return;
|
||
|
}
|
||
|
this.socket.emit('locals', newMsg);
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* JSON debug proxy
|
||
|
*/
|
||
|
|
||
|
function DebugProxy(serverPort) {
|
||
|
this.serverPort = serverPort;
|
||
|
this.server = null;
|
||
|
this.socket = null;
|
||
|
this.targetStream = null;
|
||
|
this.inputParser = null;
|
||
|
|
||
|
// preformatted dvalues
|
||
|
this.dval_eom = formatDebugValue(DVAL_EOM);
|
||
|
this.dval_req = formatDebugValue(DVAL_REQ);
|
||
|
this.dval_rep = formatDebugValue(DVAL_REP);
|
||
|
this.dval_nfy = formatDebugValue(DVAL_NFY);
|
||
|
this.dval_err = formatDebugValue(DVAL_ERR);
|
||
|
}
|
||
|
|
||
|
DebugProxy.prototype.determineCommandNumber = function (cmdName, cmdNumber) {
|
||
|
var ret;
|
||
|
if (typeof cmdName === 'string') {
|
||
|
ret = debugCommandNumbers[cmdName];
|
||
|
} else if (typeof cmdName === 'number') {
|
||
|
ret = cmdName;
|
||
|
}
|
||
|
ret = ret || cmdNumber;
|
||
|
if (typeof ret !== 'number') {
|
||
|
throw Error('cannot figure out command number for "' + cmdName + '" (' + cmdNumber + ')');
|
||
|
}
|
||
|
return ret;
|
||
|
};
|
||
|
|
||
|
DebugProxy.prototype.commandNumberToString = function (id) {
|
||
|
return debugCommandNames[id] || String(id);
|
||
|
};
|
||
|
|
||
|
DebugProxy.prototype.formatDvalues = function (args) {
|
||
|
if (!args) {
|
||
|
return [];
|
||
|
}
|
||
|
return args.map(function (v) {
|
||
|
return formatDebugValue(v);
|
||
|
});
|
||
|
};
|
||
|
|
||
|
DebugProxy.prototype.writeJson = function (val) {
|
||
|
this.socket.write(JSON.stringify(val) + '\n');
|
||
|
};
|
||
|
|
||
|
DebugProxy.prototype.writeJsonSafe = function (val) {
|
||
|
try {
|
||
|
this.writeJson(val);
|
||
|
} catch (e) {
|
||
|
console.log('Failed to write JSON in writeJsonSafe, ignoring: ' + e);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
DebugProxy.prototype.disconnectJsonClient = function () {
|
||
|
if (this.socket) {
|
||
|
this.socket.destroy();
|
||
|
this.socket = null;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
DebugProxy.prototype.disconnectTarget = function () {
|
||
|
if (this.inputParser) {
|
||
|
this.inputParser.close();
|
||
|
this.inputParser = null;
|
||
|
}
|
||
|
if (this.targetStream) {
|
||
|
this.targetStream.destroy();
|
||
|
this.targetStream = null;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
DebugProxy.prototype.run = function () {
|
||
|
var _this = this;
|
||
|
|
||
|
console.log('Waiting for client connections on port ' + this.serverPort);
|
||
|
this.server = net.createServer(function (socket) {
|
||
|
console.log('JSON proxy client connected');
|
||
|
|
||
|
_this.disconnectJsonClient();
|
||
|
_this.disconnectTarget();
|
||
|
|
||
|
// A byline-parser is simple and good enough for now (assume
|
||
|
// compact JSON with no newlines).
|
||
|
var socketByline = byline(socket);
|
||
|
_this.socket = socket;
|
||
|
|
||
|
socketByline.on('data', function (line) {
|
||
|
try {
|
||
|
// console.log('Received json proxy input line: ' + line.toString('utf8'));
|
||
|
var msg = JSON.parse(line.toString('utf8'));
|
||
|
var first_dval;
|
||
|
var args_dvalues = _this.formatDvalues(msg.args);
|
||
|
var last_dval = _this.dval_eom;
|
||
|
var cmd;
|
||
|
|
||
|
if (msg.request) {
|
||
|
// "request" can be a string or "true"
|
||
|
first_dval = _this.dval_req;
|
||
|
cmd = _this.determineCommandNumber(msg.request, msg.command);
|
||
|
} else if (msg.reply) {
|
||
|
first_dval = _this.dval_rep;
|
||
|
} else if (msg.notify) {
|
||
|
// "notify" can be a string or "true"
|
||
|
first_dval = _this.dval_nfy;
|
||
|
cmd = _this.determineCommandNumber(msg.notify, msg.command);
|
||
|
} else if (msg.error) {
|
||
|
first_dval = _this.dval_err;
|
||
|
} else {
|
||
|
throw new Error('Invalid input JSON message: ' + JSON.stringify(msg));
|
||
|
}
|
||
|
|
||
|
_this.targetStream.write(first_dval);
|
||
|
if (cmd) {
|
||
|
_this.targetStream.write(formatDebugValue(cmd));
|
||
|
}
|
||
|
args_dvalues.forEach(function (v) {
|
||
|
_this.targetStream.write(v);
|
||
|
});
|
||
|
_this.targetStream.write(last_dval);
|
||
|
} catch (e) {
|
||
|
console.log(e);
|
||
|
|
||
|
_this.writeJsonSafe({
|
||
|
notify: '_Error',
|
||
|
args: [ 'Failed to handle input json message: ' + e ]
|
||
|
});
|
||
|
|
||
|
_this.disconnectJsonClient();
|
||
|
_this.disconnectTarget();
|
||
|
}
|
||
|
});
|
||
|
|
||
|
_this.connectToTarget();
|
||
|
}).listen(this.serverPort);
|
||
|
};
|
||
|
|
||
|
DebugProxy.prototype.connectToTarget = function () {
|
||
|
var _this = this;
|
||
|
|
||
|
console.log('Connecting to ' + optTargetHost + ':' + optTargetPort + '...');
|
||
|
this.targetStream = new net.Socket();
|
||
|
this.targetStream.connect(optTargetPort, optTargetHost, function () {
|
||
|
console.log('Debug transport connected');
|
||
|
});
|
||
|
|
||
|
this.inputParser = new DebugProtocolParser(
|
||
|
this.targetStream,
|
||
|
null,
|
||
|
optDumpDebugRead,
|
||
|
optDumpDebugPretty,
|
||
|
optDumpDebugPretty ? 'Recv: ' : null,
|
||
|
null,
|
||
|
null // console logging is done at a higher level to match request/response
|
||
|
);
|
||
|
|
||
|
// Don't add a 'value' key to numbers.
|
||
|
this.inputParser.readableNumberValue = false;
|
||
|
|
||
|
this.inputParser.on('transport-close', function () {
|
||
|
console.log('Debug transport closed');
|
||
|
|
||
|
_this.writeJsonSafe({
|
||
|
notify: '_Disconnecting'
|
||
|
});
|
||
|
|
||
|
_this.disconnectJsonClient();
|
||
|
_this.disconnectTarget();
|
||
|
});
|
||
|
|
||
|
this.inputParser.on('transport-error', function (err) {
|
||
|
console.log('Debug transport error', err);
|
||
|
|
||
|
_this.writeJsonSafe({
|
||
|
notify: '_Error',
|
||
|
args: [ String(err) ]
|
||
|
});
|
||
|
});
|
||
|
|
||
|
this.inputParser.on('protocol-version', function (msg) {
|
||
|
var ver = msg.protocolVersion;
|
||
|
console.log('Debug version identification:', msg.versionIdentification);
|
||
|
|
||
|
_this.writeJson({
|
||
|
notify: '_TargetConnected',
|
||
|
args: [ msg.versionIdentification ] // raw identification string
|
||
|
});
|
||
|
|
||
|
if (ver !== 1) {
|
||
|
console.log('Protocol version ' + ver + ' unsupported, dropping connection');
|
||
|
}
|
||
|
});
|
||
|
|
||
|
this.inputParser.on('debug-message', function (msg) {
|
||
|
var t;
|
||
|
|
||
|
//console.log(msg);
|
||
|
|
||
|
if (typeof msg[0] !== 'object' || msg[0] === null) {
|
||
|
throw new Error('unexpected initial dvalue: ' + msg[0]);
|
||
|
} else if (msg[0].type === 'eom') {
|
||
|
throw new Error('unexpected initial dvalue: ' + msg[0]);
|
||
|
} else if (msg[0].type === 'req') {
|
||
|
if (typeof msg[1] !== 'number') {
|
||
|
throw new Error('unexpected request command number: ' + msg[1]);
|
||
|
}
|
||
|
t = {
|
||
|
request: _this.commandNumberToString(msg[1]),
|
||
|
command: msg[1],
|
||
|
args: msg.slice(2, msg.length - 1)
|
||
|
};
|
||
|
_this.writeJson(t);
|
||
|
} else if (msg[0].type === 'rep') {
|
||
|
t = {
|
||
|
reply: true,
|
||
|
args: msg.slice(1, msg.length - 1)
|
||
|
};
|
||
|
_this.writeJson(t);
|
||
|
} else if (msg[0].type === 'err') {
|
||
|
t = {
|
||
|
error: true,
|
||
|
args: msg.slice(1, msg.length - 1)
|
||
|
};
|
||
|
_this.writeJson(t);
|
||
|
} else if (msg[0].type === 'nfy') {
|
||
|
if (typeof msg[1] !== 'number') {
|
||
|
throw new Error('unexpected notify command number: ' + msg[1]);
|
||
|
}
|
||
|
t = {
|
||
|
notify: _this.commandNumberToString(msg[1]),
|
||
|
command: msg[1],
|
||
|
args: msg.slice(2, msg.length - 1)
|
||
|
};
|
||
|
_this.writeJson(t);
|
||
|
} else {
|
||
|
throw new Error('unexpected initial dvalue: ' + msg[0]);
|
||
|
}
|
||
|
});
|
||
|
|
||
|
this.inputParser.on('stats-update', function () {
|
||
|
});
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* Command line parsing and initialization
|
||
|
*/
|
||
|
|
||
|
function main() {
|
||
|
console.log('((o) Duktape debugger');
|
||
|
|
||
|
// Parse arguments.
|
||
|
|
||
|
var argv = require('minimist')(process.argv.slice(2));
|
||
|
//console.dir(argv);
|
||
|
if (argv['target-host']) {
|
||
|
optTargetHost = argv['target-host'];
|
||
|
}
|
||
|
if (argv['target-port']) {
|
||
|
optTargetPort = argv['target-port'];
|
||
|
}
|
||
|
if (argv['http-port']) {
|
||
|
optHttpPort = argv['http-port'];
|
||
|
}
|
||
|
if (argv['json-proxy-port']) {
|
||
|
optJsonProxyPort = argv['json-proxy-port'];
|
||
|
}
|
||
|
if (argv['json-proxy']) {
|
||
|
optJsonProxy = argv['json-proxy'];
|
||
|
}
|
||
|
if (argv['source-dirs']) {
|
||
|
optSourceSearchDirs = argv['source-dirs'].split(path.delimiter);
|
||
|
}
|
||
|
if (argv['dump-debug-read']) {
|
||
|
optDumpDebugRead = argv['dump-debug-read'];
|
||
|
}
|
||
|
if (argv['dump-debug-write']) {
|
||
|
optDumpDebugWrite = argv['dump-debug-write'];
|
||
|
}
|
||
|
if (argv['dump-debug-pretty']) {
|
||
|
optDumpDebugPretty = argv['dump-debug-pretty'];
|
||
|
}
|
||
|
if (argv['log-messages']) {
|
||
|
optLogMessages = true;
|
||
|
}
|
||
|
|
||
|
// Dump effective options. Also provides a list of option names.
|
||
|
|
||
|
console.log('');
|
||
|
console.log('Effective options:');
|
||
|
console.log(' --target-host: ' + optTargetHost);
|
||
|
console.log(' --target-port: ' + optTargetPort);
|
||
|
console.log(' --http-port: ' + optHttpPort);
|
||
|
console.log(' --json-proxy-port: ' + optJsonProxyPort);
|
||
|
console.log(' --json-proxy: ' + optJsonProxy);
|
||
|
console.log(' --source-dirs: ' + optSourceSearchDirs.join(' '));
|
||
|
console.log(' --dump-debug-read: ' + optDumpDebugRead);
|
||
|
console.log(' --dump-debug-write: ' + optDumpDebugWrite);
|
||
|
console.log(' --dump-debug-pretty: ' + optDumpDebugPretty);
|
||
|
console.log(' --log-messages: ' + optLogMessages);
|
||
|
console.log('');
|
||
|
|
||
|
// Create debugger and web UI singletons, tie them together and
|
||
|
// start them.
|
||
|
|
||
|
if (optJsonProxy) {
|
||
|
console.log('Starting in JSON proxy mode, JSON port: ' + optJsonProxyPort);
|
||
|
|
||
|
var prx = new DebugProxy(optJsonProxyPort);
|
||
|
prx.run();
|
||
|
} else {
|
||
|
var dbg = new Debugger();
|
||
|
var web = new DebugWebServer();
|
||
|
dbg.web = web;
|
||
|
web.dbg = dbg;
|
||
|
dbg.run();
|
||
|
web.run();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
main();
|