1. arrange the order of profile ID enums 2. add directory "external" and move SBC codec source into it
197 lines
6.1 KiB
C
197 lines
6.1 KiB
C
/******************************************************************************
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*
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* Copyright (C) 2014 The Android Open Source Project
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* Copyright 2002 - 2004 Open Interface North America, Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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******************************************************************************/
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#ifndef _OI_OSINTERFACE_H
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#define _OI_OSINTERFACE_H
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/**
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@file
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* This file provides the platform-independent interface for functions for which
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* implementation is platform-specific.
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*
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* The functions in this header file define the operating system or hardware
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* services needed by the BLUEmagic 3.0 protocol stack. The
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* actual implementation of these services is platform-dependent.
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*
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*/
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/**********************************************************************************
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$Revision: #1 $
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***********************************************************************************/
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#include "oi_stddefs.h"
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#include "oi_time.h"
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#include "oi_status.h"
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#include "oi_modules.h"
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/** \addtogroup Misc Miscellaneous APIs */
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/**@{*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* Terminates execution.
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*
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* @param reason Reason for termination
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*/
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void OI_FatalError(OI_STATUS reason);
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/**
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* This function logs an error.
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*
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* When built for release mode, BLUEmagic 3 errors are logged to
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* this function. (in debug mode, errors are logged via
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* OI_Print()).
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*
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* @param module Module in which the error was detected (see
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* oi_modules.h)
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* @param lineno Line number of the C file OI_SLOG_ERROR called
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* @param status Status code associated with the error event
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*/
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void OI_LogError(OI_MODULE module, OI_INT lineno, OI_STATUS status);
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/**
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* This function initializes the debug code handling.
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*
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* When built for debug mode, this function performs platform
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* dependent initialization to handle message codes passed in
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* via OI_SetMsgCode().
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*/
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void OI_InitDebugCodeHandler(void);
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/**
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* This function reads the time from the real time clock.
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*
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* All timing in BM3 is relative, typically a granularity
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* of 5 or 10 msecs is adequate.
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*
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* @param[out] now Pointer to the buffer to which the current
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* time will be returned
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*/
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void OI_Time_Now(OI_TIME *now);
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/**
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* This function causes the current thread to sleep for the
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* specified amount of time. This function must be called
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* without the stack access token.
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*
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* @note BM3 corestack and profiles never suspend and never call
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* OI_Sleep. The use of OI_Sleep is limited to applications and
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* platform-specific code.
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*
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* If your port and applications never use OI_Sleep, this function can be left unimplemented.
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*
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* @param milliseconds Number of milliseconds to sleep
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*/
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void OI_Sleep(OI_UINT32 milliseconds);
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/**
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* Defines for message type codes.
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*/
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#define OI_MSG_CODE_APPLICATION 0 /**< Application output */
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#define OI_MSG_CODE_ERROR 1 /**< Error message output */
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#define OI_MSG_CODE_WARNING 2 /**< Warning message output */
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#define OI_MSG_CODE_TRACE 3 /**< User API function trace output */
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#define OI_MSG_CODE_PRINT1 4 /**< Catagory 1 debug print output */
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#define OI_MSG_CODE_PRINT2 5 /**< Catagory 2 debug print output */
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#define OI_MSG_CODE_HEADER 6 /**< Error/Debug output header */
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/**
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* This function is used to indicate the type of text being output with
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* OI_Print(). For the Linux and Win32 platforms, it will set
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* the color of the text. Other possible uses could be to insert
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* HTML style tags, add some other message type indication, or
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* be completely ignored altogether.
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*
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* @param code OI_MSG_CODE_* indicating setting the message type.
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*/
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void OI_SetMsgCode(OI_UINT8 code);
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/**
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* All output from OI_Printf() and all debug output is sent to OI_Print.
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* Typically, if the platform has a console, OI_Print() is sent to stdout.
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* Embedded platforms typically send OI_Print() output to a serial port.
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*
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* @param str String to print
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*/
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void OI_Print(OI_CHAR const *str);
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/**
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* In cases where OI_Print() is sending output to a logfile in addition to console,
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* it is desirable to also put console input into the logfile.
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* This function can be called by the console input process.
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*
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* @note This is an optional API which is strictly
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* between the platform-specific stack_console and osinterface
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* modules. This API need only be implemented on those
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* platforms where is serves a useful purpose, e.g., win32.
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*
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* @param str Console input string
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*/
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void OI_Print_ConsoleInput(OI_CHAR const *str);
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/**
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* This function computes the CRC16 of the program image.
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*/
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OI_UINT16 OI_ProgramImageCRC16(void);
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/**
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* Writes an integer to stdout in hex. This macro is intended
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* for selective use when debugging in small memory
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* configurations or other times when it is not possible to use
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* OI_DBGPRINT.
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*
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* @param n the integer to print
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*/
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#define OI_Print_Int(n) \
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{ \
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static const OI_CHAR _digits[] = "0123456789ABCDEF"; \
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OI_CHAR _buf[9]; \
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OI_CHAR *_str = &_buf[8]; \
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OI_UINT32 _i = n; \
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*_str = 0; \
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do { *(--_str) = _digits[(_i & 0xF)]; _i >>= 4; } while (_i); \
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OI_Print(_str); \
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}
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/**
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* Application Dynamic Memory allocation.
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*
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* These APIs are provided for application use on those
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* platforms which have no dynamic memory support. Memory is
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* allocated from the pool-based heap managed by the stack's
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* internal memory manager.
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*/
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void *OI_APP_Malloc(OI_INT32 size);
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void OI_APP_Free(void *ptr);
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/*****************************************************************************/
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#ifdef __cplusplus
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}
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#endif
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/**@}*/
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#endif /* _OI_OSINTERFACE_H */
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