136 lines
4.2 KiB
C
136 lines
4.2 KiB
C
// Copyright 2010-2016 Espressif Systems (Shanghai) PTE LTD
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef ESP_AUDIO
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#define ESP_AUDIO
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#include "esp_types.h"
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#include "EspAudioCom.h"
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/*
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* Maximum size of the URI, including null character.
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*/
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#define MAX_URI_SIZE 1024
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/*
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* Defines various states that the ESP player can be.
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*/
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enum EspAudioState
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{
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AUDIOSTATE_UNINITIALIZED = 0, /* player is not initialized */
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AUDIOSTATE_IDLE, /* player is idle */
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AUDIOSTATE_STOPPED, /* player is stopled */
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AUDIOSTATE_TRANSIT, /* player is busy in a transition */
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AUDIOSTATE_PLAYING, /* player is currently playing */
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AUDIOSTATE_PAUSED, /* player is in the paused state for playback */
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AUDIOSTATE_ENDED, /* player finished decoding player, without user request. */
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AUDIOSTATE_ERROR, /* player was given a URI that could not be played */
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AUDIOSTATE_UNKNOWN /* unknown playstate */
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};
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typedef enum
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{
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InputSrcType_NetSpec = 0, ///< Specify audio file from internet.
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InputSrcType_NetLiving = 1, ///< Living audio stream from internet,e.g.m3u8
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InputSrcType_LocalFile = 2, ///< Local file which store in the SD card
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InputSrcType_Stream = 3, ///< Only audio stream,e.g.PCM
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InputSrcType_Max
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} InputSrcType;
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typedef enum
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{
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EspAudioErr_NoErr =0, ///< No error
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EspAudioErr_InvalidPara, ///< Invalid parameters
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EspAudioErr_NoMem, ///< Malloc failed
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EspAudioErr_HardwareErr, ///< Hardware error
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EspAudioErr_OutOfRange, ///< length of URI is too long.
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EspAudioErr_NotSupport, ///< Not support the
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} EspAudioErr;
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/*
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* Initializes the ESP player library.
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*/
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void EspAudio_Init(void);
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/*
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* Cleans up the ESP player library.
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*/
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void EspAudio_UnInit(void);
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/*
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* Play, stop, pause the streaming and output of player
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* EspAudio_Init must be called before these methods work.
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*/
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int EspAudio_SetupStream(const char* URI, InputSrcType UriType);
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/*
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* Call this method to transition to playing state.
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*
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* Returns nonzero if an error occurred.
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*/
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int EspAudio_Play(void);
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/*
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* Call this method to stop playing ESP player.
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*
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* Returns nonzero if an error occurred.
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*/
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int EspAudio_Stop(void);
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/*
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* Call this method to pause the playing ESP player.
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*
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* Returns nonzero if an error occurred.
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*/
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int EspAudio_Pause(void);
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/*
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* Returns the playstate of the ESP player library.
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* Returns MEDIA_UNKNOWN if the stream could not be found.
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*/
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enum EspAudioState EspAudio_GetPlayState(void);
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/*
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* Get the player volume level . Volume level is from 0 to 100.
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* Returns a negative value if the stream could not be found or the value is unknown.
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*/
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int EspAudio_GetVolume(int *level);
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/*
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* Set the player volume level . Volume level is from 0 to 100.
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* Returns a negative value if the stream could not be found or the value is unknown.
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*/
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int EspAudio_SetVolume(int level);
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/*
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* Call this method to configrate stream information.
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*
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* Returns nonzero if an error occurred.
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*/
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EspAudioErr EspAudioPlayerStreamCfg(uint32_t rate, uint32_t channel,uint32_t bitLen);
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/*
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* Call this method to flush stream data to driver.
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*
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* Returns nonzero if an error occurred.
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*/
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EspAudioErr EspAudioPlayerStreamWrite(uint8_t *inData, uint32_t inSize);
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#endif
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