OVMS3-idf/examples/09_a2dp/components/esphttpd/include/httpd.h
wangmengyang 0ad3017df7 component/bt: A2DP code original in example project moved to component/bt directory;
1. move btif and A2DP source code from project directory to bluetooth directory;
2. some updates of audio source code;
2016-12-26 17:40:28 +08:00

132 lines
4.5 KiB
C

#ifndef HTTPD_H
#define HTTPD_H
#include "httpd-com.h"
#include "esp_types.h"
#define HTTPDVER "0.4"
#define HTTPD_CGI_MORE 0
#define HTTPD_CGI_DONE 1
#define HTTPD_CGI_NOTFOUND 2
#define HTTPD_CGI_AUTHENTICATED 3
#define HTTPD_METHOD_GET 1
#define HTTPD_METHOD_POST 2
#define HTTPD_METHOD_PUT 3
#define HTTPD_MAX_CONNECTIONS 2
#define HTTPD_STACKSIZE (4*1024)
#define ESP32
typedef struct HttpdPriv HttpdPriv;
typedef struct HttpdConnData HttpdConnData;
typedef struct HttpdPostData HttpdPostData;
typedef int (* cgiSendCallback)(HttpdConnData *connData);
typedef int (* cgiRecvHandler)(HttpdConnData *connData, char *data, int len);
//Max amount of simultaneous connections
#define MAX_CONN 8
//Max length of request head. This is statically allocated for each connection.
#define MAX_HEAD_LEN 1024
//Max post buffer len. This is dynamically malloc'ed if needed.
#define MAX_POST 1024
//Max send buffer len. This is allocated on the stack.
#define MAX_SENDBUFF_LEN 1460
//If some data can't be sent because the underlaying socket doesn't accept the data (like the nonos
//layer is prone to do), we put it in a backlog that is dynamically malloc'ed. This defines the max
//size of the backlog.
#define MAX_BACKLOG_SIZE (4*1024)
typedef struct HttpSendBacklogItem HttpSendBacklogItem;
struct HttpSendBacklogItem {
int len;
HttpSendBacklogItem *next;
char data[];
};
//Flags
#define HFL_HTTP11 (1<<0)
#define HFL_CHUNKED (0<<1)
#define HFL_SENDINGBODY (1<<2)
#define HFL_DISCONAFTERSENT (1<<3)
#define HFL_ONLYRESPONSEOK (1<<4)
//Private data for http connection
struct HttpdPriv {
char head[MAX_HEAD_LEN];
int headPos;
char *sendBuff;
int sendBuffLen;
char *chunkHdr;
HttpSendBacklogItem *sendBacklog;
int sendBacklogSize;
int flags;
};
//A struct describing a http connection. This gets passed to cgi functions.
struct HttpdConnData {
ConnTypePtr conn; // The TCP connection. Exact type depends on the platform.
char requestType; // One of the HTTPD_METHOD_* values
char *url; // The URL requested, without hostname or GET arguments
char *getArgs; // The GET arguments for this request, if any.
const void *cgiArg; // Argument to the CGI function, as stated as the 3rd argument of
// the builtInUrls entry that referred to the CGI function.
void *cgiData; // Opaque data pointer for the CGI function
char *hostName; // Host name field of request
HttpdPriv *priv; // Opaque pointer to data for internal httpd housekeeping
cgiSendCallback cgi; // CGI function pointer
cgiRecvHandler recvHdl; // Handler for data received after headers, if any
HttpdPostData *post; // POST data structure
int remote_port; // Remote TCP port
uint8_t remote_ip[4]; // IP address of client
uint8_t slot; // Slot ID
};
//A struct describing the POST data sent inside the http connection. This is used by the CGI functions
struct HttpdPostData {
int len; // POST Content-Length
int buffSize; // The maximum length of the post buffer
int buffLen; // The amount of bytes in the current post buffer
int received; // The total amount of bytes received so far
char *buff; // Actual POST data buffer
char *multipartBoundary;
};
//A struct describing an url. This is the main struct that's used to send different URL requests to
//different routines.
typedef struct {
const char *url;
cgiSendCallback cgiCb;
const void *cgiArg;
} HttpdBuiltInUrl;
int cgiRedirect(HttpdConnData *connData);
int cgiRedirectToHostname(HttpdConnData *connData);
int cgiRedirectApClientToHostname(HttpdConnData *connData);
void httpdRedirect(HttpdConnData *conn, char *newUrl);
int httpdUrlDecode(char *val, int valLen, char *ret, int retLen);
int httpdFindArg(char *line, char *arg, char *buff, int buffLen);
void httpdInit(HttpdBuiltInUrl *fixedUrls, int port);
const char *httpdGetMimetype(char *url);
void httpdDisableTransferEncoding(HttpdConnData *conn);
void httpdStartResponse(HttpdConnData *conn, int code);
void httpdHeader(HttpdConnData *conn, const char *field, const char *val);
void httpdEndHeaders(HttpdConnData *conn);
int httpdGetHeader(HttpdConnData *conn, char *header, char *ret, int retLen);
int httpdSend(HttpdConnData *conn, const char *data, int len);
void httpdFlushSendBuffer(HttpdConnData *conn);
//Platform dependent code should call these.
void httpdSentCb(ConnTypePtr conn, char *remIp, int remPort);
void httpdRecvCb(ConnTypePtr conn, char *remIp, int remPort, char *data, unsigned short len);
void httpdDisconCb(ConnTypePtr conn, char *remIp, int remPort);
int httpdConnectCb(ConnTypePtr conn, char *remIp, int remPort);
#endif