This commit refactors backtracing within the panic handler so that a common function esp_backtrace_get_next_frame() is used iteratively to traverse a callstack. A esp_backtrace_print() function has also be added that allows the printing of a backtrace at runtime. The esp_backtrace_print() function allows unity to print the backtrace of failed test cases and jump back to the main test menu without the need reset the chip. esp_backtrace_print() can also be used as a debugging function by users. - esp_stack_ptr_is_sane() moved to soc_memory_layout.h - removed uncessary includes of "esp_debug_helpers.h"
27 lines
700 B
CMake
27 lines
700 B
CMake
set(COMPONENT_SRCS "unity/src/unity.c"
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"unity_port_esp32.c")
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set(COMPONENT_ADD_INCLUDEDIRS "include"
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"unity/src")
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if(CONFIG_UNITY_ENABLE_BACKTRACE_ON_FAIL)
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list(APPEND COMPONENT_PRIV_INCLUDEDIRS "include/priv")
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endif()
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if(CONFIG_UNITY_ENABLE_IDF_TEST_RUNNER)
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list(APPEND COMPONENT_SRCS "unity_runner.c")
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endif()
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if(CONFIG_UNITY_ENABLE_FIXTURE)
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list(APPEND COMPONENT_SRCS "unity/extras/fixture/src/unity_fixture.c")
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endif()
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register_component()
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target_compile_definitions(${COMPONENT_LIB} PUBLIC
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-DUNITY_INCLUDE_CONFIG_H
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)
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if(GCC_NOT_5_2_0)
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target_compile_options(${COMPONENT_LIB} PRIVATE -Wno-unused-const-variable)
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endif()
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