OVMS3-idf/tools/unit-test-app/components/test_utils/test_utils.c
Ivan Grokhotkov 6091021e83 unity: separate common and IDF specific functionality
New unity component can be used for testing other applications.
Upstream version of Unity is included as a submodule.
Utilities specific to ESP-IDF unit tests (partitions, leak checking
setup/teardown functions, etc) are kept only in unit-test-app.
Kconfig options are added to allow disabling certain Unity features.
2018-11-19 12:36:31 +08:00

87 lines
2.9 KiB
C

// Copyright 2015-2016 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <string.h>
#include "unity.h"
#include "test_utils.h"
#include "rom/ets_sys.h"
#include "rom/uart.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "tcpip_adapter.h"
#include "lwip/sockets.h"
const esp_partition_t *get_test_data_partition()
{
/* This finds "flash_test" partition defined in partition_table_unit_test_app.csv */
const esp_partition_t *result = esp_partition_find_first(ESP_PARTITION_TYPE_DATA,
ESP_PARTITION_SUBTYPE_ANY, "flash_test");
TEST_ASSERT_NOT_NULL(result); /* means partition table set wrong */
return result;
}
// wait user to send "Enter" key
static void wait_user_control()
{
char sign[5] = {0};
while(strlen(sign) == 0)
{
/* Flush anything already in the RX buffer */
while(uart_rx_one_char((uint8_t *) sign) == OK) {
}
/* Read line */
UartRxString((uint8_t*) sign, sizeof(sign) - 1);
}
}
void test_case_uses_tcpip()
{
// Can be called more than once, does nothing on subsequent calls
tcpip_adapter_init();
// Allocate all sockets then free them
// (First time each socket is allocated some one-time allocations happen.)
int sockets[CONFIG_LWIP_MAX_SOCKETS];
for (int i = 0; i < CONFIG_LWIP_MAX_SOCKETS; i++) {
int type = (i % 2 == 0) ? SOCK_DGRAM : SOCK_STREAM;
int family = (i % 3 == 0) ? PF_INET6 : PF_INET;
sockets[i] = socket(family, type, IPPROTO_IP);
}
for (int i = 0; i < CONFIG_LWIP_MAX_SOCKETS; i++) {
close(sockets[i]);
}
// Allow LWIP tasks to finish initialising themselves
vTaskDelay(25 / portTICK_RATE_MS);
printf("Note: tcpip_adapter_init() has been called. Until next reset, TCP/IP task will periodicially allocate memory and consume CPU time.\n");
// Reset the leak checker as LWIP allocates a lot of memory on first run
unity_reset_leak_checks();
}
// signal functions, used for sync between unity DUTs for multiple devices cases
void unity_wait_for_signal(const char* signal_name)
{
printf("Waiting for signal: [%s]!\n"
"Please press \"Enter\" key to once any board send this signal.\n", signal_name);
wait_user_control();
}
void unity_send_signal(const char* signal_name)
{
printf("Send signal: [%s]!\n", signal_name);
}