Run some unit test cases based (poorly) around sodium's test infrastructure. Increase in unity test task stack is due to signature tests, load a lot of data onto the stack.
20 lines
508 B
C
20 lines
508 B
C
#include <stdio.h>
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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#include "unity.h"
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#include "unity_config.h"
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void unityTask(void *pvParameters)
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{
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vTaskDelay(1000 / portTICK_PERIOD_MS);
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unity_run_menu();
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while(1);
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}
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void app_main()
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{
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// Note: if unpinning this task, change the way run times are calculated in
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// unity_platform
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xTaskCreatePinnedToCore(unityTask, "unityTask", 8192, NULL,
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UNITY_FREERTOS_PRIORITY, NULL, UNITY_FREERTOS_CPU);
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}
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