For some reason after use modified context save routine, the local unit test app were crashed, the reason behind this resides on setjmp usage of test_runner, since this feature seems to not be used for nothing special (just was a default config), I changed the unity_config to replace the setjmp macros, this sounds less hacky.
54 lines
1.4 KiB
C
54 lines
1.4 KiB
C
#ifndef UNITY_CONFIG_H
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#define UNITY_CONFIG_H
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// This file gets included from unity.h via unity_internals.h
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// It is inside #ifdef __cplusplus / extern "C" block, so we can
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// only use C features here
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#include <esp_err.h>
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#include <stddef.h>
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#include "sdkconfig.h"
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#ifdef CONFIG_UNITY_ENABLE_FLOAT
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#define UNITY_INCLUDE_FLOAT
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#else
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#define UNITY_EXCLUDE_FLOAT
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#endif //CONFIG_UNITY_ENABLE_FLOAT
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#ifdef CONFIG_UNITY_ENABLE_DOUBLE
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#define UNITY_INCLUDE_DOUBLE
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#else
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#define UNITY_EXCLUDE_DOUBLE
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#endif //CONFIG_UNITY_ENABLE_DOUBLE
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#ifdef CONFIG_UNITY_ENABLE_COLOR
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#define UNITY_OUTPUT_COLOR
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#endif
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#define UNITY_EXCLUDE_TIME_H
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#define UNITY_EXCLUDE_SETJMP_H
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void unity_flush(void);
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void unity_putc(int c);
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void unity_gets(char* dst, size_t len);
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void unity_exec_time_start(void);
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void unity_exec_time_stop(void);
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uint32_t unity_exec_time_get_ms(void);
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#define UNITY_OUTPUT_CHAR(a) unity_putc(a)
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#define UNITY_OUTPUT_FLUSH() unity_flush()
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#define UNITY_EXEC_TIME_START() unity_exec_time_start()
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#define UNITY_EXEC_TIME_STOP() unity_exec_time_stop()
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#define UNITY_EXEC_TIME_MS() unity_exec_time_get_ms()
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#ifdef CONFIG_UNITY_ENABLE_IDF_TEST_RUNNER
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#include "unity_test_runner.h"
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#endif //CONFIG_UNITY_ENABLE_IDF_TEST_RUNNER
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// shorthand to check esp_err_t return code
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#define TEST_ESP_OK(rc) TEST_ASSERT_EQUAL_HEX32(ESP_OK, rc)
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#define TEST_ESP_ERR(err, rc) TEST_ASSERT_EQUAL_HEX32(err, rc)
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#endif //UNITY_CONFIG_H
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