e4a4063e4c
Fix issue that next build retry does not succeed once the requirement is satisfied.
253 lines
8.7 KiB
CMake
253 lines
8.7 KiB
CMake
# set_default
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#
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# Define a variable to a default value if otherwise unset.
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#
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# Priority for new value is:
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# - Existing cmake value (ie set with cmake -D, or already set in CMakeLists)
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# - Value of any non-empty environment variable of the same name
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# - Default value as provided to function
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#
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function(set_default variable default_value)
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if(NOT ${variable})
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if(DEFINED ENV{${variable}} AND NOT "$ENV{${variable}}" STREQUAL "")
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set(${variable} $ENV{${variable}} PARENT_SCOPE)
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else()
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set(${variable} ${default_value} PARENT_SCOPE)
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endif()
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endif()
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endfunction()
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# spaces2list
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#
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# Take a variable whose value was space-delimited values, convert to a cmake
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# list (semicolon-delimited)
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#
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# Note: if using this for directories, keeps the issue in place that
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# directories can't contain spaces...
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#
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# TODO: look at cmake separate_arguments, which is quote-aware
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function(spaces2list variable_name)
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string(REPLACE " " ";" tmp "${${variable_name}}")
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set("${variable_name}" "${tmp}" PARENT_SCOPE)
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endfunction()
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# lines2list
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#
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# Take a variable with multiple lines of output in it, convert it
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# to a cmake list (semicolon-delimited), one line per item
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#
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function(lines2list variable_name)
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string(REGEX REPLACE "\r?\n" ";" tmp "${${variable_name}}")
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string(REGEX REPLACE ";;" ";" tmp "${tmp}")
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set("${variable_name}" "${tmp}" PARENT_SCOPE)
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endfunction()
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# move_if_different
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#
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# If 'source' has different md5sum to 'destination' (or destination
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# does not exist, move it across.
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#
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# If 'source' has the same md5sum as 'destination', delete 'source'.
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#
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# Avoids timestamp updates for re-generated files where content hasn't
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# changed.
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function(move_if_different source destination)
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set(do_copy 1)
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file(GLOB dest_exists ${destination})
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if(dest_exists)
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file(MD5 ${source} source_md5)
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file(MD5 ${destination} dest_md5)
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if(source_md5 STREQUAL dest_md5)
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set(do_copy "")
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endif()
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endif()
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if(do_copy)
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message("Moving ${source} -> ${destination}")
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file(RENAME ${source} ${destination})
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else()
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message("Not moving ${source} -> ${destination}")
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file(REMOVE ${source})
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endif()
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endfunction()
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# target_add_binary_data adds binary data into the built target,
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# by converting it to a generated source file which is then compiled
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# to a binary object as part of the build
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function(target_add_binary_data target embed_file embed_type)
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idf_build_get_property(build_dir BUILD_DIR)
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idf_build_get_property(idf_path IDF_PATH)
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get_filename_component(embed_file "${embed_file}" ABSOLUTE)
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get_filename_component(name "${embed_file}" NAME)
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set(embed_srcfile "${build_dir}/${name}.S")
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add_custom_command(OUTPUT "${embed_srcfile}"
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COMMAND "${CMAKE_COMMAND}"
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-D "DATA_FILE=${embed_file}"
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-D "SOURCE_FILE=${embed_srcfile}"
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-D "FILE_TYPE=${embed_type}"
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-P "${idf_path}/tools/cmake/scripts/data_file_embed_asm.cmake"
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MAIN_DEPENDENCY "${embed_file}"
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DEPENDS "${idf_path}/tools/cmake/scripts/data_file_embed_asm.cmake"
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WORKING_DIRECTORY "${build_dir}"
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VERBATIM)
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set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}" APPEND PROPERTY ADDITIONAL_MAKE_CLEAN_FILES "${embed_srcfile}")
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target_sources("${target}" PRIVATE "${embed_srcfile}")
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endfunction()
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macro(include_if_exists path)
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if(EXISTS "${path}")
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include("${path}")
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endif()
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endmacro()
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# Append a single line to the file specified
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# The line ending is determined by the host OS
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function(file_append_line file line)
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if(DEFINED ENV{MSYSTEM} OR CMAKE_HOST_WIN32)
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set(line_ending "\r\n")
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else() # unix
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set(line_ending "\n")
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endif()
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file(READ ${file} existing)
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string(FIND ${existing} ${line_ending} last_newline REVERSE)
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string(LENGTH ${existing} length)
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math(EXPR length "${length}-1")
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if(NOT length EQUAL last_newline) # file doesn't end with a newline
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file(APPEND "${file}" "${line_ending}")
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endif()
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file(APPEND "${file}" "${line}${line_ending}")
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endfunction()
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# Add one or more linker scripts to the target, including a link-time dependency
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#
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# Automatically adds a -L search path for the containing directory (if found),
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# and then adds -T with the filename only. This allows INCLUDE directives to be
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# used to include other linker scripts in the same directory.
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function(target_linker_script target deptype scriptfiles)
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cmake_parse_arguments(_ "" "PROCESS" "" ${ARGN})
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foreach(scriptfile ${scriptfiles})
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get_filename_component(abs_script "${scriptfile}" ABSOLUTE)
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message(STATUS "Adding linker script ${abs_script}")
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if(__PROCESS)
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get_filename_component(output "${__PROCESS}" ABSOLUTE)
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__ldgen_process_template(${abs_script} ${output})
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set(abs_script ${output})
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endif()
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get_filename_component(search_dir "${abs_script}" DIRECTORY)
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get_filename_component(scriptname "${abs_script}" NAME)
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if(deptype STREQUAL INTERFACE OR deptype STREQUAL PUBLIC)
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get_target_property(link_libraries "${target}" INTERFACE_LINK_LIBRARIES)
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else()
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get_target_property(link_libraries "${target}" LINK_LIBRARIES)
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endif()
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list(FIND "${link_libraries}" "-L ${search_dir}" found_search_dir)
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if(found_search_dir EQUAL "-1") # not already added as a search path
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target_link_libraries("${target}" "${deptype}" "-L ${search_dir}")
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endif()
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target_link_libraries("${target}" "${deptype}" "-T ${scriptname}")
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# Note: In ESP-IDF, most targets are libraries and libary LINK_DEPENDS don't propagate to
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# executable(s) the library is linked to. Attach manually to executable once it is known.
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#
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# Property INTERFACE_LINK_DEPENDS is available in CMake 3.13 which should propagate link
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# dependencies.
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if(NOT __PROCESS)
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idf_build_set_property(__LINK_DEPENDS ${abs_script} APPEND)
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endif()
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endforeach()
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endfunction()
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# Convert a CMake list to a JSON list and store it in a variable
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function(make_json_list list variable)
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string(REPLACE ";" "\", \"" result "[ \"${list}\" ]")
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set("${variable}" "${result}" PARENT_SCOPE)
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endfunction()
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# add_prefix
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#
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# Adds a prefix to each item in the specified list.
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#
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function(add_prefix var prefix)
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foreach(elm ${ARGN})
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list(APPEND newlist "${prefix}${elm}")
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endforeach()
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set(${var} "${newlist}" PARENT_SCOPE)
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endfunction()
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# fail_at_build_time
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#
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# Creates a phony target which fails the build and touches CMakeCache.txt to cause a cmake run next time.
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#
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# This is used when a missing file is required at CMake runtime, but we can't fail the build if it is not found,
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# because the "menuconfig" target may be required to fix the problem.
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#
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# We cannot use CMAKE_CONFIGURE_DEPENDS instead because it only works for files which exist at CMake runtime.
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#
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function(fail_at_build_time target_name message_line0)
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idf_build_get_property(idf_path IDF_PATH)
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set(message_lines COMMAND ${CMAKE_COMMAND} -E echo "${message_line0}")
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foreach(message_line ${ARGN})
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set(message_lines ${message_lines} COMMAND ${CMAKE_COMMAND} -E echo "${message_line}")
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endforeach()
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# Generate a timestamp file that gets included. When deleted on build, this forces CMake
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# to rerun.
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string(RANDOM filename)
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set(filename "${CMAKE_CURRENT_BINARY_DIR}/${filename}.cmake")
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file(WRITE "${filename}" "")
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include("${filename}")
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add_custom_target(${target_name} ALL
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${message_lines}
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COMMAND ${CMAKE_COMMAND} -E remove "${filename}"
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COMMAND ${CMAKE_COMMAND} -P ${idf_path}/tools/cmake/scripts/fail.cmake
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VERBATIM)
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endfunction()
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function(check_exclusive_args args prefix)
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set(_args ${args})
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spaces2list(_args)
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set(only_arg 0)
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foreach(arg ${_args})
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if(${prefix}_${arg} AND only_arg)
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message(FATAL_ERROR "${args} are exclusive arguments")
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endif()
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if(${prefix}_${arg})
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set(only_arg 1)
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endif()
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endforeach()
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endfunction()
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# add_compile_options variant for C++ code only
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#
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# This adds global options, set target properties for
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# component-specific flags
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function(add_cxx_compile_options)
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foreach(option ${ARGV})
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# note: the Visual Studio Generator doesn't support this...
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add_compile_options($<$<COMPILE_LANGUAGE:CXX>:${option}>)
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endforeach()
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endfunction()
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# add_compile_options variant for C code only
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#
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# This adds global options, set target properties for
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# component-specific flags
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function(add_c_compile_options)
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foreach(option ${ARGV})
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# note: the Visual Studio Generator doesn't support this...
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add_compile_options($<$<COMPILE_LANGUAGE:C>:${option}>)
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endforeach()
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endfunction()
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