// Copyright 2015-2016 Espressif Systems (Shanghai) PTE LTD // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef _ESP_EFUSE_H #define _ESP_EFUSE_H #include "soc/efuse_reg.h" #include "esp_err.h" #ifdef __cplusplus extern "C" { #endif /* @brief Permanently update values written to the efuse write registers * * After updating EFUSE_BLKx_WDATAx_REG registers with new values to * write, call this function to permanently write them to efuse. * * @note Setting bits in efuse is permanent, they cannot be unset. * * @note Due to this restriction you don't need to copy values to * Efuse write registers from the matching read registers, bits which * are set in the read register but unset in the matching write * register will be unchanged when new values are burned. * * @note This function is not threadsafe, if calling code updates * efuse values from multiple tasks then this is caller's * responsibility to serialise. * * After burning new efuses, the read registers are updated to match * the new efuse values. */ void esp_efuse_burn_new_values(void); /* @brief Reset efuse write registers * * Efuse write registers are written to zero, to negate * any changes that have been staged here. */ void esp_efuse_reset(void); /* @brief Disable BASIC ROM Console via efuse * * By default, if booting from flash fails the ESP32 will boot a * BASIC console in ROM. * * Call this function (from bootloader or app) to permanently * disable the console on this chip. */ void esp_efuse_disable_basic_rom_console(void); /* @brief Encode one or more sets of 6 byte sequences into * 8 bytes suitable for 3/4 Coding Scheme. * * This function is only useful if the CODING_SCHEME efuse * is set to value 1 for 3/4 Coding Scheme. * * @param[in] in_bytes Pointer to a sequence of bytes to encode for 3/4 Coding Scheme. Must have length in_bytes_len. After being written to hardware, these bytes will read back as little-endian words. * @param[out] out_words Pointer to array of words suitable for writing to efuse write registers. Array must contain 2 words (8 bytes) for every 6 bytes in in_bytes_len. Can be a pointer to efuse write registers. * @param in_bytes_len. Length of array pointed to by in_bytes, in bytes. Must be a multiple of 6. * * @return ESP_ERR_INVALID_ARG if either pointer is null or in_bytes_len is not a multiple of 6. ESP_OK otherwise. */ esp_err_t esp_efuse_apply_34_encoding(const uint8_t *in_bytes, uint32_t *out_words, size_t in_bytes_len); /* @brief Write random data to efuse key block write registers * * @note Caller is responsible for ensuring efuse * block is empty and not write protected, before calling. * * @note Behaviour depends on coding scheme: a 256-bit key is * generated and written for Coding Scheme "None", a 192-bit key * is generated, extended to 256-bits by the Coding Scheme, * and then writtten for 3/4 Coding Scheme. * * @note This function does not burn the new values, caller should * call esp_efuse_burn_new_values() when ready to do this. * * @param blk_wdata0_reg Address of the first data write register * in the block */ void esp_efuse_write_random_key(uint32_t blk_wdata0_reg); #ifdef __cplusplus } #endif #endif /* __ESP_EFUSE_H */