#include #include #include "freertos/FreeRTOS.h" #include "freertos/task.h" #include "unity.h" static float addsf(float a, float b) { float result; asm volatile ( "wfr f0, %1\n" "wfr f1, %2\n" "add.s f2, f0, f1\n" "rfr %0, f2\n" :"=r"(result):"r"(a), "r"(b) ); return result; } static float mulsf(float a, float b) { float result; asm volatile ( "wfr f0, %1\n" "wfr f1, %2\n" "mul.s f2, f0, f1\n" "rfr %0, f2\n" :"=r"(result):"r"(a), "r"(b) ); return result; } static float divsf(float a, float b) { float result; asm volatile ( "wfr f0, %1\n" "wfr f1, %2\n" "div0.s f3, f1 \n" "nexp01.s f4, f1 \n" "const.s f5, 1 \n" "maddn.s f5, f4, f3 \n" "mov.s f6, f3 \n" "mov.s f7, f1 \n" "nexp01.s f8, f0 \n" "maddn.s f6, f5, f3 \n" "const.s f5, 1 \n" "const.s f2, 0 \n" "neg.s f9, f8 \n" "maddn.s f5,f4,f6 \n" "maddn.s f2, f0, f3 \n" "mkdadj.s f7, f0 \n" "maddn.s f6,f5,f6 \n" "maddn.s f9,f4,f2 \n" "const.s f5, 1 \n" "maddn.s f5,f4,f6 \n" "maddn.s f2,f9,f6 \n" "neg.s f9, f8 \n" "maddn.s f6,f5,f6 \n" "maddn.s f9,f4,f2 \n" "addexpm.s f2, f7 \n" "addexp.s f6, f7 \n" "divn.s f2,f9,f6\n" "rfr %0, f2\n" :"=r"(result):"r"(a), "r"(b) ); return result; } static float sqrtsf(float a) { float result; asm volatile ( "wfr f0, %1\n" "sqrt0.s f2, f0\n" "const.s f5, 0\n" "maddn.s f5, f2, f2\n" "nexp01.s f3, f0\n" "const.s f4, 3\n" "addexp.s f3, f4\n" "maddn.s f4, f5, f3\n" "nexp01.s f5, f0\n" "neg.s f6, f5\n" "maddn.s f2, f4, f2\n" "const.s f1, 0\n" "const.s f4, 0\n" "const.s f7, 0\n" "maddn.s f1, f6, f2\n" "maddn.s f4, f2, f3\n" "const.s f6, 3\n" "maddn.s f7, f6, f2\n" "maddn.s f5, f1, f1\n" "maddn.s f6, f4, f2\n" "neg.s f3, f7\n" "maddn.s f1, f5, f3\n" "maddn.s f7, f6, f7\n" "mksadj.s f2, f0\n" "nexp01.s f5, f0\n" "maddn.s f5, f1, f1\n" "neg.s f3, f7\n" "addexpm.s f1, f2\n" "addexp.s f3, f2\n" "divn.s f1, f5, f3\n" "rfr %0, f1\n" :"=r"(result):"r"(a) ); return result; } TEST_CASE("test FP add", "[fp]") { float a = 100.0f; float b = 0.5f; float c = addsf(a, b); float eps = c - 100.5f; printf("a=%g b=%g c=%g eps=%g\r\n", a, b, c, eps); TEST_ASSERT_TRUE(fabs(eps) < 0.000001); } TEST_CASE("test FP mul", "[fp]") { float a = 100.0f; float b = 0.05f; float c = mulsf(a, b); float eps = c - 5.0f; printf("a=%g b=%g c=%g eps=%g\r\n", a, b, c, eps); TEST_ASSERT_TRUE(fabs(eps) < 0.000001); } TEST_CASE("test FP div", "[fp]") { float a = 100.0f; float b = 5.0f; float c = divsf(a, b); float eps = c - 20.0f; printf("a=%g b=%g c=%g eps=%g\r\n", a, b, c, eps); TEST_ASSERT_TRUE(fabs(eps) < 0.000001); } TEST_CASE("test FP sqrt", "[fp]") { float a = 100.0f; float c = sqrtsf(a); float eps = c - 10.0f; printf("a=%g c=%g eps=%g\r\n", a, c, eps); TEST_ASSERT_TRUE(fabs(eps) < 0.000001); } struct TestFPState { int fail; int done; }; static const int testFpIter = 100000; static void tskTestFP(void *pvParameters) { struct TestFPState *state = (struct TestFPState *) pvParameters; for (int i = 0; i < testFpIter; ++i) { // calculate zero in a slightly obscure way float y = sqrtsf(addsf(1.0f, divsf(mulsf(sqrtsf(2), sqrtsf(2)), 2.0f))); y = mulsf(y, y); y = addsf(y, -2.0f); // check that result is not far from zero float eps = fabs(y); if (eps > 1e-6f) { state->fail++; printf("%s: i=%d y=%f eps=%f\r\n", __func__, i, y, eps); } } state->done++; vTaskDelete(NULL); } TEST_CASE("context switch saves FP registers", "[fp]") { struct TestFPState state; state.done = 0; state.fail = 0; xTaskCreatePinnedToCore(tskTestFP, "tsk1", 2048, &state, 3, NULL, 0); xTaskCreatePinnedToCore(tskTestFP, "tsk2", 2048, &state, 3, NULL, 0); xTaskCreatePinnedToCore(tskTestFP, "tsk3", 2048, &state, 3, NULL, portNUM_PROCESSORS - 1); xTaskCreatePinnedToCore(tskTestFP, "tsk4", 2048, &state, 3, NULL, 0); while (state.done != 4) { vTaskDelay(100 / portTICK_PERIOD_MS); } if (state.fail) { const int total = testFpIter * 4; printf("Failed: %d, total: %d\r\n", state.fail, total); } TEST_ASSERT(state.fail == 0); }