#include "unity.h" /* Note: a lot of these libsodium test programs assert() things, but they're not complete unit tests - most expect output to be compared to the matching .exp file. We don't do this automatically yet, maybe once we have more options for internal filesystem storage. */ extern int aead_chacha20poly1305_xmain(); TEST_CASE("aead_chacha20poly1305 test vectors", "[libsodium]") { printf("Running aead_chacha20poly1305\n"); TEST_ASSERT_EQUAL(0, aead_chacha20poly1305_xmain()); } extern int chacha20_xmain(); TEST_CASE("chacha20 test vectors", "[libsodium]") { printf("Running chacha20\n"); TEST_ASSERT_EQUAL(0, chacha20_xmain()); } extern int box_xmain(); extern int box2_xmain(); TEST_CASE("box tests", "[libsodium]") { printf("Running box\n"); TEST_ASSERT_EQUAL(0, box_xmain()); printf("Running box2\n"); TEST_ASSERT_EQUAL(0, box2_xmain()); } extern int ed25519_convert_xmain(); TEST_CASE("ed25519_convert tests", "[libsodium]") { printf("Running ed25519_convert\n"); TEST_ASSERT_EQUAL(0, ed25519_convert_xmain() ); } extern int sign_xmain(); TEST_CASE("sign tests", "[libsodium]") { printf("Running sign\n"); TEST_ASSERT_EQUAL(0, sign_xmain() ); }