# # Main Project Makefile # This Makefile is included directly from the user project Makefile in order to call the component.mk # makefiles of all components (in a separate make process) to build all the libraries, then links them # together into the final file. If so, PWD is the project dir (we assume). # # # This makefile requires the environment variable IDF_PATH to be set to the top-level esp-idf directory # where this file is located. # .PHONY: build-components menuconfig defconfig all build clean all_binaries all: all_binaries # see below for recipe of 'all' target # # # other components will add dependencies to 'all_binaries'. The # reason all_binaries is used instead of 'all' is so that the flash # target can build everything without triggering the per-component "to # flash..." output targets.) help: @echo "Welcome to Espressif IDF build system. Some useful make targets:" @echo "" @echo "make menuconfig - Configure IDF project" @echo "make defconfig - Set defaults for all new configuration options" @echo "" @echo "make all - Build app, bootloader, partition table" @echo "make flash - Flash all components to a fresh chip" @echo "make clean - Remove all build output" @echo "" @echo "make app - Build just the app" @echo "make app-flash - Flash just the app" @echo "make app-clean - Clean just the app" @echo "" @echo "See also 'make bootloader', 'make bootloader-flash', 'make bootloader-clean', " @echo "'make partition_table', etc, etc." # disable built-in make rules, makes debugging saner MAKEFLAGS_OLD := $(MAKEFLAGS) MAKEFLAGS +=-rR # Figure out PROJECT_PATH if not set ifeq ("$(PROJECT_PATH)","") #The path to the project: we assume the Makefile including this file resides #in the root of that directory. PROJECT_PATH := $(abspath $(dir $(firstword $(MAKEFILE_LIST)))) export PROJECT_PATH endif #The directory where we put all objects/libraries/binaries. The project Makefile can #configure this if needed. BUILD_DIR_BASE ?= $(PROJECT_PATH)/build export BUILD_DIR_BASE #Component directories. These directories are searched for components. #The project Makefile can override these component dirs, or define extra component directories. COMPONENT_DIRS ?= $(PROJECT_PATH)/components $(EXTRA_COMPONENT_DIRS) $(IDF_PATH)/components export COMPONENT_DIRS #The project Makefile can define a list of components, but if it does not do this we just take #all available components in the component dirs. ifeq ("$(COMPONENTS)","") #Find all component names. The component names are the same as the #directories they're in, so /bla/components/mycomponent/ -> mycomponent. We later use #the COMPONENT_DIRS bit to find back the component path. COMPONENTS := $(foreach dir,$(COMPONENT_DIRS),$(wildcard $(dir)/*)) COMPONENTS := $(sort $(foreach comp,$(COMPONENTS),$(lastword $(subst /, ,$(comp))))) endif export COMPONENTS #Sources default to only "main" SRCDIRS ?= main #Here, we resolve and add all the components and source paths into absolute paths. #If a component exists in multiple COMPONENT_DIRS, we take the first match. #WARNING: These directories paths must be generated WITHOUT a trailing / so we #can use $(notdir x) to get the component name. COMPONENT_PATHS := $(foreach comp,$(COMPONENTS),$(firstword $(foreach dir,$(COMPONENT_DIRS),$(wildcard $(dir)/$(comp))))) COMPONENT_PATHS += $(abspath $(SRCDIRS)) #A component is buildable if it has a component.mk makefile; we assume that a # 'make -C $(component dir) -f component.mk build' results in a lib$(componentname).a COMPONENT_PATHS_BUILDABLE := $(foreach cp,$(COMPONENT_PATHS),$(if $(wildcard $(cp)/component.mk),$(cp))) # Assemble global list of include dirs (COMPONENT_INCLUDES), and # LDFLAGS args (COMPONENT_LDFLAGS) supplied by each component. COMPONENT_INCLUDES := COMPONENT_LDFLAGS := # # Also add any inter-component dependencies for each component. # Extract a variable from a child make process # # $(1) - path to directory to invoke make in # $(2) - name of variable to print via the get_variable target (passed in GET_VARIABLE) # # needs 'sed' processing of stdout because make sometimes echoes other stuff on stdout, # even if asked not to. # # Debugging this? Replace $(shell with $(error and you'll see the full command as-run. define GetVariable $(shell "$(MAKE)" -s --no-print-directory -C $(1) -f component.mk get_variable PROJECT_PATH=$(PROJECT_PATH) GET_VARIABLE=$(2) IS_BOOTLOADER_BUILD=$(IS_BOOTLOADER_BUILD) | sed -En "s/^$(2)=(.+)/\1/p" ) endef COMPONENT_INCLUDES := $(abspath $(foreach comp,$(COMPONENT_PATHS_BUILDABLE),$(addprefix $(comp)/, \ $(call GetVariable,$(comp),COMPONENT_ADD_INCLUDEDIRS)))) #Also add project include path, for sdk includes COMPONENT_INCLUDES += $(abspath $(BUILD_DIR_BASE)/include/) export COMPONENT_INCLUDES #COMPONENT_LDFLAGS has a list of all flags that are needed to link the components together. It's collected #in the same way as COMPONENT_INCLUDES is. COMPONENT_LDFLAGS := $(foreach comp,$(COMPONENT_PATHS_BUILDABLE), \ $(call GetVariable,$(comp),COMPONENT_ADD_LDFLAGS)) export COMPONENT_LDFLAGS # Generate component dependency targets from dependencies lists # each component gains a target of its own -build with dependencies # of the names of any other components (-build) that need building first # # the actual targets (that invoke submakes) are generated below by # GenerateComponentTarget macro. define GenerateComponentDependencies # $(1) = component path .PHONY: $$(notdir $(1)) $$(notdir $(1))-build: $(addsuffix -build,$(call GetVariable,$(1),COMPONENT_DEPENDS)) endef $(foreach comp,$(COMPONENT_PATHS_BUILDABLE), $(eval $(call GenerateComponentDependencies,$(comp)))) #Make sure submakes can also use this. export PROJECT_PATH #Include functionality common to both project & component -include $(IDF_PATH)/make/common.mk all: ifdef CONFIG_SECURE_BOOTLOADER_ENABLED @echo "(Secure boot enabled, so bootloader not flashed automatically. See 'make bootloader' output)" @echo "To flash app & partition table, run 'make flash' or:" else @echo "To flash all build output, run 'make flash' or:" endif @echo $(ESPTOOLPY_WRITE_FLASH) $(ESPTOOL_ALL_FLASH_ARGS) # Set default LDFLAGS LDFLAGS ?= -nostdlib \ -L$(IDF_PATH)/lib \ -L$(IDF_PATH)/ld \ $(addprefix -L$(BUILD_DIR_BASE)/,$(COMPONENTS) $(SRCDIRS)) \ -u call_user_start_cpu0 \ $(EXTRA_LDFLAGS) \ -Wl,--gc-sections \ -Wl,-static \ -Wl,--start-group \ $(COMPONENT_LDFLAGS) \ -lgcc \ -Wl,--end-group \ -Wl,-EL # Set default CPPFLAGS, CFLAGS, CXXFLAGS # These are exported so that components can use them when compiling. # If you need your component to add CFLAGS/etc for it's own source compilation only, set CFLAGS += in your component's Makefile. # If you need your component to add CFLAGS/etc globally for all source # files, set CFLAGS += in your component's Makefile.projbuild # If you need to set CFLAGS/CPPFLAGS/CXXFLAGS at project level, set them in application Makefile # before including project.mk. Default flags will be added before the ones provided in application Makefile. # CPPFLAGS used by C preprocessor # If any flags are defined in application Makefile, add them at the end. CPPFLAGS := -DESP_PLATFORM $(CPPFLAGS) # Warnings-related flags relevant both for C and C++ COMMON_WARNING_FLAGS = -Wall -Werror \ -Wno-error=unused-function \ -Wno-error=unused-but-set-variable \ -Wno-error=unused-variable # Flags which control code generation and dependency generation, both for C and C++ COMMON_FLAGS = \ -ffunction-sections -fdata-sections \ -fstrict-volatile-bitfields \ -mlongcalls \ -nostdlib \ -MMD -MP # Optimization flags are set based on menuconfig choice ifneq ("$(CONFIG_OPTIMIZATION_LEVEL_RELEASE)","") OPTIMIZATION_FLAGS = -Os CPPFLAGS += -DNDEBUG else OPTIMIZATION_FLAGS = -Og endif # Enable generation of debugging symbols OPTIMIZATION_FLAGS += -ggdb # List of flags to pass to C compiler # If any flags are defined in application Makefile, add them at the end. CFLAGS := $(strip \ -std=gnu99 \ $(OPTIMIZATION_FLAGS) \ $(COMMON_FLAGS) \ $(COMMON_WARNING_FLAGS) \ $(CFLAGS)) # List of flags to pass to C++ compiler # If any flags are defined in application Makefile, add them at the end. CXXFLAGS := $(strip \ -std=gnu++11 \ -fno-exceptions \ -fno-rtti \ $(OPTIMIZATION_FLAGS) \ $(COMMON_FLAGS) \ $(COMMON_WARNING_FLAGS) \ $(CXXFLAGS)) export CFLAGS CPPFLAGS CXXFLAGS #Set host compiler and binutils HOSTCC := $(CC) HOSTLD := $(LD) HOSTAR := $(AR) HOSTOBJCOPY := $(OBJCOPY) export HOSTCC HOSTLD HOSTAR HOSTOBJCOPY #Set target compiler. Defaults to whatever the user has #configured as prefix + yer olde gcc commands CC := $(call dequote,$(CONFIG_TOOLPREFIX))gcc CXX := $(call dequote,$(CONFIG_TOOLPREFIX))c++ LD := $(call dequote,$(CONFIG_TOOLPREFIX))ld AR := $(call dequote,$(CONFIG_TOOLPREFIX))ar OBJCOPY := $(call dequote,$(CONFIG_TOOLPREFIX))objcopy export CC CXX LD AR OBJCOPY PYTHON=$(call dequote,$(CONFIG_PYTHON)) # the app is the main executable built by the project APP_ELF:=$(BUILD_DIR_BASE)/$(PROJECT_NAME).elf APP_MAP:=$(APP_ELF:.elf=.map) APP_BIN:=$(APP_ELF:.elf=.bin) # Include any Makefile.projbuild file letting components add # configuration at the project level define includeProjBuildMakefile $(if $(V),$(if $(wildcard $(1)/Makefile.projbuild),$(info including $(1)/Makefile.projbuild...))) COMPONENT_PATH := $(1) -include $(1)/Makefile.projbuild endef $(foreach componentpath,$(COMPONENT_PATHS),$(eval $(call includeProjBuildMakefile,$(componentpath)))) # once we know component paths, we can include the config include $(IDF_PATH)/make/project_config.mk # A "component" library is any library in the LDFLAGS where # the name of the library is also a name of the component APP_LIBRARIES = $(patsubst -l%,%,$(filter -l%,$(LDFLAGS))) COMPONENT_LIBRARIES = $(filter $(notdir $(COMPONENT_PATHS_BUILDABLE)),$(APP_LIBRARIES)) # ELF depends on the library archive files for COMPONENT_LIBRARIES # the rules to build these are emitted as part of GenerateComponentTarget below $(APP_ELF): $(foreach libcomp,$(COMPONENT_LIBRARIES),$(BUILD_DIR_BASE)/$(libcomp)/lib$(libcomp).a) $(summary) LD $(notdir $@) $(Q) $(CC) $(LDFLAGS) -o $@ -Wl,-Map=$(APP_MAP) # Generation of $(APP_BIN) from $(APP_ELF) is added by the esptool # component's Makefile.projbuild app: $(APP_BIN) @echo "App built. Default flash app command is:" @echo $(ESPTOOLPY_WRITE_FLASH) $(CONFIG_APP_OFFSET) $(APP_BIN) all_binaries: $(APP_BIN) $(BUILD_DIR_BASE): mkdir -p $(BUILD_DIR_BASE) define GenerateComponentPhonyTarget # $(1) - path to component dir # $(2) - target to generate (build, clean) .PHONY: $(notdir $(1))-$(2) $(notdir $(1))-$(2): | $(BUILD_DIR_BASE)/$(notdir $(1)) $(Q) +$(MAKE) -C $(BUILD_DIR_BASE)/$(notdir $(1)) -f $(1)/component.mk COMPONENT_BUILD_DIR=$(BUILD_DIR_BASE)/$(notdir $(1)) $(2) endef define GenerateComponentTargets # $(1) - path to component dir $(BUILD_DIR_BASE)/$(notdir $(1)): @mkdir -p $(BUILD_DIR_BASE)/$(notdir $(1)) # tell make it can build any component's library by invoking the recursive -build target # (this target exists for all components even ones which don't build libraries, but it's # only invoked for the targets whose libraries appear in COMPONENT_LIBRARIES and hence the # APP_ELF dependencies.) $(BUILD_DIR_BASE)/$(notdir $(1))/lib$(notdir $(1)).a: $(notdir $(1))-build $(details) "Target '$$^' responsible for '$$@'" # echo which build target built this file endef $(foreach component,$(COMPONENT_PATHS_BUILDABLE),$(eval $(call GenerateComponentTargets,$(component)))) $(foreach component,$(COMPONENT_PATHS_BUILDABLE),$(eval $(call GenerateComponentPhonyTarget,$(component),build))) $(foreach component,$(COMPONENT_PATHS_BUILDABLE),$(eval $(call GenerateComponentPhonyTarget,$(component),clean))) app-clean: $(addsuffix -clean,$(notdir $(COMPONENT_PATHS_BUILDABLE))) $(summary) RM $(APP_ELF) $(Q) rm -f $(APP_ELF) $(APP_BIN) $(APP_MAP) clean: app-clean