// Copyright 2010-2016 Espressif Systems (Shanghai) PTE LTD // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef ESP_AUDIO #define ESP_AUDIO #include "esp_types.h" #include "EspAudioCom.h" /* * Maximum size of the URI, including null character. */ #define MAX_URI_SIZE 1024 /* * Defines various states that the ESP player can be. */ enum EspAudioState { AUDIOSTATE_UNINITIALIZED = 0, /* player is not initialized */ AUDIOSTATE_IDLE, /* player is idle */ AUDIOSTATE_STOPPED, /* player is stopled */ AUDIOSTATE_TRANSIT, /* player is busy in a transition */ AUDIOSTATE_PLAYING, /* player is currently playing */ AUDIOSTATE_PAUSED, /* player is in the paused state for playback */ AUDIOSTATE_ENDED, /* player finished decoding player, without user request. */ AUDIOSTATE_ERROR, /* player was given a URI that could not be played */ AUDIOSTATE_UNKNOWN /* unknown playstate */ }; typedef enum { InputSrcType_NetSpec = 0, ///< Specify audio file from internet. InputSrcType_NetLiving = 1, ///< Living audio stream from internet,e.g.m3u8 InputSrcType_LocalFile = 2, ///< Local file which store in the SD card InputSrcType_Stream = 3, ///< Only audio stream,e.g.PCM InputSrcType_Max } InputSrcType; typedef enum { EspAudioErr_NoErr =0, ///< No error EspAudioErr_InvalidPara, ///< Invalid parameters EspAudioErr_NoMem, ///< Malloc failed EspAudioErr_HardwareErr, ///< Hardware error EspAudioErr_OutOfRange, ///< length of URI is too long. EspAudioErr_NotSupport, ///< Not support the } EspAudioErr; /* * Initializes the ESP player library. */ void EspAudio_Init(void); /* * Cleans up the ESP player library. */ void EspAudio_UnInit(void); /* * Play, stop, pause the streaming and output of player * EspAudio_Init must be called before these methods work. */ int EspAudio_SetupStream(const char* URI, InputSrcType UriType); /* * Call this method to transition to playing state. * * Returns nonzero if an error occurred. */ int EspAudio_Play(void); /* * Call this method to stop playing ESP player. * * Returns nonzero if an error occurred. */ int EspAudio_Stop(void); /* * Call this method to pause the playing ESP player. * * Returns nonzero if an error occurred. */ int EspAudio_Pause(void); /* * Returns the playstate of the ESP player library. * Returns MEDIA_UNKNOWN if the stream could not be found. */ enum EspAudioState EspAudio_GetPlayState(void); /* * Get the player volume level . Volume level is from 0 to 100. * Returns a negative value if the stream could not be found or the value is unknown. */ int EspAudio_GetVolume(int *level); /* * Set the player volume level . Volume level is from 0 to 100. * Returns a negative value if the stream could not be found or the value is unknown. */ int EspAudio_SetVolume(int level); /* * Call this method to configrate stream information. * * Returns nonzero if an error occurred. */ EspAudioErr EspAudioPlayerStreamCfg(uint32_t rate, uint32_t channel,uint32_t bitLen); /* * Call this method to flush stream data to driver. * * Returns nonzero if an error occurred. */ EspAudioErr EspAudioPlayerStreamWrite(uint8_t *inData, uint32_t inSize); #endif