// Copyright 2018 Espressif Systems (Shanghai) PTE LTD // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include "esp_image_format.h" /** * @brief Load partition table. * * Parse partition table, get useful data such as location of * OTA data partition, factory app partition, and test app partition. * * @param[out] bs Bootloader state structure used to save read data. * @return Return true if the partition table was succesfully loaded and MD5 checksum is valid. */ bool bootloader_utility_load_partition_table(bootloader_state_t* bs); /** * @brief Return the index of the selected boot partition. * * This is the preferred boot partition, as determined by the partition table & * any OTA sequence number found in OTA data. * This partition will only be booted if it contains a valid app image, otherwise load_boot_image() will search * for a valid partition using this selection as the starting point. * * @param[in] bs Bootloader state structure. * @return Returns the index on success, INVALID_INDEX otherwise. */ int bootloader_utility_get_selected_boot_partition(const bootloader_state_t *bs); /** * @brief Load the app image for booting. * * Start from partition 'start_index', if not bootable then work backwards to FACTORY_INDEX * (ie try any OTA slots in descending order and then the factory partition). * If still nothing, start from 'start_index + 1' and work up to highest numbered OTA partition. * If still nothing, try TEST_APP_INDEX. * * @param[in] bs Bootloader state structure. * @param[in] start_index The index from which the search for images begins. * @param[out] result The image found. * @return Returns true on success, false if there's no bootable app in the partition table. */ bool bootloader_utility_load_boot_image(const bootloader_state_t *bs, int start_index, esp_image_metadata_t *result); /** * @brief Loading the selected image. * * Copy loaded segments to RAM, set up caches for mapped segments, and start application. * * @param[in] data Structure to hold on-flash image metadata. */ void bootloader_utility_load_image(const esp_image_metadata_t* image_data);