# Designed to be included from an IDF app's CMakeLists.txt file # cmake_minimum_required(VERSION 3.5) # Set IDF_PATH, as nothing else will work without this set(IDF_PATH "$ENV{IDF_PATH}") if(NOT IDF_PATH) # Documentation says you should set IDF_PATH in your environment, but we # can infer it here if it's not set. set(IDF_PATH ${CMAKE_CURRENT_LIST_DIR}) set($ENV{IDF_PATH} "${IDF_PATH}") endif() # # Load cmake modules # set(CMAKE_MODULE_PATH "${IDF_PATH}/tools/cmake" "${IDF_PATH}/tools/cmake/third_party" ${CMAKE_MODULE_PATH}) include(GetGitRevisionDescription) include(utilities) include(components) include(kconfig) include(git_submodules) include(idf_functions) # Verify the environment is configured correctly idf_verify_environment() # Set global variables used by rest of the build idf_set_global_variables() # Search COMPONENT_DIRS for COMPONENTS, make a list of full paths to each component in COMPONENT_PATHS components_find_all("${COMPONENT_DIRS}" "${COMPONENTS}" COMPONENT_PATHS COMPONENTS) kconfig_set_variables() kconfig_process_config() # Include sdkconfig.cmake so rest of the build knows the configuration include(${SDKCONFIG_CMAKE}) # Add some idf-wide definitions idf_set_global_compiler_options() # Check git version (may trigger reruns of cmake) # & set GIT_REVISION/IDF_VER variable git_describe(GIT_REVISION) add_definitions(-DIDF_VER=\"${GIT_REVISION}\") git_submodule_check("${IDF_PATH}") # # Add components to the build # foreach(component ${COMPONENT_PATHS}) get_filename_component(component_name ${component} NAME) add_subdirectory(${component} ${component_name}) endforeach() components_finish_registration() # Load the targets for the bootloader subproject if(NOT BOOTLOADER_BUILD) include(bootloader_subproject) endif()