#include #include #include #include "unity.h" #if __GTHREADS && __GTHREADS_CXX0X TEST_CASE("C++ future", "[std::future]") { // future from a packaged_task std::packaged_task task([]{ return 7; }); // wrap the function std::future f1 = task.get_future(); // get a future std::thread t(std::move(task)); // launch on a thread // future from an async() std::future f2 = std::async(std::launch::async, []{ return 8; }); // future from a promise std::promise p; std::future f3 = p.get_future(); std::thread( [&p]{ p.set_value_at_thread_exit(9); }).detach(); std::cout << "Waiting..." << std::flush; f1.wait(); f2.wait(); f3.wait(); std::cout << "Done!\nResults are: " << f1.get() << ' ' << f2.get() << ' ' << f3.get() << '\n'; t.join(); } #endif