# Designed to be included from an IDF app's CMakeLists.txt file # cmake_minimum_required(VERSION 3.5) # # Verify the project configured the environment correctly # if(NOT ( ${CMAKE_SYSTEM_NAME} STREQUAL "Generic" AND ${CMAKE_C_COMPILER} MATCHES xtensa)) message(FATAL_ERROR "The parent project CMakeLists.txt file needs to set CMAKE_TOOLCHAIN_FILE " "before including this file. " "Update CMakeLists.txt to match the template project and delete CMakeCache.txt before " "re-running cmake.") endif() set(IDF_PATH $ENV{IDF_PATH}) if(NOT IDF_PATH) # Documentation says you should set IDF_PATH in your environment, but we # can infer it here if it's not set. set(IDF_PATH ${CMAKE_CURRENT_LIST_DIR}) endif() # PROJECT_PATH has the path to the IDF project (top-level cmake directory) # # (cmake calls this CMAKE_SOURCE_DIR, keeping old name for compatibility.) set(PROJECT_PATH "${CMAKE_SOURCE_DIR}") # # Load cmake modules # set(CMAKE_MODULE_PATH "${IDF_PATH}/tools/cmake" ${CMAKE_MODULE_PATH}) include(GetGitRevisionDescription) include(utilities) include(components) include(kconfig) include(crosstool_version_check) include(git_submodules) # # Warn if the toolchain version doesn't match # gcc_version_check("5.2.0") crosstool_version_check("1.22.0-80-g6c4433a") # # Configure optional variables # set_default(EXTRA_COMPONENT_DIRS "") # Note: "main" is no longer a component... # set_default(COMPONENT_DIRS "${PROJECT_PATH}/components ${EXTRA_COMPONENT_DIRS} ${IDF_PATH}/components") spaces2list(COMPONENT_DIRS) spaces2list(COMPONENTS) # Search COMPONENT_DIRS for COMPONENTS, make a list of full paths to each component in COMPONENT_PATHS find_all_components("${COMPONENT_DIRS}" "${COMPONENTS}" COMPONENT_PATHS COMPONENTS) build_component_config() # Include sdkconfig.cmake so rest of the build knows the configuration include(${SDKCONFIG_CMAKE}) # # Add some idf-wide definitions # add_definitions(-DESP_PLATFORM) add_definitions(-DHAVE_CONFIG_H) git_describe(GIT_REVISION) add_definitions(-DIDF_VER=\"${GIT_REVISION}\") git_submodule_check("${IDF_PATH}") add_compile_options("-I${CMAKE_BINARY_DIR}") # for sdkconfig.h # # Add components to the build # foreach(component ${COMPONENT_PATHS}) get_filename_component(component_name ${component} NAME) add_subdirectory(${component} ${component_name}) endforeach() finish_component_registration() # Load the targets for the bootloader subproject if(NOT BOOTLOADER_BUILD) include(bootloader_subproject) endif()