// Copyright 2010-2016 Espressif Systems (Shanghai) PTE LTD // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "bootloader_random.h" #include "soc/wdev_reg.h" #ifndef BOOTLOADER_BUILD #include "esp_system.h" #endif void bootloader_fill_random(void *buffer, size_t length) { uint8_t *buffer_bytes = (uint8_t *)buffer; uint32_t random; /* TODO: enable HW RNG clock Until this clock is enabled, this is not secure */ for (int i = 0; i < length; i++) { if (i == 0 || i % 4 == 0) { /* redundant check is for a compiler warning */ #ifdef BOOTLOADER_BUILD /* HW RNG generates 32 bits entropy per 16 APB cycles, in bootloader CPU clock == APB clock. We are being conservative here and waiting at least that long, as loop shift overhead, etc will add more cycles. */ asm volatile("nop; nop; nop; nop;"); asm volatile("nop; nop; nop; nop;"); asm volatile("nop; nop; nop; nop;"); asm volatile("nop; nop; nop; nop;"); random = REG_READ(WDEV_RND_REG); #else random = esp_random(); #endif } buffer_bytes[i] = random >> ((i % 4) * 8); } }