# Component wrapper makefile # # This makefile gets called recursively from the project make, once for each component. # COMPONENT_MAKEFILE is set to point at the component.mk file for the component itself, # which is included as part of this process (after default variables are defined). # # This makefile comprises multiple stages, marked in blocked comments below. # # CWD is the build directory of the component. ifndef PROJECT_PATH $(error Make was invoked from $(CURDIR). However please do not run make from the sdk or a component directory; invoke make from the project directory. See the ESP-IDF README for details.) endif ################################################################################ # 1) Set default variables for the component build (including configuration # loaded from sdkconfig.) ################################################################################ # Find the path to the component COMPONENT_PATH := $(abspath $(dir $(COMPONENT_MAKEFILE))) export COMPONENT_PATH # COMPONENT_BUILD_DIR is otherwise known as CWD for the build COMPONENT_BUILD_DIR := $(abspath .) # include elements common to both project & component makefiles # (includes project configuration set via menuconfig) include $(IDF_PATH)/make/common.mk # Some of the following defaults may be overriden by the component's component.mk makefile, # during the next step: # Absolute path of the .a file COMPONENT_LIBRARY = lib$(COMPONENT_NAME).a # Source dirs a component has. Default to root directory of component. COMPONENT_SRCDIRS = . #Names of binary & text files to embed as raw content in the component library COMPONENT_EMBED_FILES ?= COMPONENT_EMBED_TXTFILES ?= # By default, include only the include/ dir. COMPONENT_ADD_INCLUDEDIRS = include COMPONENT_ADD_LDFLAGS = -l$(COMPONENT_NAME) ################################################################################ # 2) Include the component.mk for the specific component (COMPONENT_MAKEFILE) to # override variables & optionally define custom targets. ################################################################################ include $(COMPONENT_MAKEFILE) ################################################################################ # 3) Set variables that depend on values that may changed by component.mk ################################################################################ # Object files which need to be linked into the library # By default we take all .c, .cpp & .S files in COMPONENT_SRCDIRS. ifndef COMPONENT_OBJS # Find all source files in all COMPONENT_SRCDIRS COMPONENT_OBJS := $(foreach compsrcdir,$(COMPONENT_SRCDIRS),$(patsubst %.c,%.o,$(wildcard $(COMPONENT_PATH)/$(compsrcdir)/*.c))) COMPONENT_OBJS += $(foreach compsrcdir,$(COMPONENT_SRCDIRS),$(patsubst %.cpp,%.o,$(wildcard $(COMPONENT_PATH)/$(compsrcdir)/*.cpp))) COMPONENT_OBJS += $(foreach compsrcdir,$(COMPONENT_SRCDIRS),$(patsubst %.S,%.o,$(wildcard $(COMPONENT_PATH)/$(compsrcdir)/*.S))) # Make relative by removing COMPONENT_PATH from all found object paths COMPONENT_OBJS := $(patsubst $(COMPONENT_PATH)/%,%,$(COMPONENT_OBJS)) endif # Object files with embedded binaries to add to the component library # Correspond to the files named in COMPONENT_EMBED_FILES & COMPONENT_EMBED_TXTFILES COMPONENT_EMBED_OBJS ?= $(addsuffix .bin.o,$(COMPONENT_EMBED_FILES)) $(addsuffix .txt.o,$(COMPONENT_EMBED_TXTFILES)) # If we're called to compile something, we'll get passed the COMPONENT_INCLUDES # variable with all the include dirs from all the components in random order. This # means we can accidentally grab a header from another component before grabbing our own. # To make sure that does not happen, re-order the includes so ours come first. OWN_INCLUDES:=$(abspath $(addprefix $(COMPONENT_PATH)/,$(COMPONENT_ADD_INCLUDEDIRS) $(COMPONENT_PRIV_INCLUDEDIRS))) COMPONENT_INCLUDES := $(OWN_INCLUDES) $(filter-out $(OWN_INCLUDES),$(COMPONENT_INCLUDES)) ################################################################################ # 4) Define a target to generate component_project_vars.mk Makefile which # contains common per-component settings which are included directly in the # top-level project make ################################################################################ # macro to generate variable-relative paths inside component_project_vars.mk, whenever possible # ie put literal $(IDF_PATH), $(PROJECT_PATH) and $(BUILD_DIR_BASE) into the generated # makefiles where possible. # # This means if directories move (breaking absolute paths), don't need to 'make clean' define MakeVariablePath $(subst $(IDF_PATH),$$(IDF_PATH),$(subst $(PROJECT_PATH),$$(PROJECT_PATH),$(subst $(BUILD_DIR_BASE),$$(BUILD_DIR_BASE),$(1)))) endef # component_project_vars.mk target for the component. This is used to # take component.mk variables COMPONENT_ADD_INCLUDEDIRS, # COMPONENT_ADD_LDFLAGS, COMPONENT_DEPENDS and COMPONENT_SUBMODULES # and inject those into the project make pass. # # The target here has no dependencies, as the parent target in # project.mk evaluates dependencies before calling down to here. See # GenerateComponentTargets macro in project.mk. # # If you are thinking of editing the output of this target for a # component-specific feature, please don't! What you want is a # Makefile.projbuild for your component (see docs/build-system.rst for # more.) component_project_vars.mk:: $(details) "Building component project variables list $(abspath $@)" @echo '# Automatically generated build file. Do not edit.' > $@ @echo 'COMPONENT_INCLUDES += $(call MakeVariablePath,$(addprefix $(COMPONENT_PATH)/,$(COMPONENT_ADD_INCLUDEDIRS)))' >> $@ @echo 'COMPONENT_LDFLAGS += $(call MakeVariablePath,$(COMPONENT_ADD_LDFLAGS))' >> $@ @echo 'COMPONENT_LINKER_DEPS += $(call MakeVariablePath,$(call resolvepath,$(COMPONENT_ADD_LINKER_DEPS),$(COMPONENT_PATH)))' >> $@ @echo 'COMPONENT_SUBMODULES += $(call MakeVariablePath,$(addprefix $(COMPONENT_PATH)/,$(COMPONENT_SUBMODULES)))' >> $@ @echo '$(COMPONENT_NAME)-build: $(addsuffix -build,$(COMPONENT_DEPENDS))' >> $@ ################################################################################ # 5) If COMPONENT_OWNBUILDTARGET / COMPONENT_OWNCLEANTARGET is not set by component.mk, # define default build, clean, etc. targets ################################################################################ # If COMPONENT_OWNBUILDTARGET is not set, define a phony build target and # a COMPONENT_LIBRARY link target. ifndef COMPONENT_OWNBUILDTARGET .PHONY: build build: $(COMPONENT_LIBRARY) @mkdir -p $(COMPONENT_SRCDIRS) # Build the archive. We remove the archive first, otherwise ar will get confused if we update # an archive when multiple filenames have the same name (src1/test.o and src2/test.o) $(COMPONENT_LIBRARY): $(COMPONENT_OBJS) $(COMPONENT_EMBED_OBJS) $(summary) AR $@ rm -f $@ $(AR) cru $@ $^ endif # If COMPONENT_OWNCLEANTARGET is not set, define a phony clean target ifndef COMPONENT_OWNCLEANTARGET CLEAN_FILES = $(COMPONENT_LIBRARY) $(COMPONENT_OBJS) $(COMPONENT_OBJS:.o=.d) $(COMPONENT_EMBED_OBJS) $(COMPONENT_EXTRA_CLEAN) component_project_vars.mk .PHONY: clean clean: $(summary) RM $(CLEAN_FILES) rm -f $(CLEAN_FILES) endif # Include all dependency files already generated -include $(COMPONENT_OBJS:.o=.d) # This pattern is generated for each COMPONENT_SRCDIR to compile the files in it. define GenerateCompileTargets # $(1) - directory containing source files, relative to $(COMPONENT_PATH) $(1)/%.o: $$(COMPONENT_PATH)/$(1)/%.c $(COMMON_MAKEFILES) $(COMPONENT_MAKEFILE) | $(1) $$(summary) CC $$@ $$(CC) $$(CFLAGS) $$(CPPFLAGS) $$(addprefix -I ,$$(COMPONENT_INCLUDES)) $$(addprefix -I ,$$(COMPONENT_EXTRA_INCLUDES)) -I$(1) -c $$< -o $$@ $(1)/%.o: $$(COMPONENT_PATH)/$(1)/%.cpp $(COMMON_MAKEFILES) $(COMPONENT_MAKEFILE) | $(1) $$(summary) CXX $$@ $$(CXX) $$(CXXFLAGS) $$(CPPFLAGS) $$(addprefix -I,$$(COMPONENT_INCLUDES)) $$(addprefix -I,$$(COMPONENT_EXTRA_INCLUDES)) -I$(1) -c $$< -o $$@ $(1)/%.o: $$(COMPONENT_PATH)/$(1)/%.S $(COMMON_MAKEFILES) $(COMPONENT_MAKEFILE) | $(1) $$(summary) AS $$@ $$(CC) $$(CPPFLAGS) $$(addprefix -I ,$$(COMPONENT_INCLUDES)) $$(addprefix -I ,$$(COMPONENT_EXTRA_INCLUDES)) -I$(1) -c $$< -o $$@ # CWD is build dir, create the build subdirectory if it doesn't exist $(1): @mkdir -p $(1) endef # Generate all the compile target patterns $(foreach srcdir,$(COMPONENT_SRCDIRS), $(eval $(call GenerateCompileTargets,$(srcdir)))) ## Support for embedding binary files into the ELF as symbols OBJCOPY_EMBED_ARGS := --input-target binary --output-target elf32-xtensa-le --binary-architecture xtensa --rename-section .data=.rodata.embedded # Generate pattern for embedding text or binary files into the app # $(1) is name of file (as relative path inside component) # $(2) is txt or bin depending on file contents # # txt files are null-terminated before being embedded (otherwise # identical behaviour.) # define GenerateEmbedTarget # copy the input file into the build dir (using a subdirectory # in case the file already exists elsewhere in the build dir) embed_bin/$$(notdir $(1)): $(call resolvepath,$(1),$(COMPONENT_PATH)) | embed_bin cp $$< $$@ embed_txt/$$(notdir $(1)): $(call resolvepath,$(1),$(COMPONENT_PATH)) | embed_txt cp $$< $$@ printf '\0' >> $$@ # null-terminate text files # messing about with the embed_X subdirectory then using 'cd' for objcopy is because the # full path passed to OBJCOPY makes it into the name of the symbols in the .o file $(1).$(2).o: embed_$(2)/$$(notdir $(1)) | $$(dir $(1)) $(summary) EMBED $$@ cd embed_$(2); $(OBJCOPY) $(OBJCOPY_EMBED_ARGS) $$(notdir $$<) $$(call resolvepath,$$@,../) CLEAN_FILES += embed_$(2)/$$(notdir $(1)) endef embed_txt embed_bin: mkdir -p $@ # generate targets to embed binary & text files $(foreach binfile,$(COMPONENT_EMBED_FILES), $(eval $(call GenerateEmbedTarget,$(binfile),bin))) $(foreach txtfile,$(COMPONENT_EMBED_TXTFILES), $(eval $(call GenerateEmbedTarget,$(txtfile),txt))) # generate targets to create binary embed directories $(foreach bindir,$(sort $(dir $(COMPONENT_EMBED_FILES))), $(eval $(call GenerateBuildDirTarget,$(bindir))))