# # Main Project Makefile # This Makefile is included directly from the user project Makefile in order to call the Makefiles of all the # components (in a separate make process) to build all the libraries, then links them together # into the final file. If so, PWD is the project dir (we assume). # # # This Makefile requires the environment variable SDK_PATH to be set to the directory where this # Makefile is located. # .PHONY: build-components menuconfig all build clean all: project # disable built-in make rules, makes debugging saner MAKEFLAGS +=-rR # Figure out PROJECT_PATH if not set ifeq ("$(PROJECT_PATH)","") #The path to the project: we assume the Makefile including this file resides #in the root of that directory. PROJECT_PATH := $(abspath $(dir $(firstword $(MAKEFILE_LIST)))) export PROJECT_PATH endif #The directory where we put all objects/libraries/binaries. The project Makefile can #configure this if needed. BUILD_DIR_BASE ?= $(PROJECT_PATH)/build #Component directories. These directories are searched for components. #The project Makefile can override these component dirs, or define extra component directories. COMPONENT_DIRS ?= $(PROJECT_PATH)/components $(EXTRA_COMPONENT_DIRS) $(SDK_PATH)/components export COMPONENT_DIRS #The project Makefile can define a list of components, but if it does not do this we just take #all available components in the component dirs. ifeq ("$(COMPONENTS)","") #Find all component names. The component names are the same as the #directories they're in, so /bla/components/mycomponent/ -> mycomponent. We later use #the COMPONENT_DIRS bit to find back the component path. COMPONENTS := $(foreach dir,$(COMPONENT_DIRS),$(wildcard $(dir)/*)) COMPONENTS := $(sort $(foreach comp,$(COMPONENTS),$(lastword $(subst /, ,$(comp))))) endif export COMPONENTS #Sources default to only "main" SRCDIRS ?= main #Here, we resolve and add all the components and source paths into absolute paths. #If a component exists in multiple COMPONENT_DIRS, we take the first match. #WARNING: These directories paths must be generated WITHOUT a trailing / so we #can use $(notdir x) to get the component name. COMPONENT_PATHS := $(foreach comp,$(COMPONENTS),$(firstword $(foreach dir,$(COMPONENT_DIRS),$(wildcard $(dir)/$(comp))))) COMPONENT_PATHS += $(abspath $(SRCDIRS)) #A component is buildable if it has a Makefile; we assume that a 'make -C $(component dir) build' results in a #lib$(componentname).a. COMPONENT_PATHS_BUILDABLE := $(foreach cp,$(COMPONENT_PATHS),$(if $(wildcard $(cp)/Makefile),$(cp))) # Assemble global list of include dirs (COMPONENT_INCLUDES), and # LDFLAGS args (COMPONENT_LDFLAGS) supplied by each component. COMPONENT_INCLUDES := COMPONENT_LDFLAGS := # # Also add any inter-component dependencies for each component. # Extract a variable from a child make process # # $(1) - path to directory to invoke make in # $(2) - name of variable to print via the getvariable target (passed in GET_VARIABLE) # # needs 'sed' processing of stdout because make sometimes echoes other stuff on stdout, # even if asked not to. # # Debugging this? Replace $(shell with $(error and you'll see the full command as-run. define GetVariable $(shell "$(MAKE)" -s --no-print-directory -C $(1) get_variable PROJECT_PATH=$(PROJECT_PATH) GET_VARIABLE=$(2) | sed -En "s/^$(2)=(.+)/\1/p" ) endef ifeq ("$(COMPONENT_INCLUDES)","") COMPONENT_INCLUDES := $(abspath $(foreach comp,$(COMPONENT_PATHS_BUILDABLE),$(addprefix $(comp)/, \ $(call GetVariable,$(comp),COMPONENT_ADD_INCLUDEDIRS)))) endif #Also add project include path, for sdk includes COMPONENT_INCLUDES += $(PROJECT_PATH)/build/include/ export COMPONENT_INCLUDES #COMPONENT_LDFLAGS has a list of all flags that are needed to link the components together. It's collected #in the same way as COMPONENT_INCLUDES is. ifeq ("$(COMPONENT_LDFLAGS)","") COMPONENT_LDFLAGS := $(foreach comp,$(COMPONENT_PATHS_BUILDABLE), \ $(call GetVariable,$(comp),COMPONENT_ADD_LDFLAGS)) export COMPONENT_LDFLAGS endif # Generate component dependency targets from dependencies lists # each component gains a target of its own -build with dependencies # of the names of any other components (-build) that need building first # # the actual targets (that invoke submakes) are generated below by # GenerateComponentTarget macro. define GenerateComponentDependencies # $(1) = component path .PHONY: $$(notdir $(1)) $$(notdir $(1))-build: $(addsuffix -build,$(call GetVariable,$(1),COMPONENT_DEPENDS)) endef $(foreach comp,$(COMPONENT_PATHS_BUILDABLE), $(eval $(call GenerateComponentDependencies,$(comp)))) #Make sure submakes can also use this. export PROJECT_PATH #Include functionality common to both project & component -include $(SDK_PATH)/make/common.mk #Set host compiler and binutils HOSTCC := $(CC) HOSTLD := $(LD) HOSTAR := $(AR) HOSTOBJCOPY := $(OBJCOPY) #Set target compiler. Defaults to whatever the user has #configured as prefix + yer olde gcc commands CC := $(call dequote,$(CONFIG_TOOLPREFIX))gcc CXX := $(call dequote,$(CONFIG_TOOLPREFIX))c++ LD := $(call dequote,$(CONFIG_TOOLPREFIX))ld AR := $(call dequote,$(CONFIG_TOOLPREFIX))ar OBJCOPY := $(call dequote,$(CONFIG_TOOLPREFIX))objcopy export CC CXX LD AR OBJCOPY PYTHON=$(call dequote,$(CONFIG_PYTHON)) PROJECT_ELF:=$(BUILD_DIR_BASE)/$(PROJECT_NAME).elf PROJECT_MAP:=$(PROJECT_ELF:.elf=.map) PROJECT_BIN:=$(PROJECT_ELF:.elf=.bin) # Include any Makefile.projbuild file letting components add # configuration at the project level define includeProjBuildMakefile COMPONENT_PATH := $(1) -include $(1)/Makefile.projbuild endef $(foreach componentpath,$(COMPONENT_PATHS),$(eval $(call includeProjBuildMakefile,$(componentpath)))) # once we know component paths, we can include the config include $(SDK_PATH)/make/project_config.mk # ELF depends on the -build target of every component $(PROJECT_ELF): $(addsuffix -build,$(notdir $(COMPONENT_PATHS_BUILDABLE))) $(vecho) LD $(notdir $@) $(Q) $(CC) $(LDFLAGS) -o $@ -Wl,-Map=$(PROJECT_MAP) # Generation of $(PROJECT_BIN) from $(PROJECT_ELF) is added by the esptool # component's Makefile.projbuild project: $(PROJECT_BIN) @echo "App built. Default flash app command is:" @echo $(PROJECT_FLASH_COMMAND) # PROJECT_FLASH_COMMAND is set in esptool_py's Makefile.projbuild $(BUILD_DIR_BASE): mkdir -p $(BUILD_DIR_BASE) define GenerateComponentTarget # $(1) - path to component dir # $(2) - target to generate (build, clean) # $(3) - optional dependencies to add .PHONY: $(notdir $(1))-$(2) $(notdir $(1))-$(2): $(3) | $(BUILD_DIR_BASE)/$(notdir $(1)) @+$(MAKE) -C $(BUILD_DIR_BASE)/$(notdir $(1)) -f $(1)/Makefile COMPONENT_BUILD_DIR=$(BUILD_DIR_BASE)/$(notdir $(1)) $(2) endef define GenerateComponentBuildDirTarget # $(1) - path to component dir $(BUILD_DIR_BASE)/$(notdir $(1)): @mkdir -p $(BUILD_DIR_BASE)/$(notdir $(1)) endef $(foreach component,$(COMPONENT_PATHS_BUILDABLE),$(eval $(call GenerateComponentBuildDirTarget,$(component)))) $(foreach component,$(COMPONENT_PATHS_BUILDABLE),$(eval $(call GenerateComponentTarget,$(component),build,$(PROJECT_PATH)/build/include/sdkconfig.h))) $(foreach component,$(COMPONENT_PATHS_BUILDABLE),$(eval $(call GenerateComponentTarget,$(component),clean))) clean: $(addsuffix -clean,$(notdir $(COMPONENT_PATHS_BUILDABLE))) $(EXTRA_CLEAN_TARGETS) $(vecho) RM $(PROJECT_ELF) $(Q) rm -f $(PROJECT_ELF) $(PROJECT_BIN) $(PROJECT_MAP) $(Q) rm -rf $(PROJECT_PATH)/build/include/config $(PROJECT_PATH)/build/include/sdkconfig.h