/****************************************************************************** * * Copyright (C) 2014 The Android Open Source Project * Copyright 2002 - 2004 Open Interface North America, Inc. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ******************************************************************************/ #ifndef _OI_OSINTERFACE_H #define _OI_OSINTERFACE_H /** @file * This file provides the platform-independent interface for functions for which * implementation is platform-specific. * * The functions in this header file define the operating system or hardware * services needed by the BLUEmagic 3.0 protocol stack. The * actual implementation of these services is platform-dependent. * */ /********************************************************************************** $Revision: #1 $ ***********************************************************************************/ #include "oi_stddefs.h" #include "oi_time.h" #include "oi_status.h" #include "oi_modules.h" /** \addtogroup Misc Miscellaneous APIs */ /**@{*/ #ifdef __cplusplus extern "C" { #endif /** * Terminates execution. * * @param reason Reason for termination */ void OI_FatalError(OI_STATUS reason); /** * This function logs an error. * * When built for release mode, BLUEmagic 3 errors are logged to * this function. (in debug mode, errors are logged via * OI_Print()). * * @param module Module in which the error was detected (see * oi_modules.h) * @param lineno Line number of the C file OI_SLOG_ERROR called * @param status Status code associated with the error event */ void OI_LogError(OI_MODULE module, OI_INT lineno, OI_STATUS status); /** * This function initializes the debug code handling. * * When built for debug mode, this function performs platform * dependent initialization to handle message codes passed in * via OI_SetMsgCode(). */ void OI_InitDebugCodeHandler(void); /** * This function reads the time from the real time clock. * * All timing in BM3 is relative, typically a granularity * of 5 or 10 msecs is adequate. * * @param[out] now Pointer to the buffer to which the current * time will be returned */ void OI_Time_Now(OI_TIME *now); /** * This function causes the current thread to sleep for the * specified amount of time. This function must be called * without the stack access token. * * @note BM3 corestack and profiles never suspend and never call * OI_Sleep. The use of OI_Sleep is limited to applications and * platform-specific code. * * If your port and applications never use OI_Sleep, this function can be left unimplemented. * * @param milliseconds Number of milliseconds to sleep */ void OI_Sleep(OI_UINT32 milliseconds); /** * Defines for message type codes. */ #define OI_MSG_CODE_APPLICATION 0 /**< Application output */ #define OI_MSG_CODE_ERROR 1 /**< Error message output */ #define OI_MSG_CODE_WARNING 2 /**< Warning message output */ #define OI_MSG_CODE_TRACE 3 /**< User API function trace output */ #define OI_MSG_CODE_PRINT1 4 /**< Catagory 1 debug print output */ #define OI_MSG_CODE_PRINT2 5 /**< Catagory 2 debug print output */ #define OI_MSG_CODE_HEADER 6 /**< Error/Debug output header */ /** * This function is used to indicate the type of text being output with * OI_Print(). For the Linux and Win32 platforms, it will set * the color of the text. Other possible uses could be to insert * HTML style tags, add some other message type indication, or * be completely ignored altogether. * * @param code OI_MSG_CODE_* indicating setting the message type. */ void OI_SetMsgCode(OI_UINT8 code); /** * All output from OI_Printf() and all debug output is sent to OI_Print. * Typically, if the platform has a console, OI_Print() is sent to stdout. * Embedded platforms typically send OI_Print() output to a serial port. * * @param str String to print */ void OI_Print(OI_CHAR const *str); /** * In cases where OI_Print() is sending output to a logfile in addition to console, * it is desirable to also put console input into the logfile. * This function can be called by the console input process. * * @note This is an optional API which is strictly * between the platform-specific stack_console and osinterface * modules. This API need only be implemented on those * platforms where is serves a useful purpose, e.g., win32. * * @param str Console input string */ void OI_Print_ConsoleInput(OI_CHAR const *str); /** * This function computes the CRC16 of the program image. */ OI_UINT16 OI_ProgramImageCRC16(void); /** * Writes an integer to stdout in hex. This macro is intended * for selective use when debugging in small memory * configurations or other times when it is not possible to use * OI_DBGPRINT. * * @param n the integer to print */ #define OI_Print_Int(n) \ { \ static const OI_CHAR _digits[] = "0123456789ABCDEF"; \ OI_CHAR _buf[9]; \ OI_CHAR *_str = &_buf[8]; \ OI_UINT32 _i = n; \ *_str = 0; \ do { *(--_str) = _digits[(_i & 0xF)]; _i >>= 4; } while (_i); \ OI_Print(_str); \ } /** * Application Dynamic Memory allocation. * * These APIs are provided for application use on those * platforms which have no dynamic memory support. Memory is * allocated from the pool-based heap managed by the stack's * internal memory manager. */ void *OI_APP_Malloc(OI_INT32 size); void OI_APP_Free(void *ptr); /*****************************************************************************/ #ifdef __cplusplus } #endif /**@}*/ #endif /* _OI_OSINTERFACE_H */