# # Bootloader component # # The bootloader is not a real component that gets linked into the project. # Instead it is an entire standalone project ( in src/) that gets built in # the upper projects build directory. This Makefile.projbuild provides the # glue to build the bootloader project from the original project. It # basically runs Make in the src/ directory but it needs to zero some variables # the ESP-IDF project.mk makefile exports first, to not let them interfere. # ifndef IS_BOOTLOADER_BUILD BOOTLOADER_COMPONENT_PATH := $(COMPONENT_PATH) BOOTLOADER_BUILD_DIR=$(abspath $(BUILD_DIR_BASE)/bootloader) BOOTLOADER_BIN=$(BOOTLOADER_BUILD_DIR)/bootloader.bin BOOTLOADER_SDKCONFIG=$(BOOTLOADER_BUILD_DIR)/sdkconfig # Custom recursive make for bootloader sub-project BOOTLOADER_MAKE=+$(MAKE) -C $(BOOTLOADER_COMPONENT_PATH)/src \ V=$(V) SDKCONFIG=$(BOOTLOADER_SDKCONFIG) \ BUILD_DIR_BASE=$(BOOTLOADER_BUILD_DIR) \ .PHONY: bootloader-clean bootloader-flash bootloader $(BOOTLOADER_BIN) $(BOOTLOADER_BIN): | $(BOOTLOADER_BUILD_DIR)/sdkconfig $(Q) $(BOOTLOADER_MAKE) $@ bootloader-clean: $(Q) $(BOOTLOADER_MAKE) app-clean config-clean $(Q) rm -f $(BOOTLOADER_SDKCONFIG) $(BOOTLOADER_SDKCONFIG).old clean: bootloader-clean bootloader: $(BOOTLOADER_BIN) @echo "Bootloader built. Default flash command is:" @echo "$(ESPTOOLPY_WRITE_FLASH) 0x1000 $(BOOTLOADER_BIN)" all_binaries: $(BOOTLOADER_BIN) ESPTOOL_ALL_FLASH_ARGS += 0x1000 $(BOOTLOADER_BIN) # bootloader-flash calls flash in the bootloader dummy project bootloader-flash: $(BOOTLOADER_BIN) $(BOOTLOADER_MAKE) flash # synchronise the project level config to the bootloader's # config $(BOOTLOADER_SDKCONFIG): $(PROJECT_PATH)/sdkconfig | $(BOOTLOADER_BUILD_DIR) $(Q) cp $< $@ $(BOOTLOADER_BUILD_DIR): $(Q) mkdir -p $@ else CFLAGS += -D BOOTLOADER_BUILD=1 -I $(IDF_PATH)/components/esp32/include endif