# set_default # # Define a variable to a default value if otherwise unset. # # Priority for new value is: # - Existing cmake value (ie set with cmake -D, or already set in CMakeLists) # - Value of any non-empty environment variable of the same name # - Default value as provided to function # function(set_default variable default_value) if(NOT ${variable}) if(DEFINED ENV{${variable}} AND NOT "$ENV{${variable}}" STREQUAL "") set(${variable} $ENV{${variable}} PARENT_SCOPE) else() set(${variable} ${default_value} PARENT_SCOPE) endif() endif() endfunction() # spaces2list # # Take a variable whose value was space-delimited values, convert to a cmake # list (semicolon-delimited) # # Note: if using this for directories, keeps the issue in place that # directories can't contain spaces... # # TODO: look at cmake separate_arguments, which is quote-aware function(spaces2list variable_name) string(REPLACE " " ";" tmp "${${variable_name}}") set("${variable_name}" "${tmp}" PARENT_SCOPE) endfunction() # lines2list # # Take a variable with multiple lines of output in it, convert it # to a cmake list (semicolon-delimited), one line per item # function(lines2list variable_name) string(REGEX REPLACE "\r?\n" ";" tmp "${${variable_name}}") string(REGEX REPLACE ";;" ";" tmp "${tmp}") set("${variable_name}" "${tmp}" PARENT_SCOPE) endfunction() # move_if_different # # If 'source' has different md5sum to 'destination' (or destination # does not exist, move it across. # # If 'source' has the same md5sum as 'destination', delete 'source'. # # Avoids timestamp updates for re-generated files where content hasn't # changed. function(move_if_different source destination) set(do_copy 1) file(GLOB dest_exists ${destination}) if(dest_exists) file(MD5 ${source} source_md5) file(MD5 ${destination} dest_md5) if(source_md5 STREQUAL dest_md5) set(do_copy "") endif() endif() if(do_copy) message("Moving ${source} -> ${destination}") file(RENAME ${source} ${destination}) else() message("Not moving ${source} -> ${destination}") file(REMOVE ${source}) endif() endfunction() # target_add_binary_data adds binary data into the built target, # by converting it to a generated source file which is then compiled # to a binary object as part of the build function(target_add_binary_data target embed_file embed_type) cmake_parse_arguments(_ "" "RENAME_TO" "" ${ARGN}) idf_build_get_property(build_dir BUILD_DIR) idf_build_get_property(idf_path IDF_PATH) get_filename_component(embed_file "${embed_file}" ABSOLUTE) get_filename_component(name "${embed_file}" NAME) set(embed_srcfile "${build_dir}/${name}.S") set(rename_to_arg) if(__RENAME_TO) # use a predefined variable name set(rename_to_arg -D "VARIABLE_BASENAME=${__RENAME_TO}") endif() add_custom_command(OUTPUT "${embed_srcfile}" COMMAND "${CMAKE_COMMAND}" -D "DATA_FILE=${embed_file}" -D "SOURCE_FILE=${embed_srcfile}" ${rename_to_arg} -D "FILE_TYPE=${embed_type}" -P "${idf_path}/tools/cmake/scripts/data_file_embed_asm.cmake" MAIN_DEPENDENCY "${embed_file}" DEPENDS "${idf_path}/tools/cmake/scripts/data_file_embed_asm.cmake" WORKING_DIRECTORY "${build_dir}" VERBATIM) set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}" APPEND PROPERTY ADDITIONAL_MAKE_CLEAN_FILES "${embed_srcfile}") target_sources("${target}" PRIVATE "${embed_srcfile}") endfunction() macro(include_if_exists path) if(EXISTS "${path}") include("${path}") endif() endmacro() # Append a single line to the file specified # The line ending is determined by the host OS function(file_append_line file line) if(DEFINED ENV{MSYSTEM} OR CMAKE_HOST_WIN32) set(line_ending "\r\n") else() # unix set(line_ending "\n") endif() file(READ ${file} existing) string(FIND ${existing} ${line_ending} last_newline REVERSE) string(LENGTH ${existing} length) math(EXPR length "${length}-1") if(NOT length EQUAL last_newline) # file doesn't end with a newline file(APPEND "${file}" "${line_ending}") endif() file(APPEND "${file}" "${line}${line_ending}") endfunction() # Add one or more linker scripts to the target, including a link-time dependency # # Automatically adds a -L search path for the containing directory (if found), # and then adds -T with the filename only. This allows INCLUDE directives to be # used to include other linker scripts in the same directory. function(target_linker_script target deptype scriptfiles) cmake_parse_arguments(_ "" "PROCESS" "" ${ARGN}) foreach(scriptfile ${scriptfiles}) get_filename_component(abs_script "${scriptfile}" ABSOLUTE) message(STATUS "Adding linker script ${abs_script}") if(__PROCESS) get_filename_component(output "${__PROCESS}" ABSOLUTE) __ldgen_process_template(${abs_script} ${output}) set(abs_script ${output}) endif() get_filename_component(search_dir "${abs_script}" DIRECTORY) get_filename_component(scriptname "${abs_script}" NAME) if(deptype STREQUAL INTERFACE OR deptype STREQUAL PUBLIC) get_target_property(link_libraries "${target}" INTERFACE_LINK_LIBRARIES) else() get_target_property(link_libraries "${target}" LINK_LIBRARIES) endif() list(FIND "${link_libraries}" "-L ${search_dir}" found_search_dir) if(found_search_dir EQUAL "-1") # not already added as a search path target_link_libraries("${target}" "${deptype}" "-L ${search_dir}") endif() target_link_libraries("${target}" "${deptype}" "-T ${scriptname}") # Note: In ESP-IDF, most targets are libraries and libary LINK_DEPENDS don't propagate to # executable(s) the library is linked to. Attach manually to executable once it is known. # # Property INTERFACE_LINK_DEPENDS is available in CMake 3.13 which should propagate link # dependencies. if(NOT __PROCESS) idf_build_set_property(__LINK_DEPENDS ${abs_script} APPEND) endif() endforeach() endfunction() # Convert a CMake list to a JSON list and store it in a variable function(make_json_list list variable) string(REPLACE ";" "\", \"" result "[ \"${list}\" ]") set("${variable}" "${result}" PARENT_SCOPE) endfunction() # add_prefix # # Adds a prefix to each item in the specified list. # function(add_prefix var prefix) foreach(elm ${ARGN}) list(APPEND newlist "${prefix}${elm}") endforeach() set(${var} "${newlist}" PARENT_SCOPE) endfunction() # fail_at_build_time # # Creates a phony target which fails the build and touches CMakeCache.txt to cause a cmake run next time. # # This is used when a missing file is required at CMake runtime, but we can't fail the build if it is not found, # because the "menuconfig" target may be required to fix the problem. # # We cannot use CMAKE_CONFIGURE_DEPENDS instead because it only works for files which exist at CMake runtime. # function(fail_at_build_time target_name message_line0) idf_build_get_property(idf_path IDF_PATH) set(message_lines COMMAND ${CMAKE_COMMAND} -E echo "${message_line0}") foreach(message_line ${ARGN}) set(message_lines ${message_lines} COMMAND ${CMAKE_COMMAND} -E echo "${message_line}") endforeach() # Generate a timestamp file that gets included. When deleted on build, this forces CMake # to rerun. string(RANDOM filename) set(filename "${CMAKE_CURRENT_BINARY_DIR}/${filename}.cmake") file(WRITE "${filename}" "") include("${filename}") set(fail_message "Failing the build (see errors on lines above)") add_custom_target(${target_name} ALL ${message_lines} COMMAND ${CMAKE_COMMAND} -E remove "${filename}" COMMAND ${CMAKE_COMMAND} -E env FAIL_MESSAGE=${fail_message} ${CMAKE_COMMAND} -P ${idf_path}/tools/cmake/scripts/fail.cmake VERBATIM) endfunction() # fail_target # # Creates a phony target which fails when invoked. This is used when the necessary conditions # for a target are not met, such as configuration. Rather than ommitting the target altogether, # we fail execution with a helpful message. function(fail_target target_name message_line0) idf_build_get_property(idf_path IDF_PATH) set(message_lines COMMAND ${CMAKE_COMMAND} -E echo "${message_line0}") foreach(message_line ${ARGN}) set(message_lines ${message_lines} COMMAND ${CMAKE_COMMAND} -E echo "${message_line}") endforeach() # Generate a timestamp file that gets included. When deleted on build, this forces CMake # to rerun. set(fail_message "Failed executing target (see errors on lines above)") add_custom_target(${target_name} ${message_lines} COMMAND ${CMAKE_COMMAND} -E env FAIL_MESSAGE=${fail_message} ${CMAKE_COMMAND} -P ${idf_path}/tools/cmake/scripts/fail.cmake VERBATIM) endfunction() function(check_exclusive_args args prefix) set(_args ${args}) spaces2list(_args) set(only_arg 0) foreach(arg ${_args}) if(${prefix}_${arg} AND only_arg) message(FATAL_ERROR "${args} are exclusive arguments") endif() if(${prefix}_${arg}) set(only_arg 1) endif() endforeach() endfunction() # add_compile_options variant for C++ code only # # This adds global options, set target properties for # component-specific flags function(add_cxx_compile_options) foreach(option ${ARGV}) # note: the Visual Studio Generator doesn't support this... add_compile_options($<$:${option}>) endforeach() endfunction() # add_compile_options variant for C code only # # This adds global options, set target properties for # component-specific flags function(add_c_compile_options) foreach(option ${ARGV}) # note: the Visual Studio Generator doesn't support this... add_compile_options($<$:${option}>) endforeach() endfunction() # add_prebuild_library # # Add prebuilt library with support for adding dependencies on ESP-IDF components. function(add_prebuilt_library target_name lib_path) cmake_parse_arguments(_ "" "" "REQUIRES;PRIV_REQUIRES" ${ARGN}) get_filename_component(lib_path "${lib_path}" ABSOLUTE BASE_DIR "${CMAKE_CURRENT_LIST_DIR}") add_library(${target_name} STATIC IMPORTED) set_property(TARGET ${target_name} PROPERTY IMPORTED_LOCATION ${lib_path}) foreach(req ${__REQUIRES}) idf_component_get_property(req_lib "${req}" COMPONENT_LIB) set_property(TARGET ${target_name} APPEND PROPERTY LINK_LIBRARIES "${req_lib}") set_property(TARGET ${target_name} APPEND PROPERTY INTERFACE_LINK_LIBRARIES "${req_lib}") endforeach() foreach(req ${__PRIV_REQUIRES}) idf_component_get_property(req_lib "${req}" COMPONENT_LIB) set_property(TARGET ${target_name} APPEND PROPERTY LINK_LIBRARIES "${req_lib}") set_property(TARGET ${target_name} APPEND PROPERTY INTERFACE_LINK_LIBRARIES "$") endforeach() endfunction() # file_generate # # Utility to generate file and have the output automatically added to cleaned files. function(file_generate output) cmake_parse_arguments(_ "" "INPUT;CONTENT" "" ${ARGN}) if(__INPUT) file(GENERATE OUTPUT "${output}" INPUT "${__INPUT}") elseif(__CONTENT) file(GENERATE OUTPUT "${output}" CONTENT "${__CONTENT}") else() message(FATAL_ERROR "Content to generate not specified.") endif() set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}" APPEND PROPERTY ADDITIONAL_MAKE_CLEAN_FILES "${output}") endfunction() # add_subdirectory_if_exists # # Like add_subdirectory, but only proceeds if the given source directory exists. function(add_subdirectory_if_exists source_dir) get_filename_component(abs_dir "${source_dir}" ABSOLUTE BASE_DIR "${CMAKE_CURRENT_LIST_DIR}") if(EXISTS "${abs_dir}") add_subdirectory("${source_dir}" ${ARGN}) else() message(STATUS "Subdirectory '${abs_dir}' does not exist, skipped.") endif() endfunction()