Update send_ttl mainly for server models. When a server model
receives a message, and the status is required to be replied
by the application, we need to set send_ttl to the msg context.
If send_ttl is not updated in btc, and the applcation does not
set the TTL either, then the status will be replied with TTL=0,
which may cause the client side (e.g. the phone App) failed to
receive the status.
Closes https://github.com/espressif/esp-idf/issues/5300
Also remove some redundant CONFIG_BLE_MESH_PROXY checks, because
when the following options are satisfied, the CONFIG_BLE_MESH_PROXY
option will be selected mandatorily.
- Before updating the "beacon_sent" of a subnet, we need to check
if the subnet still exists, especially for a Provisioner.
- Fix a bug which will cause Provisioner failed to send Secure
Network Beacon if no device is provisioned
ctx values to cb_params for the mesh stack.
recv_rssi was not copied.
This means the rssi could not be read when receiving generic server messages using ble_mesh.
- This issue was introduced in the commit: a788e7cd3d
which updated the bt_hex() function incorrectly.
- And in bt_hex(), we use 2 for the two-dimensional array, because currently
at most two bt_hex() will be used at the same time. Also this will save
some DRAM compared with using 4.
Previously the model recv operation is a littl fuzzy.
With the changes, the model recv operation is splitted into:
- find op
- check app_idx
- check dst
- check length
- update info & handle message
The transport segmented TX nack and seg_pending fields must be at least
6 bits to avoid overflow for 32 segment messages. This change rearranges
the seg_tx fields to gather all state flag fields in one byte, while
making the counter fields whole bytes.
Ensures that friend messages are enqueued, even if the packet is
received with an appkey is unknown to the friend. Previously, sdu_recv
would return EINVAL if the appkey was unknown, which would prevent the
lower transport layer from adding the packet to the friend queue. This
is irrelevant for the logic in lower transport, and should not be
returned as an error.
Device name will be reset when deinit mesh stack. If not
initializing device name during the next mesh stack init,
it will fail to set the device name when using bluedroid.