Add cross-core int to accelerate task being awoken from another CPU.
This adds a per-CPU interrupt that can be used to poke the CPU to go do something. In this case all that is implemented is a request to yield the current task, used in case a CPU unblocks a task that runs on another CPU. This gets rid of the limitation that inter-CPU communication using queues, muxes etc can take up to a FreeRTOS tick to happen.
Specs!
Sending an in in a queue of length 1 (essentially a semaphore) as quickly as possible (just a small delay in the sender, to make sure the receiver task gets swapped out) for 10 seconds. Number indicates the amount of ints transferred
Old code:
CPU0->CPU0: 42986
CPU0->CPU1,: 2999
New code:
CPU0->CPU0: 42868
CPU0->CPU1: 62073
See merge request !155
>1000Hz breaks portTICK_PERIOD_MS (see gitlab 4)
A working >1000Hz tick rate is possible with some changes, but beyond a
certain point it's dimishing returns to preempt tasks this often.
esp32: Bootloader wake deep sleep stub
App can contain a stub program resident in RTC fast memory. Bootloader
will load the stub on initial boot. If the device wakes from deep sleep,
the stub is run immediately (before any other data is loaded, etc.)
To implement a custom wake stub, implement a function in your program:
```
void RTC_IRAM_ATTR esp_wake_deep_sleep(void)
{
esp_default_wake_deep_sleep();
// other wake logic
}
```
... and it will replace the default implementation.
See merge request !78
1. This is just a temporary solution, it will be removed when umm_malloc is ready
2. Support memory canaries mechanism
2. Add debug code to show allocated memory info
The thread-local-storage feature in FreeRTOS attaches an application-usable array of pointers to a thread control block. These pointers usually point to a structure the thread allocates. When a thread gets (voluntarily or involuntarily) destroyed, this memory can leak. This merge adds a matching second array of user-settable pointers to destructor routines. As soon as the task gets cleaned up (which happens in the idle thread), the destructors get called and the memory can be freed.
See merge request !19