cmake: fix custom bootloader issue

Issue is that when users creates a custom bootloader from
$IDF_PATH/components/bootloader. Parent project build uses the copy but
bootloader subproject build uses the original still. The issue is solved
by passing the custom bootloader as extra component directory so
bootloader build knows to use the new copy (itself) in the build.
This commit is contained in:
Renz Christian Bagaporo 2019-05-15 11:40:57 +08:00
parent ce279988c3
commit 8c363321db
2 changed files with 5 additions and 4 deletions

View File

@ -49,10 +49,11 @@ if((NOT CONFIG_SECURE_BOOT_ENABLED) OR
CONFIG_SECURE_BOOTLOADER_ONE_TIME_FLASH)
externalproject_add(bootloader
# TODO: support overriding the bootloader in COMPONENT_PATHS
SOURCE_DIR "${IDF_PATH}/components/bootloader/subproject"
SOURCE_DIR "${CMAKE_CURRENT_LIST_DIR}/subproject"
BINARY_DIR "${bootloader_build_dir}"
CMAKE_ARGS -DSDKCONFIG=${SDKCONFIG} -DIDF_PATH=${IDF_PATH}
-DSECURE_BOOT_SIGNING_KEY=${secure_boot_signing_key}
-DEXTRA_COMPONENT_DIRS=${CMAKE_CURRENT_LIST_DIR}
INSTALL_COMMAND ""
BUILD_ALWAYS 1 # no easy way around this...
BUILD_BYPRODUCTS ${bootloader_binary_files}

View File

@ -27,9 +27,9 @@ target_linker_script(bootloader.elf
# as cmake won't attach linker args to a header-only library, attach
# linker args directly to the bootloader.elf
set(ESP32_BOOTLOADER_LINKER_SCRIPTS
"../../esp32/ld/esp32.rom.ld"
"../../esp32/ld/esp32.rom.spiram_incompatible_fns.ld"
"../../esp32/ld/esp32.peripherals.ld")
"${IDF_PATH}/components/esp32/ld/esp32.rom.ld"
"${IDF_PATH}/components/esp32/ld/esp32.rom.spiram_incompatible_fns.ld"
"${IDF_PATH}/components/esp32/ld/esp32.peripherals.ld")
target_linker_script(bootloader.elf ${ESP32_BOOTLOADER_LINKER_SCRIPTS})