unity: log error codes as hex

Error codes are normally defined as hex numbers in header files, so
changing the assert macro to print them as hex as well.
This commit is contained in:
Ivan Grokhotkov 2017-08-21 22:31:28 +08:00
parent 3161854efb
commit 80486240c6

View file

@ -81,8 +81,8 @@ void unity_run_all_tests();
*/
// shorthand to check esp_err_t return code
#define TEST_ESP_OK(rc) TEST_ASSERT_EQUAL_INT32(ESP_OK, rc)
#define TEST_ESP_ERR(err, rc) TEST_ASSERT_EQUAL_INT32(err, rc)
#define TEST_ESP_OK(rc) TEST_ASSERT_EQUAL_HEX32(ESP_OK, rc)
#define TEST_ESP_ERR(err, rc) TEST_ASSERT_EQUAL_HEX32(err, rc)
#endif //UNITY_CONFIG_H