Merge branch 'bugfix/build_fails_when_editor_assoc_with_py_scripts' into 'master'
Fix issues with CMake builds when python scripts are associated with an editor See merge request idf/esp-idf!4459
This commit is contained in:
commit
76fd26c9fb
4 changed files with 26 additions and 10 deletions
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@ -5,9 +5,9 @@ endif()
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# Set some global esptool.py variables
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#
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# Many of these are read when generating flash_app_args & flash_project_args
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set(ESPTOOLPY "${CMAKE_CURRENT_LIST_DIR}/esptool/esptool.py" --chip esp32)
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set(ESPSECUREPY "${CMAKE_CURRENT_LIST_DIR}/esptool/espsecure.py")
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set(ESPEFUSEPY "${CMAKE_CURRENT_LIST_DIR}/esptool/espefuse.py")
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set(ESPTOOLPY ${PYTHON} "${CMAKE_CURRENT_LIST_DIR}/esptool/esptool.py" --chip esp32)
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set(ESPSECUREPY ${PYTHON} "${CMAKE_CURRENT_LIST_DIR}/esptool/espsecure.py")
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set(ESPEFUSEPY ${PYTHON} "${CMAKE_CURRENT_LIST_DIR}/esptool/espefuse.py")
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set(ESPFLASHMODE ${CONFIG_ESPTOOLPY_FLASHMODE})
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set(ESPFLASHFREQ ${CONFIG_ESPTOOLPY_FLASHFREQ})
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@ -28,7 +28,7 @@ if(NOT as_version STREQUAL as_supported_version)
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the toolchain, or proceed at your own risk.")
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endif()
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set(ULP_MAP_GEN ${IDF_PATH}/components/ulp/esp32ulp_mapgen.py)
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set(ULP_MAP_GEN ${PYTHON} ${IDF_PATH}/components/ulp/esp32ulp_mapgen.py)
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set(ULP_LD_TEMPLATE ${IDF_PATH}/components/ulp/ld/esp32.ulp.ld)
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get_filename_component(sdkconfig_dir ${SDKCONFIG} DIRECTORY)
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@ -335,17 +335,33 @@ function run_tests()
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idf.py reconfigure > /dev/null;
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grep "CONFIG_PARTITION_TABLE_OFFSET=0x10000" sdkconfig || failure "The define from sdkconfig.defaults should be into sdkconfig"
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grep "CONFIG_PARTITION_TABLE_TWO_OTA=y" sdkconfig || failure "The define from sdkconfig should be into sdkconfig"
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rm sdkconfig;
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rm sdkconfig.defaults;
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print_status "Building a project with CMake library imported and PSRAM workaround, all files compile with workaround"
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cp sdkconfig sdkconfig.psram
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rm -rf build
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echo "CONFIG_SPIRAM_SUPPORT=y" >> sdkconfig.psram
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echo "CONFIG_SPIRAM_CACHE_WORKAROUND=y" >> sdkconfig.psram
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echo "CONFIG_SPIRAM_SUPPORT=y" >> sdkconfig.defaults
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echo "CONFIG_SPIRAM_CACHE_WORKAROUND=y" >> sdkconfig.defaults
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# note: we do 'reconfigure' here, as we just need to run cmake
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idf.py -C $IDF_PATH/examples/build_system/cmake/import_lib -B `pwd`/build reconfigure -D SDKCONFIG="`pwd`/sdkconfig.psram"
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idf.py -C $IDF_PATH/examples/build_system/cmake/import_lib -B `pwd`/build reconfigure -D SDKCONFIG_DEFAULTS="`pwd`/sdkconfig.defaults"
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grep -q '"command"' build/compile_commands.json || failure "compile_commands.json missing or has no no 'commands' in it"
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(grep '"command"' build/compile_commands.json | grep -v mfix-esp32-psram-cache-issue) && failure "All commands in compile_commands.json should use PSRAM cache workaround"
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rm sdkconfig.psram
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rm sdkconfig.defaults
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print_status "Make sure a full build never runs '/usr/bin/env python' or similar"
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OLDPATH="$PATH"
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PYTHON="$(which python)"
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rm -rf build
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cat > ./python << EOF
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#!/bin/sh
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echo "The build system has executed '/usr/bin/env python' or similar"
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exit 1
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EOF
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chmod +x ./python
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export PATH="$(pwd):$PATH"
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${PYTHON} $IDF_PATH/tools/idf.py build || failure "build failed"
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export PATH="$OLDPATH"
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rm ./python
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print_status "All tests completed"
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if [ -n "${FAILURES}" ]; then
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@ -53,7 +53,7 @@ function(ldgen_process_template template output)
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# Create command to invoke the linker script generator tool.
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add_custom_command(
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OUTPUT ${output}
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COMMAND ${IDF_PATH}/tools/ldgen/ldgen.py
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COMMAND ${PYTHON} ${IDF_PATH}/tools/ldgen/ldgen.py
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--config ${SDKCONFIG}
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--fragments "$<JOIN:$<TARGET_PROPERTY:ldgen,FRAGMENT_FILES>,\t>"
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--input ${template}
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