esp_random: Add some documentation about using before RF subsystem is on
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2 changed files with 14 additions and 6 deletions
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@ -24,11 +24,11 @@
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uint32_t IRAM_ATTR esp_random(void)
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{
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/* The PRNG which implements WDEV_RANDOM register gets 2 bits
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* of extra entropy from a hardware randomness source every APB clock cycle.
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* To make sure entropy is not drained faster than it is added,
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* this function needs to wait for at least 16 APB clock cycles after reading
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* previous word. This implementation may actually wait a bit longer
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* due to extra time spent in arithmetic and branch statements.
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* of extra entropy from a hardware randomness source every APB clock cycle
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* (provided WiFi or BT are enabled). To make sure entropy is not drained
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* faster than it is added, this function needs to wait for at least 16 APB
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* clock cycles after reading previous word. This implementation may actually
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* wait a bit longer due to extra time spent in arithmetic and branch statements.
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*
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* As a (probably unncessary) precaution to avoid returning the
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* RNG state as-is, the result is XORed with additional
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@ -98,7 +98,15 @@ uint32_t system_get_free_heap_size(void) __attribute__ ((deprecated));
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/**
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* @brief Get one random 32-bit word from hardware RNG
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*
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* @return random value between 0 and UINT32_MAX
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* The hardware RNG is fully functional whenever an RF subsystem is running (ie Bluetooth or WiFi is enabled). For secure
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* random values, call this function after WiFi or Bluetooth are started.
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*
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* When the app is running without an RF subsystem enabled, it should be considered a PRNG. To help improve this
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* situation, the RNG is pre-seeded with entropy while the IDF bootloader is running. However no new entropy is
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* available during the window of time between when the bootloader exits and an RF subsystem starts. It may be possible
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* to discern a non-random pattern in a very large amount of output captured during this window of time.
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*
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* @return Random value between 0 and UINT32_MAX
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*/
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uint32_t esp_random(void);
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