2017-02-17 01:43:55 +00:00
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SPI Flash APIs
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==============
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2016-10-25 03:43:00 +00:00
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Overview
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--------
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The spi_flash component contains APIs related to reading, writing, erasing,
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memory mapping data in the external SPI flash. It also has higher-level
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APIs which work with partitions defined in the :doc:`partition table </api-guides/partition-tables>`.
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Note that all the functionality is limited to the "main" SPI flash chip,
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the same SPI flash chip from which program runs. For ``spi_flash_*`` functions,
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this is a software limitation. The underlying ROM functions which work with SPI flash
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do not have provisions for working with flash chips attached to SPI peripherals
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other than SPI0.
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SPI flash access APIs
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---------------------
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This is the set of APIs for working with data in flash:
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- :cpp:func:`spi_flash_read` used to read data from flash to RAM
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- :cpp:func:`spi_flash_write` used to write data from RAM to flash
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- :cpp:func:`spi_flash_erase_sector` used to erase individual sectors of flash
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- :cpp:func:`spi_flash_erase_range` used to erase range of addresses in flash
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- :cpp:func:`spi_flash_get_chip_size` returns flash chip size, in bytes, as configured in menuconfig
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Generally, try to avoid using the raw SPI flash functions in favour of
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:ref:`partition-specific functions <flash-partition-apis>`.
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SPI Flash Size
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--------------
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The SPI flash size is configured by writing a field in the software bootloader
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image header, flashed at offset 0x1000.
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By default, the SPI flash size is detected by esptool.py when this bootloader is
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written to flash, and the header is updated with the correct
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size. Alternatively, it is possible to generate a fixed flash size by setting
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:ref:`CONFIG_ESPTOOLPY_FLASHSIZE` in ``make menuconfig``.
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If it is necessary to override the configured flash size at runtime, is is
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possible to set the ``chip_size`` member of ``g_rom_flashchip`` structure. This
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size is used by ``spi_flash_*`` functions (in both software & ROM) for bounds
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checking.
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Concurrency Constraints
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-----------------------
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Because the SPI flash is also used for firmware execution (via the instruction &
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data caches), these caches must be disabled while reading/writing/erasing. This
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means that both CPUs must be running code from IRAM and only reading data from
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DRAM while flash write operations occur.
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If you use the APIs documented here, then this happens automatically and
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transparently. However note that it will have some performance impact on other
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tasks in the system.
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Refer to the :ref:`application memory layout <memory-layout>` documentation for
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an explanation of the differences between IRAM, DRAM and flash cache.
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To avoid reading flash cache accidentally, when one CPU commences a flash write
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or erase operation the other CPU is put into a blocked state and all
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non-IRAM-safe interrupts are disabled on both CPUs, until the flash operation
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completes.
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.. _iram-safe-interrupt-handlers:
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IRAM-Safe Interrupt Handlers
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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If you have an interrupt handler that you want to execute even when a flash
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operation is in progress (for example, for low latency operations), set the
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``ESP_INTR_FLAG_IRAM`` flag when the :doc:`interrupt handler is registered
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</api-reference/system/intr_alloc>`.
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You must ensure all data and functions accessed by these interrupt handlers are
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located in IRAM or DRAM. This includes any functions that the handler calls.
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Use the ``IRAM_ATTR`` attribute for functions::
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#include "esp_attr.h"
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void IRAM_ATTR gpio_isr_handler(void* arg)
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{
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// ...
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}
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Use the ``DRAM_ATTR`` and ``DRAM_STR`` attributes for constant data::
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void IRAM_ATTR gpio_isr_handler(void* arg)
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{
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const static DRAM_ATTR uint8_t INDEX_DATA[] = { 45, 33, 12, 0 };
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const static char *MSG = DRAM_STR("I am a string stored in RAM");
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}
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Note that knowing which data should be marked with ``DRAM_ATTR`` can be hard,
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the compiler will sometimes recognise that a variable or expression is constant
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(even if it is not marked ``const``) and optimise it into flash, unless it is
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marked with ``DRAM_ATTR``.
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If a function or symbol is not correctly put into IRAM/DRAM and the interrupt
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handler reads from the flash cache during a flash operation, it will cause a
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crash due to Illegal Instruction exception (for code which should be in IRAM) or
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garbage data to be read (for constant data which should be in DRAM).
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.. _flash-partition-apis:
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Partition table APIs
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--------------------
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ESP-IDF projects use a partition table to maintain information about various regions of
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SPI flash memory (bootloader, various application binaries, data, filesystems).
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More information about partition tables can be found :doc:`here </api-guides/partition-tables>`.
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This component provides APIs to enumerate partitions found in the partition table
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and perform operations on them. These functions are declared in ``esp_partition.h``:
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- :cpp:func:`esp_partition_find` used to search partition table for entries with
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specific type, returns an opaque iterator
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- :cpp:func:`esp_partition_get` returns a structure describing the partition, for the given iterator
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- :cpp:func:`esp_partition_next` advances iterator to the next partition found
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- :cpp:func:`esp_partition_iterator_release` releases iterator returned by ``esp_partition_find``
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- :cpp:func:`esp_partition_find_first` is a convenience function which returns structure
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describing the first partition found by ``esp_partition_find``
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- :cpp:func:`esp_partition_read`, :cpp:func:`esp_partition_write`, :cpp:func:`esp_partition_erase_range`
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are equivalent to :cpp:func:`spi_flash_read`, :cpp:func:`spi_flash_write`,
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:cpp:func:`spi_flash_erase_range`, but operate within partition boundaries
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.. note::
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Most application code should use these ``esp_partition_*`` APIs instead of lower level
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``spi_flash_*`` APIs. Partition APIs do bounds checking and calculate correct
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offsets in flash based on data stored in partition table.
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SPI Flash Encryption
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--------------------
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It is possible to encrypt SPI flash contents, and have it transparenlty decrypted by hardware.
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Refer to the :doc:`Flash Encryption documentation </security/flash-encryption>` for more details.
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Memory mapping APIs
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-------------------
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ESP32 features memory hardware which allows regions of flash memory to be mapped
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into instruction and data address spaces. This mapping works only for read operations,
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it is not possible to modify contents of flash memory by writing to mapped memory
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region. Mapping happens in 64KB pages. Memory mapping hardware can map up to
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4 megabytes of flash into data address space, and up to 16 megabytes of flash into
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instruction address space. See the technical reference manual for more details
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about memory mapping hardware.
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Note that some number of 64KB pages is used to map the application
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itself into memory, so the actual number of available 64KB pages may be less.
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Reading data from flash using a memory mapped region is the only way to decrypt
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contents of flash when :doc:`flash encryption </security/flash-encryption>` is enabled.
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Decryption is performed at hardware level.
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Memory mapping APIs are declared in ``esp_spi_flash.h`` and ``esp_partition.h``:
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- :cpp:func:`spi_flash_mmap` maps a region of physical flash addresses into instruction space or data space of the CPU
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- :cpp:func:`spi_flash_munmap` unmaps previously mapped region
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- :cpp:func:`esp_partition_mmap` maps part of a partition into the instruction space or data space of the CPU
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Differences between :cpp:func:`spi_flash_mmap` and :cpp:func:`esp_partition_mmap` are as follows:
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- :cpp:func:`spi_flash_mmap` must be given a 64KB aligned physical address
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- :cpp:func:`esp_partition_mmap` may be given any arbitrary offset within the partition,
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it will adjust returned pointer to mapped memory as necessary
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Note that because memory mapping happens in 64KB blocks, it may be possible to
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read data outside of the partition provided to ``esp_partition_mmap``.
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