In the [docs](docs) directory you will find per-platform setup guides:
* [Windows Setup Guide](docs/windows-setup.rst)
* [Mac OS Setup Guide](docs/macos-setup.rst)
* [Linux Setup Guide](docs/linux-setup.rst)
# Finding A Project
As well as the [esp-idf-template](https://github.com/espressif/esp-idf-template) project mentioned in the setup guide, esp-idf comes with some example projects in the [examples](examples) directory.
Once you've found the project you want to work with, change to its directory and you can configure and build it:
This will flash the entire project (app, bootloader and partition table) to a new chip. The settings for serial port flashing can be configured with `make menuconfig`.
Once you've compiled your project, the "build" directory will contain a binary file with a name like "my_app.bin". This is an ESP32 image binary that can be loaded by the bootloader.
A single ESP32's flash can contain multiple apps, as well as many different kinds of data (calibration data, filesystems, parameter storage, etc). For this reason a partition table is flashed to offset 0x4000 in the flash.
Each entry in the partition table has a name (label), type (app, data, or something else), subtype and the offset in flash where the partition is loaded.
The simplest way to use the partition table is to `make menuconfig` and choose one of the simple predefined partition tables:
* "Single factory app, no OTA"
* "Factory app, two OTA definitions"
In both cases the factory app is flashed at offset 0x10000. If you `make partition_table` then it will print a summary of the partition table.
* The [esp32.com forum](http://esp32.com/) is a place to ask questions and find community resources.
* [Check the Issues section on github](https://github.com/espressif/esp-idf/issues) if you find a bug or have a feature request. Please check existing Issues before opening a new one.