252 lines
9.8 KiB
Python
252 lines
9.8 KiB
Python
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import random
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import socket
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import threading
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from NativeLog import NativeLog
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# from NativeLog import NativeLog
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# make sure target do not listen on this port
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ERROR_PORT = 62685
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class Utility(object):
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METHOD_RESULT = {"C_01": ("ESTABLISHED", "ESTABLISHED"), # target TCP peer state, PC TCP peer state
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"C_02": ("SYNC_SENT", "CLOSED"),
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"C_03": ("CLOSED", "CLOSED"),
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"C_04": ("SYN_RCVD", "ESTABLISHED"),
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"C_05": ("ESTABLISHED", "ESTABLISHED"),
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"C_06": ("CLOSED", "CLOSED"),
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"C_07": ("CLOSED", "CLOSED"),
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"C_08": ("CLOSED", "CLOSED"),
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"D_01": ("TIME_WAIT", "CLOSED"),
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"D_02": ("TIME_WAIT", "TIME_WAIT"),
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"D_03": ("FIN_WAIT_2", "CLOSE_WAIT"),
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"D_04": ("FIN_WAIT_1", "CLOSE_WAIT"),
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"D_05": ("CLOSED", "TIME_WAIT"),
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"D_06": ("CLOSED", "CLOSED"),
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"D_07": ("CLOSE_WAIT", "FIN_WAIT2"),
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"D_08": ("TIME_WAIT", "CLOSED"), }
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SOC_CLOSED_STATE = ("FIN_WAIT_1", "FIN_WAIT_2", "CLOSING", "TIME_WAIT", "LAST_ACK", "CLOSED")
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SOC_CREATED_STATE = ("SYNC_RCVD", "ESTABLISHED")
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SOC_SEND_DATA_STATE = ("ESTABLISHED", "CLOSE_WAIT")
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SOC_ESTABLISHED_STATE = ("ESTABLISHED", )
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def __init__(self, tc_action, pc_server_port, target_server_port, pc_ip, target_ip):
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self.tc_action = tc_action
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self.pc_server_port = pc_server_port
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self.target_server_port = target_server_port
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self.pc_ip = pc_ip
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self.target_ip = target_ip
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self.pc_close_wait_socket_list = []
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self.sync_lock = threading.Lock()
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pass
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# create a tcp socket, return True or False
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def __create_tcp_socket(self, connection):
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connection_handler = connection["Connection handler"]
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connection["Target port"] = random.randint(10000, 60000)
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connection_handler.add_checkers("BIND:(\d+),OK,%s,%s"
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% (self.target_ip, connection["Target port"]))
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self.tc_action.send_ssc_command("soc -B -t TCP -i %s -p %s" % (self.target_ip, connection["Target port"]))
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serial_result, tcp_result = connection_handler.get_checker_results()
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if serial_result is not None:
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connection["Target socket id"] = serial_result.group(1)
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return True
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else:
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return False
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# target do connect, return True or False
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def __target_do_connect(self, connection, dest_ip, dest_port, timeout=20):
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connection_handler = connection["Connection handler"]
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connection_handler.add_checkers("CONNECT:%s,OK" % connection["Target socket id"],
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connection["Target port"])
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self.tc_action.send_ssc_command("soc -C -s %s -i %s -p %s"
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% (connection["Target socket id"], dest_ip, dest_port))
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serial_result, tcp_result = connection_handler.get_checker_results(timeout)
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if serial_result is not None and tcp_result is not None:
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connection["PC socket"] = tcp_result
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return True
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else:
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return False
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pass
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# pc do connect, return True or False
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def __pc_do_connect(self, connection, dest_ip, dest_port, timeout=20):
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connection_handler = connection["Connection handler"]
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sock = socket.socket(family=socket.AF_INET, type=socket.SOCK_STREAM)
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while True:
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connection["PC port"] = random.randint(10000, 60000)
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try:
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sock.bind((self.pc_ip, connection["PC port"]))
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break
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except socket.error, e:
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if e.errno == 10048: # socket port reuse
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continue
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sock.settimeout(timeout)
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connection["PC socket"] = sock
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connection_handler.add_checkers("ACCEPT:(\d+),\d+,%s,%s"
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% (self.pc_ip, connection["PC port"]))
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try:
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sock.connect((dest_ip, dest_port))
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except socket.error:
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pass
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serial_result, tcp_result = connection_handler.get_checker_results()
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if serial_result is not None:
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connection["Target socket id"] = serial_result.group(1)
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return True
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else:
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return False
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pass
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def connect_c_01(self, connection):
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if self.__create_tcp_socket(connection) is True:
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return self.__target_do_connect(connection, self.pc_ip, self.pc_server_port)
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else:
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return False
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def connect_c_02(self, connection):
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if self.__create_tcp_socket(connection) is True:
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return not self.__target_do_connect(connection, self.pc_ip, ERROR_PORT, timeout=5)
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else:
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return False
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def connect_c_03(self, connection):
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return False
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def connect_c_04(self, connection):
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return False
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def connect_c_05(self, connection):
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return self.__pc_do_connect(connection, self.target_ip, self.target_server_port)
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def connect_c_06(self, connection):
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return False
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def connect_c_07(self, connection):
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return not self.__pc_do_connect(connection, self.target_ip, ERROR_PORT)
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def connect_c_08(self, connection):
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return False
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def __target_socket_close(self, connection):
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connection_handler = connection["Connection handler"]
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if connection["Target socket id"] is not None:
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connection_handler.add_checkers("CLOSE:%s" % connection["Target socket id"])
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self.tc_action.send_ssc_command("soc -T -s %s" % connection["Target socket id"])
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serial_result, tcp_result = connection_handler.get_checker_results()
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connection["Target socket id"] = None
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else:
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serial_result = None
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return True if serial_result is not None else False
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@staticmethod
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def __pc_socket_close(connection):
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connection_handler = connection["Connection handler"]
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if connection["PC socket"] is not None:
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connection_handler.add_checkers("CLOSED:%s" % connection["Target socket id"])
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connection["PC socket"].close()
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serial_result, tcp_result = connection_handler.get_checker_results()
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connection["PC socket"] = None
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else:
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serial_result = None
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return True if serial_result is not None else False
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def close_d_01(self, connection):
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connection["PC socket"] = None
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return self.__target_socket_close(connection)
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def close_d_02(self, connection):
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pass
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def close_d_03(self, connection):
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with self.sync_lock:
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self.pc_close_wait_socket_list.append(connection["PC socket"])
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return self.__target_socket_close(connection)
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pass
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def close_d_04(self, connection):
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pass
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def close_d_05(self, connection):
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return self.__pc_socket_close(connection)
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def close_d_06(self, connection):
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# target send data to PC, PC don't recv and close socket
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connection_handler = connection["Connection handler"]
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connection_handler.add_checkers("SEND:%s,OK" % connection["Target socket id"])
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self.tc_action.send_ssc_command("soc -S -s %s -l 100" % connection["Target socket id"])
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serial_result, tcp_result = connection_handler.get_checker_results()
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if serial_result is None:
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return False
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return self.__pc_socket_close(connection)
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def close_d_07(self, connection):
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# PC shutdown WR
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result = False
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try:
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connection["PC socket"].shutdown(socket.SHUT_WR)
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result = True
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except StandardError:
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pass
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return result
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def close_d_08(self, connection):
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pass
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def close_connection(self, connection):
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self.__target_socket_close(connection)
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pass
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TCP_ACTION_DICT = {"C_01": connect_c_01,
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"C_02": connect_c_02,
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"C_03": connect_c_03,
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"C_04": connect_c_04,
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"C_05": connect_c_05,
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"C_06": connect_c_06,
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"C_07": connect_c_07,
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"C_08": connect_c_08,
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"D_01": close_d_01,
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"D_02": close_d_02,
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"D_03": close_d_03,
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"D_04": close_d_04,
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"D_05": close_d_05,
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"D_06": close_d_06,
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"D_07": close_d_07,
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"D_08": close_d_08,
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}
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def get_method_destination_state(self, method):
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return self.METHOD_RESULT[method]
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def execute_tcp_method(self, method, connection):
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if method in self.METHOD_RESULT:
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result = self.TCP_ACTION_DICT[method](self, connection)
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if result is True:
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state = self.get_method_destination_state(method)
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connection["Target state"] = state[0]
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connection["PC state"] = state[1]
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else:
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NativeLog.add_prompt_trace("[TCPConnection] tcp method %s fail, connection is %s"
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% (method, connection))
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NativeLog.add_trace_info("[TCPConnection][data cache][check item %s] %s"
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% (connection["Connection handler"].serial_check_item_id,
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connection["Connection handler"].data_cache))
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else:
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raise StandardError("Not TCP connection method")
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return result
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def is_established_state(self, connection):
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return True if connection["Target state"] in self.SOC_CREATED_STATE else False
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def is_closed_state(self, connection):
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return True if connection["Target state"] in self.SOC_CLOSED_STATE else False
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def main():
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pass
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if __name__ == '__main__':
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main()
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