OVMS3-idf/tools/cmake/components.cmake

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# Given a list of components in 'component_paths', filter only paths to the components
# mentioned in 'components' and return as a list in 'result_paths'
function(components_get_paths component_paths components result_paths)
set(result "")
foreach(path ${component_paths})
get_filename_component(name "${path}" NAME)
if("${name}" IN_LIST components)
list(APPEND result "${name}")
endif()
endforeach()
set("${result_path}" "${result}" PARENT_SCOPE)
endfunction()
# Add a component to the build, using the COMPONENT variables defined
# in the parent
#
function(register_component)
get_filename_component(component_dir ${CMAKE_CURRENT_LIST_FILE} DIRECTORY)
get_filename_component(component ${component_dir} NAME)
spaces2list(COMPONENT_SRCDIRS)
spaces2list(COMPONENT_ADD_INCLUDEDIRS)
# Add to COMPONENT_SRCS by globbing in COMPONENT_SRCDIRS
if(NOT COMPONENT_SRCS)
foreach(dir ${COMPONENT_SRCDIRS})
get_filename_component(abs_dir ${dir} ABSOLUTE BASE_DIR ${component_dir})
if(NOT IS_DIRECTORY ${abs_dir})
message(FATAL_ERROR "${CMAKE_CURRENT_LIST_FILE}: COMPONENT_SRCDIRS entry '${dir}' does not exist")
endif()
file(GLOB matches "${abs_dir}/*.c" "${abs_dir}/*.cpp" "${abs_dir}/*.S")
if(matches)
list(SORT matches)
set(COMPONENT_SRCS "${COMPONENT_SRCS};${matches}")
else()
message(FATAL_ERROR "${CMAKE_CURRENT_LIST_FILE}: COMPONENT_SRCDIRS entry '${dir}' has no source files")
endif()
endforeach()
endif()
# add as a PUBLIC library (if there are source files) or INTERFACE (if header only)
if(COMPONENT_SRCS OR embed_binaries)
add_library(${component} STATIC ${COMPONENT_SRCS})
set(include_type PUBLIC)
else()
add_library(${component} INTERFACE) # header-only component
set(include_type INTERFACE)
endif()
# binaries to embed directly in library
spaces2list(COMPONENT_EMBED_FILES)
spaces2list(COMPONENT_EMBED_TXTFILES)
foreach(embed_data ${COMPONENT_EMBED_FILES} ${COMPONENT_EMBED_TXTFILES})
if(embed_data IN_LIST COMPONENT_EMBED_TXTFILES)
set(embed_type "TEXT")
else()
set(embed_type "BINARY")
endif()
target_add_binary_data("${component}" "${embed_data}" "${embed_type}")
endforeach()
# add component public includes
foreach(include_dir ${COMPONENT_ADD_INCLUDEDIRS})
get_filename_component(abs_dir ${include_dir} ABSOLUTE BASE_DIR ${component_dir})
if(NOT IS_DIRECTORY ${abs_dir})
message(FATAL_ERROR "${CMAKE_CURRENT_LIST_FILE}: "
"COMPONENT_ADD_INCLUDEDIRS entry '${include_dir}' not found")
endif()
target_include_directories(${component} ${include_type} ${abs_dir})
endforeach()
# add component private includes
foreach(include_dir ${COMPONENT_PRIV_INCLUDEDIRS})
if(${include_type} STREQUAL INTERFACE)
message(FATAL_ERROR "${CMAKE_CURRENT_LIST_FILE} "
"sets no component source files but sets COMPONENT_PRIV_INCLUDEDIRS")
endif()
get_filename_component(abs_dir ${include_dir} ABSOLUTE BASE_DIR ${component_dir})
if(NOT IS_DIRECTORY ${abs_dir})
message(FATAL_ERROR "${CMAKE_CURRENT_LIST_FILE}: "
"COMPONENT_PRIV_INCLUDEDIRS entry '${include_dir}' does not exist")
endif()
target_include_directories(${component} PRIVATE ${abs_dir})
endforeach()
endfunction()
function(register_config_only_component)
get_filename_component(component_dir ${CMAKE_CURRENT_LIST_FILE} DIRECTORY)
get_filename_component(component ${component_dir} NAME)
# No-op for now...
endfunction()
function(add_component_dependencies target dep dep_type)
get_target_property(target_type ${target} TYPE)
get_target_property(target_imported ${target} IMPORTED)
if(${target_type} STREQUAL STATIC_LIBRARY OR ${target_type} STREQUAL EXECUTABLE)
if(TARGET ${dep})
# Add all compile options exported by dep into target
target_include_directories(${target} ${dep_type}
$<TARGET_PROPERTY:${dep},INTERFACE_INCLUDE_DIRECTORIES>)
target_compile_definitions(${target} ${dep_type}
$<TARGET_PROPERTY:${dep},INTERFACE_COMPILE_DEFINITIONS>)
target_compile_options(${target} ${dep_type}
$<TARGET_PROPERTY:${dep},INTERFACE_COMPILE_OPTIONS>)
endif()
endif()
endfunction()
function(components_finish_registration)
# have the executable target depend on all components in the build
set_target_properties(${CMAKE_PROJECT_NAME}.elf PROPERTIES INTERFACE_COMPONENT_REQUIRES "${BUILD_COMPONENTS}")
spaces2list(COMPONENT_REQUIRES_COMMON)
# each component should see the include directories of its requirements
#
# (we can't do this until all components are registered and targets exist in cmake, as we have
# a circular requirements graph...)
foreach(a ${BUILD_COMPONENTS})
if(TARGET ${a})
get_component_requirements("${a}" a_deps a_priv_deps)
list(APPEND a_priv_deps ${COMPONENT_REQUIRES_COMMON})
foreach(b ${a_deps})
add_component_dependencies(${a} ${b} PUBLIC)
endforeach()
foreach(b ${a_priv_deps})
add_component_dependencies(${a} ${b} PRIVATE)
endforeach()
get_target_property(a_type ${a} TYPE)
if(${a_type} MATCHES .+_LIBRARY)
set(COMPONENT_LIBRARIES "${COMPONENT_LIBRARIES};${a}")
endif()
endif()
endforeach()
# Add each component library's link-time dependencies (which are otherwise ignored) to the executable
# LINK_DEPENDS in order to trigger a re-link when needed (on Ninja/Makefile generators at least).
# (maybe this should probably be something CMake does, but it doesn't do it...)
foreach(component ${BUILD_COMPONENTS})
if(TARGET ${component})
get_target_property(imported ${component} IMPORTED)
get_target_property(type ${component} TYPE)
if(NOT imported)
if(${type} STREQUAL STATIC_LIBRARY OR ${type} STREQUAL EXECUTABLE)
get_target_property(link_depends "${component}" LINK_DEPENDS)
if(link_depends)
set_property(TARGET ${CMAKE_PROJECT_NAME}.elf APPEND PROPERTY LINK_DEPENDS "${link_depends}")
endif()
endif()
endif()
endif()
endforeach()
target_link_libraries(${CMAKE_PROJECT_NAME}.elf ${COMPONENT_LIBRARIES})
message(STATUS "Component libraries: ${COMPONENT_LIBRARIES}")
endfunction()