2018-05-21 09:22:04 +00:00
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/* Mesh Manual Networking Example
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This example code is in the Public Domain (or CC0 licensed, at your option.)
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Unless required by applicable law or agreed to in writing, this
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software is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
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CONDITIONS OF ANY KIND, either express or implied.
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*/
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#include <string.h>
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#include "esp_err.h"
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#include "esp_mesh.h"
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#include "mesh_light.h"
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#include "driver/gpio.h"
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#include "driver/ledc.h"
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/*******************************************************
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* Constants
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*******************************************************/
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/* RGB configuration on ESP-WROVER-KIT board */
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#define LEDC_IO_0 (0)
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#define LEDC_IO_1 (2)
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#define LEDC_IO_2 (4)
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#define LEDC_IO_3 (5)
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/*******************************************************
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* Variable Definitions
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*******************************************************/
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static bool s_light_inited = false;
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/*******************************************************
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* Function Definitions
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*******************************************************/
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esp_err_t mesh_light_init(void)
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{
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if (s_light_inited == true) {
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return ESP_OK;
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}
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s_light_inited = true;
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ledc_timer_config_t ledc_timer = {
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.bit_num = LEDC_TIMER_13_BIT,
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.freq_hz = 5000,
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.speed_mode = LEDC_HIGH_SPEED_MODE,
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2018-11-01 04:23:11 +00:00
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.timer_num = LEDC_TIMER_0,
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.clk_cfg = LEDC_AUTO_CLK,
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2018-05-21 09:22:04 +00:00
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};
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ledc_timer_config(&ledc_timer);
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ledc_channel_config_t ledc_channel = {
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.channel = LEDC_CHANNEL_0,
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.duty = 100,
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.gpio_num = LEDC_IO_0,
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.intr_type = LEDC_INTR_FADE_END,
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.speed_mode = LEDC_HIGH_SPEED_MODE,
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.timer_sel = LEDC_TIMER_0
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};
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ledc_channel_config(&ledc_channel);
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ledc_channel.channel = LEDC_CHANNEL_1;
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ledc_channel.gpio_num = LEDC_IO_1;
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ledc_channel_config(&ledc_channel);
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ledc_channel.channel = LEDC_CHANNEL_2;
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ledc_channel.gpio_num = LEDC_IO_2;
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ledc_channel_config(&ledc_channel);
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ledc_channel.channel = LEDC_CHANNEL_3;
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ledc_channel.gpio_num = LEDC_IO_3;
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ledc_channel_config(&ledc_channel);
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ledc_fade_func_install(0);
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mesh_light_set(MESH_LIGHT_INIT);
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return ESP_OK;
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}
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esp_err_t mesh_light_set(int color)
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{
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switch (color) {
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case MESH_LIGHT_RED:
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/* Red */
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_0, 3000);
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_1, 0);
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_2, 0);
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break;
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case MESH_LIGHT_GREEN:
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/* Green */
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_0, 0);
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_1, 3000);
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_2, 0);
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break;
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case MESH_LIGHT_BLUE:
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/* Blue */
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_0, 0);
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_1, 0);
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_2, 3000);
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break;
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case MESH_LIGHT_YELLOW:
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/* Yellow */
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_0, 3000);
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_1, 3000);
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_2, 0);
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break;
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case MESH_LIGHT_PINK:
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/* Pink */
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_0, 3000);
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_1, 0);
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_2, 3000);
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break;
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case MESH_LIGHT_INIT:
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/* can't say */
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_0, 0);
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_1, 3000);
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_2, 3000);
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break;
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case MESH_LIGHT_WARNING:
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/* warning */
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_0, 3000);
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_1, 3000);
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_2, 3000);
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break;
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default:
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/* off */
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_0, 0);
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_1, 0);
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ledc_set_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_2, 0);
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}
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ledc_update_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_0);
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ledc_update_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_1);
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ledc_update_duty(LEDC_HIGH_SPEED_MODE, LEDC_CHANNEL_2);
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return ESP_OK;
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}
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void mesh_connected_indicator(int layer)
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{
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switch (layer) {
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case 1:
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mesh_light_set(MESH_LIGHT_PINK);
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break;
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case 2:
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mesh_light_set(MESH_LIGHT_YELLOW);
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break;
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case 3:
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mesh_light_set(MESH_LIGHT_RED);
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break;
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case 4:
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mesh_light_set(MESH_LIGHT_BLUE);
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break;
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case 5:
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mesh_light_set(MESH_LIGHT_GREEN);
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break;
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case 6:
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mesh_light_set(MESH_LIGHT_WARNING);
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break;
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default:
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mesh_light_set(0);
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}
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}
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void mesh_disconnected_indicator(void)
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{
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mesh_light_set(MESH_LIGHT_WARNING);
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}
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esp_err_t mesh_light_process(mesh_addr_t *from, uint8_t *buf, uint16_t len)
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{
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mesh_light_ctl_t *in = (mesh_light_ctl_t *) buf;
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if (!from || !buf || len < sizeof(mesh_light_ctl_t)) {
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return ESP_FAIL;
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}
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if (in->token_id != MESH_TOKEN_ID || in->token_value != MESH_TOKEN_VALUE) {
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return ESP_FAIL;
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}
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if (in->cmd == MESH_CONTROL_CMD) {
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if (in->on) {
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mesh_connected_indicator(esp_mesh_get_layer());
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} else {
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mesh_light_set(0);
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}
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}
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return ESP_OK;
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}
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