OVMS3-idf/tools/cmake/project.cmake

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CMake
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# Designed to be included from an IDF app's CMakeLists.txt file
#
cmake_minimum_required(VERSION 3.5)
# Set IDF_PATH, as nothing else will work without this
set(IDF_PATH "$ENV{IDF_PATH}")
if(NOT IDF_PATH)
# Documentation says you should set IDF_PATH in your environment, but we
# can infer it here if it's not set.
set(IDF_PATH ${CMAKE_CURRENT_LIST_DIR})
set($ENV{IDF_PATH} "${IDF_PATH}")
endif()
#
# Load cmake modules
#
set(CMAKE_MODULE_PATH "${IDF_PATH}/tools/cmake" "${IDF_PATH}/tools/cmake/third_party" ${CMAKE_MODULE_PATH})
include(GetGitRevisionDescription)
include(utilities)
include(components)
include(kconfig)
include(git_submodules)
include(idf_functions)
2018-01-14 23:25:35 +00:00
set_default(PYTHON "python")
# project
#
# This macro wraps the cmake 'project' command to add
# all of the IDF-specific functionality required
#
# Implementation Note: This macro wraps 'project' on purpose, because cmake has some
# backwards-compatible magic where if you don't call "project" in the top-level
# CMakeLists file, it will call it implicitly. However, the implict project will not
# have CMAKE_TOOLCHAIN_FILE set and therefore tries to create a native build project.
#
# Therefore, to keep all the IDF "build magic", the cleanest way is to keep the
# top-level "project" call but customize it to do what we want in the IDF build...
#
macro(project name)
# Set global variables used by rest of the build
idf_set_global_variables()
# Search COMPONENT_DIRS for COMPONENTS, make a list of full paths to each component in COMPONENT_PATHS
components_find_all("${COMPONENT_DIRS}" "${COMPONENTS}" COMPONENT_PATHS COMPONENTS)
kconfig_set_variables()
kconfig_process_config()
# Include sdkconfig.cmake so rest of the build knows the configuration
include(${SDKCONFIG_CMAKE})
# Now the configuration is loaded, set the toolchain appropriately
#
# TODO: support more toolchains than just ESP32
set(CMAKE_TOOLCHAIN_FILE $ENV{IDF_PATH}/tools/cmake/toolchain-esp32.cmake)
# Declare the actual cmake-level project
_project(${name} ASM C CXX)
# Verify the environment is configured correctly
idf_verify_environment()
# Add some idf-wide definitions
idf_set_global_compiler_options()
# Check git version (may trigger reruns of cmake)
# & set GIT_REVISION/IDF_VER variable
git_describe(GIT_REVISION)
add_definitions(-DIDF_VER=\"${GIT_REVISION}\")
git_submodule_check("${IDF_PATH}")
# Include any top-level project_include.cmake files from components
foreach(component ${COMPONENT_PATHS})
include_if_exists("${component}/project_include.cmake")
endforeach()
#
# Add each component to the build as a library
#
foreach(component ${COMPONENT_PATHS})
get_filename_component(component_name ${component} NAME)
add_subdirectory(${component} ${component_name})
endforeach()
#
# Add the app executable to the build (has name of PROJECT.elf)
#
idf_add_executable()
# Write project description JSON file
configure_file("${IDF_PATH}/tools/cmake/project_description.json.in"
"${CMAKE_BINARY_DIR}/project_description.json")
#
# Finish component registration (add cross-dependencies, make
# executable dependent on all components)
#
components_finish_registration()
endmacro(project)