The toolchain will be extracted into ``~/esp/xtensa-esp32-elf/`` directory.
To use it, you will need to update your ``PATH`` environment variable in ``~/.bash_profile`` file. To make ``xtensa-esp32-elf`` available for all terminal sessions, add the following line to your ``~/.bash_profile`` file::
export PATH=$PATH:$HOME/esp/xtensa-esp32-elf/bin
Alternatively, you may create an alias for the above command. This way you can get the toolchain only when you need it. To do this, add different line to your ``~/.bash_profile`` file::
alias get_esp32="export PATH=$PATH:$HOME/esp/xtensa-esp32-elf/bin"
Then when you need the toolchain you can type ``get_esp32`` on the command line and the toolchain will be added to your ``PATH``.
To run the precompiled gdb (xtensa-esp32-elf-gdb) in Arch Linux requires ncurses 5, but Arch uses ncurses 6. Backwards compatibility libraries are available in AUR_ for native and lib32 configurations:
If you can't think of a reason why you need to build it yourself, then probably it's better to stick with the binary version. However, here are some of the reasons why you might want to compile it from source:
- if you want to customize toolchain build configuration
Toolchain will be built in ``~/esp/crosstool-NG/builds/xtensa-esp32-elf``. Follow instructions given in the previous section to add the toolchain to your ``PATH``.
ESP-IDF by itself does not build a binary to run on the ESP32. The binary "app" comes from a project in a different directory. Multiple projects can share the same ESP-IDF directory.
The easiest way to start a project is to download the template project from GitHub::
At this point you may configure the serial port to be used for uploading. Run::
make menuconfig
Then navigate to "Serial flasher config" submenu and change value of "Default serial port" to match the serial port you will use. Also take a moment to explore other options which are configurable in ``menuconfig``.
Now you can build and flash the application. Run::
make flash
This will compile the application and all the ESP-IDF components, generate bootloader, partition table, and application binaries, and flash these binaries to your development board.
Further reading
===============
If you'd like to use the Eclipse IDE instead of running ``make``, check out the Eclipse setup guide in this directory.