OVMS3-idf/components/esp32/CMakeLists.txt

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CMake
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idf_build_get_property(target IDF_TARGET)
if(NOT "${target}" STREQUAL "esp32")
return()
endif()
idf_build_get_property(sdkconfig_header SDKCONFIG_HEADER)
if(BOOTLOADER_BUILD)
# For bootloader, all we need from esp32 is headers
idf_component_register(INCLUDE_DIRS include)
target_linker_script(${COMPONENT_LIB} INTERFACE "ld/esp32.peripherals.ld")
else()
# Regular app build
set(srcs
"cache_err_int.c"
"cache_sram_mmu.c"
"clk.c"
"cpu_start.c"
"crosscore_int.c"
"dport_access.c"
"esp_himem.c"
"hw_random.c"
"intr_alloc.c"
"pm_esp32.c"
"pm_trace.c"
"sleep_modes.c"
"spiram.c"
"spiram_psram.c"
"system_api_esp32.c")
set(include_dirs "include")
set(requires driver efuse soc) #unfortunately rom/uart uses SOC registers directly
global: move the soc component out of the common list This MR removes the common dependency from every IDF components to the SOC component. Currently, in the ``idf_functions.cmake`` script, we include the header path of SOC component by default for all components. But for better code organization (or maybe also benifits to the compiling speed), we may remove the dependency to SOC components for most components except the driver and kernel related components. In CMAKE, we have two kinds of header visibilities (set by include path visibility): (Assume component A --(depends on)--> B, B is the current component) 1. public (``COMPONENT_ADD_INCLUDEDIRS``): means this path is visible to other depending components (A) (visible to A and B) 2. private (``COMPONENT_PRIV_INCLUDEDIRS``): means this path is only visible to source files inside the component (visible to B only) and we have two kinds of depending ways: (Assume component A --(depends on)--> B --(depends on)--> C, B is the current component) 1. public (```COMPONENT_REQUIRES```): means B can access to public include path of C. All other components rely on you (A) will also be available for the public headers. (visible to A, B) 2. private (``COMPONENT_PRIV_REQUIRES``): means B can access to public include path of C, but don't propagate this relation to other components (A). (visible to B) 1. remove the common requirement in ``idf_functions.cmake``, this makes the SOC components invisible to all other components by default. 2. if a component (for example, DRIVER) really needs the dependency to SOC, add a private dependency to SOC for it. 3. some other components that don't really depends on the SOC may still meet some errors saying "can't find header soc/...", this is because it's depended component (DRIVER) incorrectly include the header of SOC in its public headers. Moving all this kind of #include into source files, or private headers 4. Fix the include requirements for some file which miss sufficient #include directives. (Previously they include some headers by the long long long header include link) This is a breaking change. Previous code may depends on the long include chain. You may need to include the following headers for some files after this commit: - soc/soc.h - soc/soc_memory_layout.h - driver/gpio.h - esp_sleep.h The major broken include chain includes: 1. esp_system.h no longer includes esp_sleep.h. The latter includes driver/gpio.h and driver/touch_pad.h. 2. ets_sys.h no longer includes soc/soc.h 3. freertos/portmacro.h no longer includes soc/soc_memory_layout.h some peripheral headers no longer includes their hw related headers, e.g. rom/gpio.h no longer includes soc/gpio_pins.h and soc/gpio_reg.h BREAKING CHANGE
2019-04-03 05:17:38 +00:00
# driver is a public requirement because esp_sleep.h uses gpio_num_t & touch_pad_t
# app_update is added here because cpu_start.c uses esp_ota_get_app_description() function.
# esp_timer is added here because cpu_start.c uses esp_timer
set(priv_requires app_trace app_update bootloader_support log mbedtls nvs_flash pthread
spi_flash vfs espcoredump esp_common perfmon esp_timer esp_ipc)
set(fragments linker.lf ld/esp32_fragments.lf)
idf_component_register(SRCS "${srcs}"
INCLUDE_DIRS "${include_dirs}"
LDFRAGMENTS "${fragments}"
REQUIRES "${requires}"
PRIV_REQUIRES "${priv_requires}"
REQUIRED_IDF_TARGETS esp32)
target_linker_script(${COMPONENT_LIB} INTERFACE "${CMAKE_CURRENT_BINARY_DIR}/esp32_out.ld")
# Rely on user code to define app_main
target_link_libraries(${COMPONENT_LIB} INTERFACE "-u app_main")
if(CONFIG_SPIRAM_ALLOW_BSS_SEG_EXTERNAL_MEMORY)
# This has to be linked before esp32.project.ld
target_linker_script(${COMPONENT_LIB} INTERFACE "ld/esp32.extram.bss.ld")
endif()
# Process the template file through the linker script generation mechanism, and use the output for linking the
# final binary
target_linker_script(${COMPONENT_LIB} INTERFACE "${CMAKE_CURRENT_LIST_DIR}/ld/esp32.project.ld.in"
PROCESS "${CMAKE_CURRENT_BINARY_DIR}/ld/esp32.project.ld")
target_linker_script(${COMPONENT_LIB} INTERFACE "ld/esp32.peripherals.ld")
target_link_libraries(${COMPONENT_LIB} PUBLIC gcc)
target_link_libraries(${COMPONENT_LIB} INTERFACE "-u call_user_start_cpu0")
#ld_include_panic_highint_hdl is added as an undefined symbol because otherwise the
#linker will ignore panic_highint_hdl.S as it has no other files depending on any
#symbols in it.
target_link_libraries(${COMPONENT_LIB} INTERFACE "-u ld_include_panic_highint_hdl")
idf_build_get_property(config_dir CONFIG_DIR)
# Preprocess esp32.ld linker script to include configuration, becomes esp32_out.ld
set(LD_DIR ${CMAKE_CURRENT_SOURCE_DIR}/ld)
add_custom_command(
OUTPUT esp32_out.ld
COMMAND "${CMAKE_C_COMPILER}" -C -P -x c -E -o esp32_out.ld -I ${config_dir} ${LD_DIR}/esp32.ld
2019-05-10 03:34:06 +00:00
MAIN_DEPENDENCY ${LD_DIR}/esp32.ld ${sdkconfig_header}
COMMENT "Generating linker script..."
VERBATIM)
add_custom_target(esp32_linker_script DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/esp32_out.ld)
add_dependencies(${COMPONENT_LIB} esp32_linker_script)
# disable stack protection in files which are involved in initialization of that feature
set_source_files_properties(
cpu_start.c
PROPERTIES COMPILE_FLAGS
-fno-stack-protector)
if(CONFIG_SPIRAM_CACHE_WORKAROUND)
# Note: Adding as a PUBLIC compile option here causes this option to propagate to all components that depend on esp32.
#
# To handle some corner cases, the same flag is set in project_include.cmake
target_compile_options(${COMPONENT_LIB} PUBLIC -mfix-esp32-psram-cache-issue)
# also, make sure we link with this option so correct toolchain libs are pulled in
target_link_libraries(${COMPONENT_LIB} PUBLIC -mfix-esp32-psram-cache-issue)
# set strategy selected
# note that we don't need to set link options as the library linked is independent of this
if(CONFIG_SPIRAM_CACHE_WORKAROUND_STRATEGY_DUPLDST)
target_compile_options(${COMPONENT_LIB} PUBLIC -mfix-esp32-psram-cache-strategy=dupldst)
target_link_libraries(${COMPONENT_LIB} PUBLIC -mfix-esp32-psram-cache-strategy=dupldst)
endif()
if(CONFIG_SPIRAM_CACHE_WORKAROUND_STRATEGY_MEMW)
target_compile_options(${COMPONENT_LIB} PUBLIC -mfix-esp32-psram-cache-strategy=memw)
target_link_libraries(${COMPONENT_LIB} PUBLIC -mfix-esp32-psram-cache-strategy=memw)
endif()
if(CONFIG_SPIRAM_CACHE_WORKAROUND_STRATEGY_NOPS)
target_compile_options(${COMPONENT_LIB} PUBLIC -mfix-esp32-psram-cache-strategy=nops)
target_link_libraries(${COMPONENT_LIB} PUBLIC -mfix-esp32-psram-cache-strategy=nops)
endif()
endif()
endif()