FreeDATA/.github/workflows/build-project-win.yml
dj2ls a4a59b3edf updated build workflow
we want to have the tnc binaries as standalone files in our releases as well. So this is the first attempt...
2022-02-23 07:36:47 +01:00

171 lines
5.3 KiB
YAML

name: Windows Nightly
on:
push:
#tags:
#- '*'
jobs:
build_windows_release:
name: Build Windows release
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [windows-latest]
include:
- os: windows-latest
zip_name: windows_tnc
generator: Visual Studio 16 2019
steps:
- name: Checkout code
uses: actions/checkout@v2
with:
ref: ls-leave-prototype
- name: Set up Python 3.9
uses: actions/setup-python@v2
with:
python-version: 3.9
- name: Install Python dependencies
if: matrix.os == 'windows-latest'
run: |
python -m pip install --upgrade pip
pip install psutil
pip install crcengine
pip install pyinstaller
pip install ujson
pip install pyserial
pip install numpy
pip install structlog
pip install colorama
# curl.exe --output PyAudio-0.2.11-cp39-cp39-win_amd64.whl --url https://download.lfd.uci.edu/pythonlibs/y2rycu7g/PyAudio-0.2.11-cp39-cp39-win_amd64.whl
# pip install PyAudio-0.2.11-cp39-cp39-win_amd64.whl
- name: Install Pyaudio
if: matrix.os == 'windows-latest'
working-directory: tnc/lib/pyaudio/windows
run: |
pip install PyAudio-0.2.11-cp39-cp39-win_amd64.whl
- name: Build Windows Daemon and TNC
if: matrix.os == 'windows-latest'
working-directory: tnc
run: |
pyinstaller freedata.spec
- name: Copy TNC to GUI
shell: bash
run: |
cp -R ./tnc/dist/tnc ./gui/tnc
- name: LIST ALL FILES
shell: bash
run: |
ls -R
- name: Archive TNC
uses: thedoctor0/zip-release@master
with:
type: 'zip'
filename: 'FreeDATA_windows.zip'
directory: ./tnc/dist/tnc
path: ./tnc/dist/tnc
#exclusions: '*.git* /*node_modules/* .editorconfig'
- name: LIST ALL FILES
shell: bash
working-directory: tnc
run: |
ls -R
- name: Release TNC
uses: softprops/action-gh-release@v1
if: startsWith(github.ref, 'refs/tags/v')
with:
files: ./tnc/dist/tnc/${{ matrix.zip_name }}.zip
#- name: Build codec2
# shell: bash
# run: |
# choco install ninja cmake
# ninja --version
# cmake --version
- name: Install Node.js, NPM and Yarn
uses: actions/setup-node@v1
with:
node-version: 16
- name: Build/release Electron app
uses: samuelmeuli/action-electron-builder@v1
with:
package_root: "./gui/"
github_token: ${{ secrets.github_token }}
# If the commit is tagged with a version (e.g. "v1.0.0"),
# release the app after building
release: ${{ startsWith(github.ref, 'refs/tags/v') }}
- name: LIST ALL FILES
shell: bash
run: |
ls -R
- name: Create app bundle
shell: bash
run: |
mkdir gui-bundle
cp -R ./gui/dist/win-unpacked/ gui-bundle
cp -R ./tnc/dist/tnc gui-bundle/win-unpacked
- name: LIST ALL FILES
shell: bash
run: |
ls -R
- name: Archive Release
uses: thedoctor0/zip-release@master
with:
type: 'zip'
filename: 'FreeDATA_windows.zip'
directory: ./gui-bundle/win-unpacked/
path: .
#exclusions: '*.git* /*node_modules/* .editorconfig'
- name: Release TNC
uses: softprops/action-gh-release@v1
if: startsWith(github.ref, 'refs/tags/v')
with:
files: ./tnc/dist/compressed/${{ matrix.zip_name }}.zip
- name: Upload Windows GUI Bundle artifacts
uses: actions/upload-artifact@v2
with:
name: gui-bundle-windows-artifact
path: ./gui-bundle/win-unpacked/FreeDATA_windows.zip
- name: LIST ALL FILES
shell: bash
run: |
ls -R
- name: Release
uses: WebFreak001/deploy-nightly@v1.1.0
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: https://uploads.github.com/repos/DJ2LS/FreeDATA/releases/48616289/assets{?name,label} # find out this value by opening https://api.github.com/repos/<owner>/<repo>/releases in your browser and copy the full "upload_url" value including the {?name,label} part
release_id: 48616289 # same as above (id can just be taken out the upload_url, it's used to find old releases)
asset_path: ./gui-bundle/win-unpacked/FreeDATA_windows.zip # path to archive to upload
asset_name: FreeDATA_windows-nightly-$$.zip # name to upload the release as, use $$ to insert date (YYYYMMDD) and 6 letter commit hash
asset_content_type: application/zip # required by GitHub API
max_releases: 1 # optional, if there are more releases than this matching the asset_name, the oldest ones are going to be deleted