mirror of
https://github.com/DJ2LS/FreeDATA
synced 2024-05-14 08:04:33 +00:00
193 lines
7 KiB
Python
193 lines
7 KiB
Python
import socketserver
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import threading
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import logging
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import structlog
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import select
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from queue import Queue
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from command_p2p_connection import P2PConnectionCommand
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# Shared queue for command and data handlers
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data_queue = Queue()
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class CommandHandler(socketserver.BaseRequestHandler):
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def __init__(self, request, client_address, server):
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self.logger = structlog.get_logger(type(self).__name__)
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self.handlers = {
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'CONNECT': self.handle_connect,
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'DISCONNECT': self.handle_disconnect,
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'MYCALL': self.handle_mycall,
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'BW': self.handle_bw,
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'ABORT': self.handle_abort,
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'PUBLIC': self.handle_public,
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'CWID': self.handle_cwid,
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'LISTEN': self.handle_listen,
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'COMPRESSION': self.handle_compression,
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'WINLINK SESSION': self.handle_winlink_session,
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}
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super().__init__(request, client_address, server)
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def log(self, message, isWarning = False):
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msg = f"[{type(self).__name__}]: {message}"
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logger = self.logger.warn if isWarning else self.logger.info
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logger(msg)
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def handle(self):
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self.log(f"Client connected: {self.client_address}")
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try:
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while True:
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data = self.request.recv(1024).strip()
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if not data:
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break
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decoded_data = data.decode()
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self.log(f"Command received from {self.client_address}: {decoded_data}")
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self.parse_command(decoded_data)
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finally:
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self.log(f"Command connection closed with {self.client_address}")
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def parse_command(self, data):
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for command in self.handlers:
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if data.startswith(command):
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# Extract command arguments after the command itself
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args = data[len(command):].strip().split()
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self.dispatch_command(command, args)
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return
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self.send_response("ERROR: Unknown command\r\n")
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def dispatch_command(self, command, data):
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if command in self.handlers:
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handler = self.handlers[command]
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handler(data)
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else:
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self.send_response(f"Unknown command: {command}")
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def send_response(self, message):
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self.request.sendall(message.encode())
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# Command handlers
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def handle_connect(self, data):
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# Your existing connect logic
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self.send_response("OK\r\n")
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def handle_disconnect(self, data):
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# Your existing disconnect logic
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self.send_response("OK\r\n")
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def handle_mycall(self, data):
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# Logic for handling MYCALL command
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self.send_response("OK\r\n")
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def handle_bw(self, data):
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# Logic for handling BW command
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self.send_response("OK\r\n")
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def handle_abort(self, data):
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# Logic for handling ABORT command
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self.send_response("OK\r\n")
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def handle_public(self, data):
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# Logic for handling PUBLIC command
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self.send_response("OK\r\n")
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def handle_cwid(self, data):
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# Logic for handling CWID command
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self.send_response("OK\r\n")
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def handle_listen(self, data):
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# Logic for handling LISTEN command
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self.send_response("OK\r\n")
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def handle_compression(self, data):
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# Logic for handling COMPRESSION command
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self.send_response("OK\r\n")
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def handle_winlink_session(self, data):
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# Logic for handling WINLINK SESSION command
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self.send_response("OK\r\n")
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class DataHandler(socketserver.BaseRequestHandler):
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def __init__(self, request, client_address, server):
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self.logger = structlog.get_logger(type(self).__name__)
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super().__init__(request, client_address, server)
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def log(self, message, isWarning = False):
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msg = f"[{type(self).__name__}]: {message}"
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logger = self.logger.warn if isWarning else self.logger.info
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logger(msg)
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def handle(self):
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self.log(f"Data connection established with {self.client_address}")
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try:
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while True:
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ready_to_read, _, _ = select.select([self.request], [], [], 1) # 1-second timeout
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if ready_to_read:
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self.data = self.request.recv(1024).strip()
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if not self.data:
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break
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try:
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self.log(f"Data received from {self.client_address}: [{len(self.data)}] - {self.data.decode()}")
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except:
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self.log(f"Data received from {self.client_address}: [{len(self.data)}] - {self.data}")
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# Check if there's something to send from the queue, without blocking
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if not data_queue.empty():
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data_to_send = data_queue.get_nowait() # Use get_nowait to avoid blocking
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self.request.sendall(data_to_send)
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self.log(f"Sent data to {self.client_address}")
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finally:
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self.log(f"Data connection closed with {self.client_address}")
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class ThreadedTCPServer(socketserver.ThreadingMixIn, socketserver.TCPServer):
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allow_reuse_address = True
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class SocketInterfaceHandler:
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def __init__(self, config, state_manager):
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self.config = config
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self.state_manager = state_manager
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self.logger = structlog.get_logger(type(self).__name__)
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self.command_port = self.config["SOCKET_INTERFACE"]["cmd_port"]
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self.data_port = self.config["SOCKET_INTERFACE"]["data_port"]
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self.command_server = None
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self.data_server = None
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self.command_server_thread = None
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self.data_server_thread = None
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def log(self, message, isWarning = False):
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msg = f"[{type(self).__name__}]: {message}"
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logger = self.logger.warn if isWarning else self.logger.info
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logger(msg)
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def start_servers(self):
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# Method to start both command and data server threads
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self.command_server_thread = threading.Thread(target=self.run_server, args=(self.command_port, CommandHandler))
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self.data_server_thread = threading.Thread(target=self.run_server, args=(self.data_port, DataHandler))
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self.command_server_thread.start()
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self.data_server_thread.start()
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self.log(f"Interfaces started")
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def run_server(self, port, handler):
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with ThreadedTCPServer(('127.0.0.1', port), handler) as server:
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self.log(f"Server started on port {port}")
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if port == self.command_port:
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self.command_server = server
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else:
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self.data_server = server
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server.serve_forever()
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def stop_servers(self):
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# Gracefully shutdown the server
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if self.command_server:
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self.command_server.shutdown()
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if self.data_server:
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self.data_server.shutdown()
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self.log(f"Interfaces stopped")
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def wait_for_server_threads(self):
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# Wait for both server threads to finish
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self.command_server_thread.join()
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self.data_server_thread.join()
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